My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Heal Spirit Wall Breakers Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers
Giant Snowball
Fire Spirit Minions Wall Breakers Princess
Zap
Fire Spirit Minions Wall Breakers Princess
Barbarian Barrel
Fire Spirit Heal Spirit Wall Breakers Princess
The Log
Fire Spirit Heal Spirit Wall Breakers Princess
Earthquake
Arrows
Fire Spirit Minions Heal Spirit Wall Breakers Princess
Royal Delivery
Fire Spirit Minions Heal Spirit Wall Breakers Princess
Fireball
Minions Wall Breakers Princess
Poison
Minions Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Tornado Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Heal Spirit Tornado Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Wall Breakers Minions Royal Delivery Tornado Princess Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit Wall Breakers Minions

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Wall Breakers
Minions
Mega Knight Heal Spirit Wall Breakers
Royal Delivery
Heal Spirit
Minions Mega Knight
Wall Breakers
Fire Spirit Minions Princess Mega Knight
Tornado
Princess Mega Knight
Princess
Wall Breakers Tornado Mega Knight
Mega Knight
Minions Heal Spirit Wall Breakers Tornado Princess

Defense Synergies 1 8

Fire Spirit
Tornado
Minions
Royal Delivery Mega Knight
Royal Delivery
Tornado Minions Princess Mega Knight
Heal Spirit
Wall Breakers
Tornado
Royal Delivery Fire Spirit Princess Mega Knight
Princess
Royal Delivery Tornado Mega Knight
Mega Knight
Minions Royal Delivery Tornado Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Minions Royal Delivery Mega Knight
Tornado Mega Knight Fire Spirit Minions Royal Delivery
Minions Mega Knight
Royal Delivery Tornado Princess Mega Knight
Royal Delivery Tornado Fire Spirit Minions Mega Knight
Minions Tornado Fire Spirit Royal Delivery Princess
Mega Knight
Minions Tornado Princess
Tornado Fire Spirit Royal Delivery Mega Knight
Minions Royal Delivery Tornado Princess Mega Knight
Minions Royal Delivery Tornado Princess
Mega Knight Fire Spirit Minions Royal Delivery
Fire Spirit Mega Knight Minions Royal Delivery Tornado Princess
Mega Knight
Tornado Royal Delivery Mega Knight
Mega Knight Minions Royal Delivery Tornado
Fire Spirit Royal Delivery Mega Knight Minions Tornado
Royal Delivery Tornado Fire Spirit Minions Princess Mega Knight
Tornado
Mega Knight Fire Spirit Minions Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery
Royal Delivery Mega Knight
Royal Delivery Mega Knight Minions
Mega Knight Royal Delivery Tornado
Royal Delivery Mega Knight
Fire Spirit Royal Delivery Minions Tornado Princess
Royal Delivery Minions
Mega Knight Royal Delivery
Royal Delivery Mega Knight Minions Tornado
Royal Delivery
Mega Knight Minions
Mega Knight Royal Delivery Tornado
Royal Delivery Mega Knight
Princess Mega Knight
Minions Royal Delivery Tornado
Minions Mega Knight Royal Delivery Princess
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Princess
Fire Spirit Mega Knight
Fire Spirit Minions Tornado Princess
Fire Spirit Tornado Princess
Fire Spirit Tornado Princess
Tornado
Fire Spirit Minions Tornado
Tornado Princess
Fire Spirit Tornado Princess
Fire Spirit Princess
Minions Princess
Princess
Princess
Princess Mega Knight
Tornado
Minions
Fire Spirit Princess Mega Knight
Fire Spirit Tornado Princess Mega Knight
Minions Mega Knight
Tornado Princess
Tornado
Tornado Fire Spirit Princess Mega Knight
Tornado Princess
Tornado Princess Mega Knight
Tornado
Fire Spirit Tornado Princess
Minions
Mega Knight
Princess
Mega Knight
Princess
Fire Spirit Minions Princess
Fire Spirit Tornado Princess
Princess Mega Knight
Princess
Tornado
Mega Knight
Minions Tornado Princess
Tornado Princess
Tornado Princess Mega Knight
Mega Knight

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