My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Giant Barbarian Hut Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Fire Spirit
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Goblin Cage Barbarian Hut Magic Archer
The Log
Fire Spirit Goblin Cage Barbarian Hut
Earthquake
Goblin Cage Barbarian Hut
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Goblin Cage Magic Archer
Fireball
Goblin Cage Barbarian Hut Magic Archer
Poison
Goblin Cage Barbarian Hut Magic Archer
Lightning
Goblin Cage Barbarian Hut Magic Archer
Rocket
Barbarian Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Fireball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Royal Delivery Fireball Goblin Cage Magic Archer Golden Knight Giant Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Royal Delivery Fireball Goblin Cage

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Cage Giant Barbarian Hut
Royal Delivery
Fireball
Giant Magic Archer Golden Knight
Goblin Cage
Fire Spirit Giant Magic Archer
Giant
Fire Spirit Fireball Goblin Cage Barbarian Hut Magic Archer
Barbarian Hut
Fire Spirit Giant Magic Archer
Magic Archer
Fireball Goblin Cage Giant Barbarian Hut Golden Knight
Golden Knight
Fireball Magic Archer

Defense Synergies 0 11

Fire Spirit
Golden Knight
Royal Delivery
Fireball Goblin Cage Barbarian Hut Magic Archer Golden Knight
Fireball
Royal Delivery Goblin Cage Barbarian Hut Golden Knight
Goblin Cage
Royal Delivery Fireball Magic Archer
Giant
Barbarian Hut
Royal Delivery Fireball Magic Archer
Magic Archer
Royal Delivery Goblin Cage Barbarian Hut
Golden Knight
Fire Spirit Royal Delivery Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Cage Magic Archer Golden Knight
Barbarian Hut Royal Delivery Goblin Cage
Goblin Cage Barbarian Hut Fire Spirit Royal Delivery
Goblin Cage Barbarian Hut
Royal Delivery Fireball Goblin Cage
Royal Delivery Fireball Fire Spirit Magic Archer
Fire Spirit Royal Delivery Fireball Goblin Cage Barbarian Hut Magic Archer
Barbarian Hut Fireball Goblin Cage Magic Archer Golden Knight
Barbarian Hut Goblin Cage
Fire Spirit Royal Delivery
Royal Delivery Fireball Magic Archer
Royal Delivery Fireball Barbarian Hut Magic Archer
Goblin Cage Barbarian Hut Fire Spirit Royal Delivery Fireball
Fire Spirit Fireball Barbarian Hut Royal Delivery Goblin Cage Magic Archer Golden Knight
Barbarian Hut Goblin Cage
Barbarian Hut Royal Delivery Fireball Goblin Cage
Barbarian Hut Royal Delivery Fireball Goblin Cage
Fire Spirit Royal Delivery Fireball Goblin Cage Barbarian Hut Magic Archer Golden Knight
Royal Delivery Goblin Cage Fire Spirit Fireball Barbarian Hut Magic Archer
Barbarian Hut Goblin Cage
Fire Spirit Royal Delivery Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Royal Delivery Fireball Goblin Cage
Royal Delivery Fireball Magic Archer
Royal Delivery Goblin Cage Barbarian Hut Golden Knight
Royal Delivery Fireball Goblin Cage Barbarian Hut
Barbarian Hut Royal Delivery Goblin Cage
Fire Spirit Royal Delivery Fireball Magic Archer
Royal Delivery Fireball Goblin Cage Barbarian Hut
Royal Delivery Goblin Cage Barbarian Hut
Royal Delivery Goblin Cage Fireball Barbarian Hut Magic Archer
Royal Delivery Goblin Cage Barbarian Hut
Goblin Cage Golden Knight
Royal Delivery Fireball Goblin Cage
Royal Delivery Fireball Goblin Cage Barbarian Hut Golden Knight
Fireball Goblin Cage Barbarian Hut Magic Archer
Royal Delivery Fireball Goblin Cage Barbarian Hut Magic Archer Golden Knight
Royal Delivery Fireball Goblin Cage Barbarian Hut Magic Archer Golden Knight
Royal Delivery Fireball Goblin Cage Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Barbarian Hut Golden Knight
Fireball Magic Archer Golden Knight
Fireball Barbarian Hut Magic Archer
Fireball Barbarian Hut
Fireball Fire Spirit Magic Archer
Fireball Fire Spirit Magic Archer
Fire Spirit Magic Archer
Fireball Fire Spirit Barbarian Hut Magic Archer
Fireball Golden Knight
Fire Spirit Fireball
Fireball Magic Archer Golden Knight
Fireball Fire Spirit Magic Archer
Fire Spirit Fireball Barbarian Hut Magic Archer Golden Knight
Fireball Magic Archer
Fireball Barbarian Hut Magic Archer
Fireball Barbarian Hut Magic Archer Golden Knight
Magic Archer Fireball Barbarian Hut
Fireball
Fire Spirit Fireball Magic Archer
Fire Spirit Fireball Magic Archer Golden Knight
Fireball Magic Archer
Fireball
Fireball Barbarian Hut
Fire Spirit Fireball Magic Archer
Fireball Magic Archer Golden Knight
Fireball Magic Archer Golden Knight
Fireball Magic Archer Golden Knight
Fire Spirit Fireball Magic Archer
Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fire Spirit Fireball Barbarian Hut Magic Archer
Fireball Fire Spirit Magic Archer
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball Magic Archer Golden Knight
Fireball Magic Archer
Fireball Magic Archer Golden Knight
Fireball

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