My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Baby Dragon
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Firecracker
The Log
Fire Spirit Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Firecracker Hog Rider Baby Dragon
Poison
Firecracker
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Earthquake Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Firecracker Earthquake Mini P.E.K.K.A Hog Rider Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Firecracker Earthquake

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A Baby Dragon
Firecracker
Hog Rider Earthquake Mini P.E.K.K.A Baby Dragon Mega Knight
Earthquake
Hog Rider Firecracker Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
Fire Spirit Firecracker Earthquake Hog Rider Baby Dragon The Log Mega Knight
Hog Rider
Fire Spirit Firecracker Earthquake The Log Mini P.E.K.K.A Baby Dragon Mega Knight
Baby Dragon
Fire Spirit Firecracker Mini P.E.K.K.A Hog Rider Mega Knight
The Log
Hog Rider Earthquake Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Earthquake Mini P.E.K.K.A Hog Rider Baby Dragon The Log

Defense Synergies 2 14

Fire Spirit
Firecracker Mini P.E.K.K.A The Log
Firecracker
The Log Fire Spirit Earthquake Mini P.E.K.K.A Baby Dragon Mega Knight
Earthquake
Firecracker Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
The Log Fire Spirit Firecracker Earthquake Baby Dragon
Hog Rider
Baby Dragon
Firecracker Mini P.E.K.K.A The Log Mega Knight
The Log
Firecracker Mini P.E.K.K.A Fire Spirit Earthquake Baby Dragon Mega Knight
Mega Knight
Firecracker Earthquake Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Baby Dragon The Log
Mini P.E.K.K.A Firecracker The Log Mega Knight
Mini P.E.K.K.A Mega Knight Fire Spirit
Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Earthquake Mini P.E.K.K.A The Log Mega Knight
The Log Fire Spirit Firecracker Earthquake Baby Dragon Mega Knight
Fire Spirit Firecracker Baby Dragon
Earthquake Baby Dragon The Log Mega Knight
Mini P.E.K.K.A
Fire Spirit Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Earthquake Baby Dragon The Log Mega Knight
Firecracker Baby Dragon
Mini P.E.K.K.A Mega Knight Fire Spirit Earthquake The Log
Fire Spirit Mega Knight Firecracker Earthquake Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A
Fire Spirit Mega Knight Firecracker Baby Dragon The Log
Earthquake Baby Dragon The Log Fire Spirit Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Fire Spirit Firecracker Earthquake Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Firecracker Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight The Log
Mini P.E.K.K.A Mega Knight
Fire Spirit Firecracker Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon The Log
Mega Knight Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight
Firecracker Baby Dragon Mega Knight
Firecracker Mini P.E.K.K.A Baby Dragon The Log
Mega Knight Firecracker Earthquake Mini P.E.K.K.A Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Earthquake Baby Dragon The Log
Earthquake Firecracker The Log
Fire Spirit Firecracker Earthquake Baby Dragon The Log Mega Knight
Firecracker Fire Spirit Baby Dragon
Fire Spirit Firecracker Earthquake Baby Dragon The Log
Earthquake The Log Fire Spirit Firecracker Baby Dragon
The Log Firecracker
Fire Spirit Mini P.E.K.K.A
Firecracker Earthquake The Log
Fire Spirit Firecracker Baby Dragon
Earthquake Fire Spirit Firecracker Baby Dragon The Log
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon The Log
Earthquake Firecracker Baby Dragon The Log
Earthquake Firecracker Baby Dragon The Log Mega Knight
Earthquake
Mini P.E.K.K.A
Fire Spirit Firecracker Earthquake Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Fire Spirit Firecracker Earthquake Baby Dragon The Log Mega Knight
Earthquake Baby Dragon The Log Mega Knight
The Log
Earthquake Baby Dragon The Log
Firecracker Earthquake The Log Fire Spirit Baby Dragon Mega Knight
Firecracker The Log Earthquake Baby Dragon
Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log
Fire Spirit Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A
Earthquake The Log Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake The Log
Earthquake Fire Spirit
Fire Spirit Firecracker Baby Dragon
The Log
Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
The Log Firecracker Earthquake Baby Dragon
Firecracker Mega Knight
Firecracker Baby Dragon The Log
Firecracker
Firecracker Baby Dragon The Log Mega Knight

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