My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Fire Spirit Dart Goblin Goblin Curse
Zap
Fire Spirit Mortar Dart Goblin Goblin Curse
Barbarian Barrel
Fire Spirit Mortar Dart Goblin Goblin Curse
The Log
Fire Spirit Dart Goblin Goblin Curse
Earthquake
Mortar
Arrows
Fire Spirit Dart Goblin Goblin Curse
Royal Delivery
Fire Spirit Dart Goblin
Fireball
Mortar Dart Goblin
Poison
Mortar Dart Goblin Goblin Curse
Lightning
Mortar Goblinstein
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Mortar Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Goblin Curse Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Curse Rage Royal Delivery Dart Goblin Mortar Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblin Curse Rage Royal Delivery

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mortar Goblin Curse
Royal Delivery
Mortar
Fire Spirit Dart Goblin
Dart Goblin
Mortar Mega Knight
Goblin Curse
Fire Spirit
Rage
Mega Knight
Dart Goblin
Goblinstein

Defense Synergies 1 4

Fire Spirit
Royal Delivery
Dart Goblin Mortar Mega Knight
Mortar
Royal Delivery Dart Goblin
Dart Goblin
Royal Delivery Mortar Mega Knight
Goblin Curse
Rage
Mega Knight
Royal Delivery Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin
Royal Delivery Mortar Dart Goblin Goblin Curse Mega Knight
Mortar Mega Knight Fire Spirit Royal Delivery Dart Goblin Goblin Curse
Mortar Dart Goblin Goblin Curse Mega Knight
Royal Delivery Mega Knight
Royal Delivery Fire Spirit Dart Goblin Mega Knight
Dart Goblin Fire Spirit Royal Delivery Mortar Goblin Curse
Dart Goblin Mega Knight
Mortar Goblin Curse
Fire Spirit Royal Delivery Dart Goblin Mega Knight
Dart Goblin Goblin Curse Royal Delivery Mega Knight
Royal Delivery Dart Goblin Goblin Curse
Mortar Mega Knight Fire Spirit Royal Delivery Goblin Curse
Fire Spirit Mega Knight Royal Delivery Mortar Dart Goblin Goblin Curse
Mortar Goblin Curse Mega Knight
Royal Delivery Mortar Goblin Curse Mega Knight Goblinstein
Mega Knight Royal Delivery Mortar
Fire Spirit Royal Delivery Mortar Mega Knight Dart Goblin
Royal Delivery Mortar Fire Spirit Dart Goblin Goblin Curse Mega Knight
Mortar Dart Goblin Goblin Curse
Mega Knight Fire Spirit Royal Delivery Dart Goblin Goblin Curse
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery
Royal Delivery Mortar Mega Knight
Royal Delivery Mega Knight
Mega Knight Royal Delivery
Royal Delivery Goblin Curse Mega Knight
Fire Spirit Royal Delivery Goblinstein Dart Goblin Goblin Curse
Royal Delivery Dart Goblin
Mega Knight Royal Delivery Goblin Curse
Royal Delivery Mega Knight Goblinstein Mortar
Royal Delivery Dart Goblin Goblin Curse
Mega Knight Dart Goblin
Mega Knight Royal Delivery
Royal Delivery Mega Knight Goblin Curse
Dart Goblin Goblin Curse Mega Knight
Royal Delivery Mortar Dart Goblin Goblinstein
Mega Knight Royal Delivery Dart Goblin Goblin Curse
Royal Delivery Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Dart Goblin
Mortar Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin
Fire Spirit Mortar Goblin Curse Mega Knight Goblinstein
Goblinstein Fire Spirit Dart Goblin Goblin Curse
Fire Spirit Mortar Dart Goblin
Fire Spirit Dart Goblin Goblin Curse
Mortar Dart Goblin
Fire Spirit
Mortar Dart Goblin
Fire Spirit Dart Goblin Goblin Curse
Fire Spirit Mortar Dart Goblin
Mortar Dart Goblin
Mortar Dart Goblin
Mortar Dart Goblin
Mortar Dart Goblin Mega Knight
Mortar
Fire Spirit Mortar Dart Goblin Mega Knight
Fire Spirit Mortar Dart Goblin Goblin Curse Mega Knight
Mega Knight
Mortar
Goblin Curse Fire Spirit Mortar Mega Knight Goblinstein
Mortar Dart Goblin
Mortar Mega Knight
Mortar Dart Goblin Goblin Curse
Fire Spirit Dart Goblin Goblin Curse
Dart Goblin Goblinstein
Mortar Dart Goblin Mega Knight
Mega Knight
Goblin Curse
Fire Spirit Dart Goblin Goblinstein
Fire Spirit Dart Goblin Goblin Curse
Dart Goblin Mega Knight
Mortar Dart Goblin
Dart Goblin Mega Knight
Dart Goblin
Dart Goblin
Mortar Dart Goblin Mega Knight
Mortar Dart Goblin Mega Knight

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