My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Battle Healer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Goblin Curse
Giant Snowball
Fire Spirit Minions Battle Ram Goblin Hut Goblin Curse Witch
Zap
Fire Spirit Minions Battle Ram Goblin Hut Goblin Curse Witch
Barbarian Barrel
Fire Spirit Battle Ram Goblin Hut Goblin Curse Witch
The Log
Fire Spirit Battle Ram Goblin Hut Goblin Curse Witch
Earthquake
Goblin Hut Witch
Arrows
Fire Spirit Minions Goblin Hut Goblin Curse Witch
Royal Delivery
Fire Spirit Minions Battle Ram Battle Healer Goblin Hut Witch
Fireball
Minions Battle Ram Battle Healer Goblin Hut Witch
Poison
Minions Battle Healer Goblin Hut Goblin Curse Witch
Lightning
Battle Ram Battle Healer Goblin Hut Witch
Rocket
Battle Healer Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Battle Healer Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Curse Minions Earthquake Battle Ram Battle Healer Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblin Curse Minions Earthquake

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Battle Healer Goblin Curse
Minions
Battle Ram Battle Healer
Earthquake
Goblin Curse Battle Ram Goblin Hut
Battle Ram
Fire Spirit Minions Earthquake Battle Healer Goblin Hut Witch
Battle Healer
Fire Spirit Minions Battle Ram Goblin Hut Witch
Goblin Hut
Earthquake Battle Ram Battle Healer
Goblin Curse
Earthquake Fire Spirit
Witch
Battle Ram Battle Healer

Defense Synergies 0 5

Fire Spirit
Battle Healer
Minions
Battle Healer
Earthquake
Goblin Hut
Battle Ram
Battle Healer
Fire Spirit Minions Goblin Hut Witch
Goblin Hut
Earthquake Battle Healer
Goblin Curse
Witch
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Goblin Hut
Minions Battle Healer Goblin Hut Goblin Curse Witch
Goblin Hut Witch Fire Spirit Minions Goblin Curse
Goblin Hut Witch Minions Goblin Curse
Earthquake Battle Healer
Fire Spirit Minions Earthquake
Minions Fire Spirit Goblin Hut Goblin Curse Witch
Earthquake Battle Healer
Witch Minions Goblin Hut Goblin Curse
Fire Spirit Battle Healer
Minions Goblin Curse Witch Earthquake Goblin Hut
Minions Goblin Hut Goblin Curse Witch
Goblin Hut Fire Spirit Minions Earthquake Battle Healer Goblin Curse Witch
Fire Spirit Minions Earthquake Goblin Hut Goblin Curse Witch
Goblin Hut Goblin Curse
Goblin Hut Goblin Curse
Minions Goblin Hut Witch
Fire Spirit Minions Battle Healer Goblin Hut Witch
Earthquake Witch Fire Spirit Minions Battle Healer Goblin Hut Goblin Curse
Goblin Hut Goblin Curse
Fire Spirit Minions Earthquake Battle Healer Goblin Curse Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Goblin Hut Witch
Battle Healer
Minions Battle Healer Goblin Hut Witch
Battle Healer
Battle Healer Goblin Hut Goblin Curse Witch
Fire Spirit Minions Goblin Hut Goblin Curse Witch
Minions Battle Healer Goblin Hut Witch
Battle Healer Goblin Curse
Minions Goblin Hut Witch
Witch Goblin Hut Goblin Curse
Minions Goblin Hut Witch
Goblin Curse Witch
Goblin Curse Witch
Goblin Hut Witch Minions Battle Healer
Minions Earthquake Battle Healer Goblin Hut Goblin Curse Witch
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Goblin Curse
Earthquake Goblin Hut
Earthquake
Fire Spirit Earthquake Goblin Curse
Fire Spirit Minions Goblin Curse Witch
Fire Spirit Earthquake Witch
Earthquake Fire Spirit Goblin Curse
Fire Spirit Minions
Earthquake
Fire Spirit Goblin Curse
Earthquake Fire Spirit Goblin Hut
Earthquake Minions
Earthquake Goblin Hut
Earthquake Goblin Hut Witch
Earthquake Goblin Hut
Earthquake
Minions
Fire Spirit Earthquake
Fire Spirit Earthquake Goblin Curse Witch
Minions Earthquake
Earthquake
Earthquake Goblin Curse Fire Spirit Witch
Witch
Earthquake Witch
Witch
Goblin Curse
Fire Spirit Goblin Curse Witch
Minions Goblin Hut Witch
Earthquake
Earthquake Goblin Curse
Earthquake Fire Spirit Minions Goblin Hut Witch
Fire Spirit Goblin Curse Witch
Earthquake
Minions Witch
Witch
Witch

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