My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Magic Archer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Hogs Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel
Giant Snowball
Fire Spirit Royal Hogs Goblin Barrel
Zap
Fire Spirit Royal Hogs Goblin Barrel
Barbarian Barrel
Fire Spirit Royal Hogs Goblin Barrel Magic Archer
The Log
Fire Spirit Royal Hogs Goblin Barrel
Earthquake
Royal Hogs Goblin Barrel
Arrows
Fire Spirit Royal Hogs Goblin Barrel
Royal Delivery
Fire Spirit Royal Hogs Goblin Barrel Magic Archer
Fireball
Royal Hogs Goblin Barrel Magic Archer
Poison
Royal Hogs Magic Archer
Lightning
Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Rocket Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Goblin Barrel Magic Archer Golden Knight Royal Hogs Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Giant Snowball Goblin Barrel Magic Archer

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Royal Hogs Goblin Barrel
Giant Snowball
Royal Hogs Fire Spirit Goblin Barrel Magic Archer Mega Knight
Royal Hogs
Giant Snowball Fire Spirit Goblin Barrel Magic Archer Mega Knight
Rocket
Goblin Barrel
Fire Spirit Giant Snowball Royal Hogs Mega Knight Golden Knight
Magic Archer
Giant Snowball Royal Hogs Mega Knight Golden Knight
Mega Knight
Giant Snowball Royal Hogs Goblin Barrel Magic Archer
Golden Knight
Goblin Barrel Magic Archer

Defense Synergies 1 5

Fire Spirit
Giant Snowball Golden Knight
Giant Snowball
Mega Knight Fire Spirit Magic Archer Golden Knight
Royal Hogs
Rocket
Goblin Barrel
Magic Archer
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Magic Archer
Golden Knight
Fire Spirit Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Magic Archer Golden Knight
Mega Knight
Rocket Mega Knight Fire Spirit Giant Snowball
Mega Knight
Rocket Mega Knight
Fire Spirit Giant Snowball Magic Archer Mega Knight
Giant Snowball Rocket Fire Spirit Magic Archer
Rocket Magic Archer Mega Knight Golden Knight
Fire Spirit Giant Snowball Mega Knight
Giant Snowball Magic Archer Mega Knight
Giant Snowball Magic Archer
Mega Knight Fire Spirit Giant Snowball Rocket
Fire Spirit Rocket Mega Knight Giant Snowball Magic Archer Golden Knight
Mega Knight
Rocket Giant Snowball Mega Knight
Mega Knight
Fire Spirit Mega Knight Giant Snowball Magic Archer Golden Knight
Giant Snowball Fire Spirit Magic Archer Mega Knight
Mega Knight Fire Spirit Giant Snowball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball
Giant Snowball Rocket Magic Archer Mega Knight
Mega Knight Rocket Golden Knight
Rocket Mega Knight
Mega Knight
Fire Spirit Rocket Giant Snowball Magic Archer
Rocket
Mega Knight
Rocket Mega Knight Giant Snowball Magic Archer
Mega Knight Golden Knight
Rocket Mega Knight Giant Snowball
Rocket Mega Knight Golden Knight
Magic Archer Mega Knight
Rocket Magic Archer Golden Knight
Mega Knight Giant Snowball Magic Archer Golden Knight
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket Golden Knight
Giant Snowball Magic Archer Golden Knight
Rocket Magic Archer
Rocket
Rocket Fire Spirit Giant Snowball Magic Archer Mega Knight
Fire Spirit Giant Snowball Rocket Magic Archer
Fire Spirit Magic Archer
Fire Spirit Giant Snowball Magic Archer
Giant Snowball Golden Knight
Rocket Fire Spirit Giant Snowball
Rocket Magic Archer Golden Knight
Fire Spirit Giant Snowball Rocket Magic Archer
Rocket Fire Spirit Giant Snowball Magic Archer Golden Knight
Rocket Magic Archer
Giant Snowball Magic Archer
Rocket Giant Snowball Magic Archer Golden Knight
Magic Archer Rocket Mega Knight
Giant Snowball Rocket
Rocket
Rocket Fire Spirit Giant Snowball Magic Archer Mega Knight
Rocket Fire Spirit Giant Snowball Magic Archer Mega Knight Golden Knight
Rocket Magic Archer Mega Knight
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Fire Spirit Magic Archer Mega Knight
Giant Snowball Magic Archer Golden Knight
Giant Snowball Magic Archer Mega Knight Golden Knight
Rocket Magic Archer Golden Knight
Fire Spirit Giant Snowball Magic Archer
Rocket Giant Snowball
Giant Snowball
Giant Snowball Rocket Magic Archer Mega Knight
Rocket Giant Snowball Magic Archer
Mega Knight
Rocket Giant Snowball Magic Archer
Fire Spirit Rocket Magic Archer
Rocket Fire Spirit Giant Snowball Magic Archer
Rocket Magic Archer Mega Knight
Giant Snowball Magic Archer
Rocket Giant Snowball
Mega Knight
Giant Snowball Rocket Magic Archer Golden Knight
Giant Snowball Rocket Magic Archer
Giant Snowball Rocket Magic Archer Mega Knight Golden Knight
Rocket Mega Knight

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