My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Baby Dragon Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Valkyrie Hog Rider Baby Dragon Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Dark Prince
Giant Snowball
Fire Spirit Bats Hog Rider Baby Dragon
Zap
Fire Spirit Bats Dark Prince
Barbarian Barrel
Fire Spirit Knight Valkyrie Dark Prince
The Log
Fire Spirit Hog Rider Dark Prince
Earthquake
Hog Rider
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Knight Valkyrie Hog Rider Baby Dragon Dark Prince
Fireball
Hog Rider Baby Dragon
Poison
Bats
Lightning
Knight Valkyrie Baby Dragon Dark Prince
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon Dark Prince Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Knight Valkyrie Baby Dragon Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Knight Valkyrie Hog Rider Baby Dragon Dark Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Knight Valkyrie

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Knight Baby Dragon Dark Prince
Bats
Knight Valkyrie Hog Rider Mega Knight Baby Dragon Dark Prince
Knight
Bats Hog Rider Baby Dragon Fire Spirit
Valkyrie
Fire Spirit Bats Hog Rider Baby Dragon Dark Prince
Hog Rider
Fire Spirit Bats Knight Valkyrie Baby Dragon Dark Prince Mega Knight
Baby Dragon
Knight Fire Spirit Bats Valkyrie Hog Rider Dark Prince Mega Knight
Dark Prince
Fire Spirit Bats Valkyrie Hog Rider Baby Dragon
Mega Knight
Bats Hog Rider Baby Dragon

Defense Synergies 2 9

Fire Spirit
Knight Valkyrie
Bats
Knight Valkyrie Baby Dragon Dark Prince Mega Knight
Knight
Fire Spirit Bats Baby Dragon
Valkyrie
Fire Spirit Bats Baby Dragon
Hog Rider
Baby Dragon
Bats Knight Valkyrie Dark Prince Mega Knight
Dark Prince
Bats Baby Dragon
Mega Knight
Bats Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon
Bats Knight Valkyrie Dark Prince Mega Knight
Mega Knight Fire Spirit Bats Knight Valkyrie Dark Prince
Bats Knight Valkyrie Dark Prince Mega Knight
Valkyrie Dark Prince Mega Knight
Fire Spirit Bats Valkyrie Baby Dragon Dark Prince Mega Knight
Bats Fire Spirit Baby Dragon
Valkyrie Baby Dragon Mega Knight
Knight Fire Spirit Valkyrie Dark Prince Mega Knight
Bats Valkyrie Knight Baby Dragon Dark Prince Mega Knight
Bats Baby Dragon
Mega Knight Fire Spirit Bats Knight Valkyrie Dark Prince
Fire Spirit Valkyrie Mega Knight Bats Baby Dragon Dark Prince
Knight Mega Knight
Mega Knight
Mega Knight Bats Knight Valkyrie Dark Prince
Fire Spirit Valkyrie Mega Knight Bats Knight Baby Dragon Dark Prince
Valkyrie Baby Dragon Fire Spirit Bats Knight Dark Prince Mega Knight
Valkyrie Dark Prince Mega Knight Fire Spirit Bats Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Dark Prince
Knight Valkyrie Baby Dragon Mega Knight
Mega Knight Bats Knight Valkyrie Dark Prince
Valkyrie Dark Prince Mega Knight Bats Knight
Knight Valkyrie Dark Prince Mega Knight
Fire Spirit Bats Baby Dragon
Dark Prince Bats Knight Valkyrie
Mega Knight Knight Valkyrie Dark Prince
Mega Knight Bats Knight Valkyrie Baby Dragon Dark Prince
Mega Knight Bats Knight Valkyrie Dark Prince
Mega Knight Valkyrie Dark Prince
Dark Prince Mega Knight Knight Valkyrie
Valkyrie Baby Dragon Mega Knight
Bats Knight Valkyrie Baby Dragon Dark Prince
Bats Valkyrie Mega Knight Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Knight Valkyrie Dark Prince
Fire Spirit Valkyrie Baby Dragon Dark Prince Mega Knight
Fire Spirit Bats Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Bats
Knight Valkyrie Dark Prince
Fire Spirit Baby Dragon
Fire Spirit Knight Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Mega Knight
Bats
Fire Spirit Baby Dragon Dark Prince Mega Knight
Fire Spirit Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Fire Spirit Valkyrie Baby Dragon Dark Prince Mega Knight
Baby Dragon
Baby Dragon Mega Knight
Baby Dragon
Fire Spirit Bats Baby Dragon
Bats
Mega Knight
Mega Knight
Fire Spirit Bats Dark Prince
Fire Spirit Baby Dragon
Knight Valkyrie Baby Dragon Dark Prince Mega Knight
Baby Dragon
Dark Prince Mega Knight
Bats Baby Dragon
Bats
Baby Dragon Dark Prince Mega Knight
Mega Knight

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