My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians
Giant Snowball
Fire Spirit Spear Goblins Musketeer Witch
Zap
Fire Spirit Spear Goblins Witch
Barbarian Barrel
Fire Spirit Spear Goblins Knight Elite Barbarians Musketeer Witch
The Log
Fire Spirit Spear Goblins Elite Barbarians Musketeer Witch
Earthquake
Spear Goblins Witch
Arrows
Fire Spirit Spear Goblins Witch
Royal Delivery
Fire Spirit Spear Goblins Knight Elite Barbarians Musketeer Witch
Fireball
Elite Barbarians Musketeer Witch
Poison
Spear Goblins Musketeer Witch
Lightning
Knight Elite Barbarians Musketeer Witch
Rocket
Elite Barbarians Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Arrows Knight Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Rage Arrows Knight Musketeer Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Rage Arrows

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Elite Barbarians
Spear Goblins
Knight Elite Barbarians
Arrows
Elite Barbarians Knight
Knight
Spear Goblins Musketeer Fire Spirit Arrows Elite Barbarians Witch
Elite Barbarians
Arrows Rage Fire Spirit Spear Goblins Knight
Musketeer
Knight
Rage
Elite Barbarians Witch
Witch
Rage Knight

Defense Synergies 3 5

Fire Spirit
Knight Spear Goblins
Spear Goblins
Knight Fire Spirit Arrows Musketeer
Arrows
Spear Goblins Knight
Knight
Fire Spirit Spear Goblins Musketeer Arrows Witch
Elite Barbarians
Musketeer
Knight Spear Goblins
Rage
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Musketeer
Elite Barbarians Knight Musketeer Witch
Witch Fire Spirit Knight Elite Barbarians Musketeer
Elite Barbarians Witch Knight Musketeer
Arrows Elite Barbarians
Arrows Fire Spirit Spear Goblins Musketeer
Musketeer Fire Spirit Spear Goblins Arrows Witch
Arrows Musketeer
Witch Elite Barbarians Musketeer
Knight Elite Barbarians Fire Spirit Spear Goblins Musketeer
Witch Spear Goblins Arrows Knight Musketeer
Arrows Musketeer Spear Goblins Witch
Fire Spirit Knight Elite Barbarians Musketeer Witch
Fire Spirit Arrows Witch
Elite Barbarians Knight
Elite Barbarians
Arrows Knight Elite Barbarians Musketeer Witch
Fire Spirit Arrows Spear Goblins Knight Elite Barbarians Musketeer Witch
Arrows Witch Fire Spirit Spear Goblins Knight Musketeer
Elite Barbarians Musketeer
Fire Spirit Spear Goblins Arrows Knight Elite Barbarians Musketeer Witch
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Elite Barbarians Witch
Arrows Knight Elite Barbarians Musketeer
Spear Goblins Knight Elite Barbarians Musketeer Witch
Knight Elite Barbarians Musketeer
Knight Elite Barbarians Musketeer Witch
Fire Spirit Arrows Musketeer Witch
Spear Goblins Knight Elite Barbarians Musketeer Witch
Knight Elite Barbarians
Spear Goblins Knight Elite Barbarians Witch
Witch Musketeer
Knight Elite Barbarians Musketeer Witch
Arrows Elite Barbarians
Elite Barbarians Knight Witch
Musketeer Witch
Elite Barbarians Witch Spear Goblins Knight Musketeer
Arrows Elite Barbarians Musketeer Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer
Arrows Musketeer
Arrows
Arrows Knight Musketeer
Fire Spirit Arrows
Arrows Fire Spirit Spear Goblins Musketeer Witch
Fire Spirit Arrows Musketeer Witch
Arrows Fire Spirit
Arrows
Fire Spirit Elite Barbarians Musketeer
Arrows Knight Musketeer
Fire Spirit Arrows Musketeer
Fire Spirit Knight Elite Barbarians Musketeer
Arrows Musketeer
Arrows Elite Barbarians Musketeer
Spear Goblins Arrows Musketeer Witch
Arrows Musketeer
Arrows
Fire Spirit Arrows Musketeer
Fire Spirit Arrows Witch
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Fire Spirit Witch
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Elite Barbarians Fire Spirit Arrows Musketeer Witch
Musketeer Witch
Elite Barbarians
Arrows Musketeer
Arrows
Arrows
Fire Spirit Spear Goblins Musketeer Witch
Fire Spirit Arrows Musketeer Witch
Arrows
Knight Musketeer
Arrows Musketeer
Arrows
Elite Barbarians Musketeer
Elite Barbarians Musketeer Witch
Musketeer Witch
Musketeer Witch

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