My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Giant Skeleton Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Fire Spirit Furnace
Zap
Fire Spirit Furnace
Barbarian Barrel
Fire Spirit Furnace Wizard Giant Skeleton Electro Wizard
The Log
Fire Spirit Mini P.E.K.K.A Furnace Giant Skeleton
Earthquake
Furnace
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Mini P.E.K.K.A Wizard Giant Skeleton Electro Wizard
Fireball
Furnace Wizard Electro Wizard
Poison
Furnace Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Furnace Wizard Electro Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Rage Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Mini P.E.K.K.A Furnace Electro Wizard Wizard Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Rage Mini P.E.K.K.A Furnace

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Furnace Giant Skeleton
Mini P.E.K.K.A
Fire Spirit Furnace Wizard Rage Giant Skeleton Electro Wizard Mega Knight
Furnace
Fire Spirit Mini P.E.K.K.A Giant Skeleton
Wizard
Mini P.E.K.K.A Rage Giant Skeleton Mega Knight
Rage
Mini P.E.K.K.A Wizard Giant Skeleton Electro Wizard
Giant Skeleton
Fire Spirit Mini P.E.K.K.A Furnace Wizard Rage Electro Wizard
Electro Wizard
Mini P.E.K.K.A Rage Giant Skeleton Mega Knight
Mega Knight
Mini P.E.K.K.A Wizard Electro Wizard

Defense Synergies 1 11

Fire Spirit
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Mini P.E.K.K.A
Electro Wizard Fire Spirit Furnace Wizard
Furnace
Mini P.E.K.K.A Electro Wizard
Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard Mega Knight
Rage
Giant Skeleton
Fire Spirit Wizard Electro Wizard
Electro Wizard
Mini P.E.K.K.A Fire Spirit Furnace Wizard Giant Skeleton Mega Knight
Mega Knight
Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Mini P.E.K.K.A Furnace Electro Wizard Mega Knight
Mini P.E.K.K.A Furnace Mega Knight Fire Spirit Giant Skeleton Electro Wizard
Mini P.E.K.K.A Furnace Electro Wizard Mega Knight
Mini P.E.K.K.A Giant Skeleton Mega Knight
Fire Spirit Furnace Electro Wizard Mega Knight
Furnace Electro Wizard Fire Spirit Wizard
Giant Skeleton Electro Wizard Mega Knight
Mini P.E.K.K.A Furnace
Fire Spirit Mini P.E.K.K.A Giant Skeleton Electro Wizard Mega Knight
Electro Wizard Furnace Wizard Giant Skeleton Mega Knight
Furnace Wizard Electro Wizard
Mini P.E.K.K.A Furnace Mega Knight Fire Spirit Wizard Giant Skeleton Electro Wizard
Fire Spirit Wizard Mega Knight Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Furnace Electro Wizard Mega Knight
Mini P.E.K.K.A Furnace Electro Wizard Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Furnace Electro Wizard
Fire Spirit Mega Knight Furnace Wizard Electro Wizard
Furnace Wizard Fire Spirit Giant Skeleton Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Wizard Mega Knight Fire Spirit Mini P.E.K.K.A Furnace Giant Skeleton Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Furnace Giant Skeleton Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Mega Knight
Giant Skeleton Mega Knight Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Giant Skeleton Mega Knight Electro Wizard
Giant Skeleton Mini P.E.K.K.A Mega Knight
Fire Spirit Furnace Wizard Electro Wizard
Mini P.E.K.K.A Furnace Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton Electro Wizard Mega Knight Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Giant Skeleton
Mega Knight Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Mega Knight Wizard
Wizard Furnace Mega Knight
Electro Wizard Mini P.E.K.K.A Furnace Giant Skeleton
Mega Knight Mini P.E.K.K.A Wizard Giant Skeleton Electro Wizard
Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Electro Wizard
Giant Skeleton
Giant Skeleton
Wizard Fire Spirit Furnace Mega Knight
Wizard Fire Spirit Furnace
Fire Spirit Furnace Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Mini P.E.K.K.A Electro Wizard
Wizard Electro Wizard
Fire Spirit Wizard
Fire Spirit
Furnace
Furnace Wizard
Furnace Wizard Mega Knight
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Fire Spirit Wizard Mega Knight
Giant Skeleton Mega Knight
Wizard
Fire Spirit Furnace Wizard Mega Knight
Wizard Electro Wizard
Wizard Mega Knight
Fire Spirit Furnace Wizard Electro Wizard
Electro Wizard Wizard
Mini P.E.K.K.A
Wizard Mega Knight
Electro Wizard
Giant Skeleton Mega Knight
Wizard
Electro Wizard Fire Spirit
Fire Spirit Wizard Electro Wizard
Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Wizard
Giant Skeleton
Mega Knight
Giant Skeleton Electro Wizard
Electro Wizard
Giant Skeleton Electro Wizard Mega Knight
Wizard Mega Knight

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