My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Princess Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Baby Dragon Princess Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Valkyrie Baby Dragon Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Ram Rider
Giant Snowball
Fire Spirit Baby Dragon Princess Ram Rider Little Prince
Zap
Fire Spirit Royal Giant Princess Ram Rider Little Prince
Barbarian Barrel
Fire Spirit Valkyrie Princess Little Prince
The Log
Fire Spirit Royal Giant Princess Ram Rider Little Prince
Earthquake
Arrows
Fire Spirit Princess Little Prince
Royal Delivery
Fire Spirit Valkyrie Baby Dragon Princess Ram Rider Little Prince
Fireball
Baby Dragon Princess Ram Rider Little Prince
Poison
Princess Little Prince
Lightning
Valkyrie Baby Dragon Ram Rider Little Prince
Rocket
Valkyrie Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Princess Little Prince Valkyrie Baby Dragon Freeze Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Princess Little Prince Valkyrie

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Baby Dragon Ram Rider
Royal Giant
Fire Spirit Baby Dragon Princess
Valkyrie
Fire Spirit Baby Dragon Ram Rider Little Prince
Baby Dragon
Fire Spirit Royal Giant Valkyrie Ram Rider
Freeze
Princess
Royal Giant
Ram Rider
Fire Spirit Valkyrie Baby Dragon
Little Prince
Valkyrie

Defense Synergies 0 6

Fire Spirit
Valkyrie
Royal Giant
Valkyrie
Fire Spirit Baby Dragon Freeze Princess Little Prince
Baby Dragon
Valkyrie Little Prince
Freeze
Valkyrie
Princess
Valkyrie
Ram Rider
Little Prince
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Ram Rider
Valkyrie Ram Rider
Ram Rider Fire Spirit Valkyrie Freeze
Valkyrie Ram Rider
Valkyrie Princess
Freeze Fire Spirit Valkyrie Baby Dragon
Ram Rider Fire Spirit Baby Dragon Freeze Princess Little Prince
Valkyrie Baby Dragon Ram Rider
Princess
Fire Spirit Valkyrie Little Prince
Valkyrie Baby Dragon Freeze Princess Ram Rider
Baby Dragon Princess Ram Rider
Fire Spirit Valkyrie Freeze Ram Rider
Fire Spirit Valkyrie Baby Dragon Freeze Princess
Ram Rider
Freeze Ram Rider
Valkyrie
Fire Spirit Valkyrie Baby Dragon Ram Rider Little Prince
Valkyrie Baby Dragon Freeze Fire Spirit Princess Ram Rider Little Prince
Ram Rider
Valkyrie Fire Spirit Baby Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie Baby Dragon
Valkyrie Ram Rider
Valkyrie Ram Rider
Valkyrie Ram Rider
Fire Spirit Baby Dragon Freeze Princess Ram Rider
Valkyrie Ram Rider
Valkyrie
Freeze Valkyrie Baby Dragon
Valkyrie
Valkyrie
Valkyrie Ram Rider
Valkyrie Baby Dragon Princess
Valkyrie Baby Dragon Freeze Little Prince
Valkyrie Baby Dragon Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Baby Dragon Freeze
Baby Dragon Princess Ram Rider
Baby Dragon
Valkyrie Freeze
Fire Spirit Valkyrie Baby Dragon
Fire Spirit Baby Dragon Freeze Princess Ram Rider
Fire Spirit Baby Dragon Princess
Fire Spirit Baby Dragon Freeze Princess Ram Rider
Ram Rider
Fire Spirit
Valkyrie Princess Ram Rider
Fire Spirit Baby Dragon Princess
Fire Spirit Baby Dragon Princess
Baby Dragon Freeze Princess
Princess Baby Dragon
Baby Dragon Princess
Baby Dragon Princess
Freeze
Fire Spirit Baby Dragon Princess
Fire Spirit Valkyrie Baby Dragon Princess Little Prince
Baby Dragon
Princess
Baby Dragon
Freeze Fire Spirit Valkyrie Baby Dragon Princess Little Prince
Baby Dragon Princess Ram Rider
Baby Dragon Princess Ram Rider
Baby Dragon
Fire Spirit Baby Dragon Princess Little Prince
Freeze
Freeze Princess
Princess
Fire Spirit Freeze Princess
Fire Spirit Baby Dragon Princess Ram Rider
Freeze
Valkyrie Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Freeze Princess
Princess
Baby Dragon Freeze Princess Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: