My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard P.E.K.K.A Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Fire Spirit Musketeer Skeleton King
Zap
Fire Spirit Skeleton King
Barbarian Barrel
Fire Spirit Musketeer Wizard Electro Wizard Skeleton King
The Log
Fire Spirit Musketeer Skeleton King
Earthquake
Skeleton King
Arrows
Fire Spirit Skeleton King
Royal Delivery
Fire Spirit Musketeer Wizard P.E.K.K.A Electro Wizard Skeleton King
Fireball
Musketeer Wizard Electro Wizard Skeleton King
Poison
Musketeer Wizard Electro Wizard Skeleton King
Lightning
Musketeer Wizard Electro Wizard Skeleton King
Rocket
Musketeer Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Barbarian Barrel Poison Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Musketeer Poison Electro Wizard Skeleton King Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Barbarian Barrel Musketeer Poison

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A
Musketeer
Barbarian Barrel P.E.K.K.A
Wizard
P.E.K.K.A
Barbarian Barrel
Musketeer P.E.K.K.A
Poison
P.E.K.K.A
P.E.K.K.A
Fire Spirit Poison Electro Wizard Musketeer Wizard Barbarian Barrel
Electro Wizard
P.E.K.K.A
Skeleton King

Defense Synergies 0 15

Fire Spirit
P.E.K.K.A Electro Wizard
Musketeer
Barbarian Barrel P.E.K.K.A Electro Wizard Skeleton King
Wizard
Barbarian Barrel P.E.K.K.A Electro Wizard Skeleton King
Barbarian Barrel
Musketeer Wizard Poison P.E.K.K.A Electro Wizard
Poison
Barbarian Barrel Electro Wizard
P.E.K.K.A
Fire Spirit Musketeer Wizard Barbarian Barrel Electro Wizard
Electro Wizard
Fire Spirit Musketeer Wizard Barbarian Barrel Poison P.E.K.K.A
Skeleton King
Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Barbarian Barrel Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A Fire Spirit Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard Skeleton King
Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Fire Spirit Musketeer Electro Wizard
Musketeer Electro Wizard Fire Spirit Wizard Poison
Musketeer Barbarian Barrel Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Musketeer Skeleton King
Fire Spirit Musketeer Barbarian Barrel Electro Wizard
Poison Electro Wizard Musketeer Wizard Barbarian Barrel Skeleton King
Musketeer Wizard Poison Electro Wizard
P.E.K.K.A Fire Spirit Musketeer Wizard Electro Wizard
Fire Spirit Wizard Barbarian Barrel Poison P.E.K.K.A Electro Wizard Skeleton King
P.E.K.K.A Electro Wizard Skeleton King
P.E.K.K.A Electro Wizard
Wizard Musketeer Poison P.E.K.K.A Electro Wizard
Fire Spirit Musketeer Wizard Barbarian Barrel Electro Wizard
Wizard Barbarian Barrel Poison Fire Spirit Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Wizard Fire Spirit Musketeer Barbarian Barrel Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A Electro Wizard
Poison Electro Wizard Musketeer Wizard Barbarian Barrel
P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A Musketeer Barbarian Barrel Electro Wizard
P.E.K.K.A Musketeer
Fire Spirit Wizard Poison Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Barbarian Barrel Poison
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Poison Electro Wizard
P.E.K.K.A Wizard Skeleton King
Wizard Musketeer
Electro Wizard Musketeer Barbarian Barrel Poison P.E.K.K.A Skeleton King
Poison Musketeer Wizard Barbarian Barrel P.E.K.K.A Electro Wizard Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Barrel
Poison Musketeer Barbarian Barrel Electro Wizard
Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison
Wizard Poison Fire Spirit Barbarian Barrel
Wizard Poison Fire Spirit Musketeer
Fire Spirit Musketeer Wizard Poison
Poison Fire Spirit Wizard Barbarian Barrel
Poison Wizard
Fire Spirit Musketeer Poison Electro Wizard
Poison Musketeer Wizard Barbarian Barrel Electro Wizard
Poison Fire Spirit Musketeer Wizard
Poison Fire Spirit Musketeer Barbarian Barrel
Musketeer Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison
Musketeer Wizard Barbarian Barrel Poison
Musketeer Wizard Barbarian Barrel Poison
Barbarian Barrel Poison
Fire Spirit Musketeer Wizard Barbarian Barrel Poison Electro Wizard
Fire Spirit Wizard Barbarian Barrel Poison
Musketeer Poison
Wizard Poison
Musketeer
Musketeer Barbarian Barrel Poison
Poison Fire Spirit Wizard Barbarian Barrel
Poison Musketeer Wizard Barbarian Barrel Electro Wizard
Musketeer Wizard Poison
Poison Musketeer Barbarian Barrel
Poison Fire Spirit Musketeer Wizard Electro Wizard
Electro Wizard Musketeer Wizard Poison
Poison Musketeer Wizard
Poison Electro Wizard
P.E.K.K.A
Wizard Poison
Electro Wizard Fire Spirit Musketeer Barbarian Barrel
Poison Fire Spirit Musketeer Wizard Electro Wizard
Barbarian Barrel
Poison Musketeer Wizard Electro Wizard
Musketeer Wizard Poison Skeleton King
Poison
Musketeer P.E.K.K.A
Musketeer Poison Electro Wizard Skeleton King
Musketeer Poison Electro Wizard
Poison Musketeer Barbarian Barrel Electro Wizard
P.E.K.K.A
Wizard

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