My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Dart Goblin Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Hog Rider Skeleton King
Giant Snowball
Fire Spirit Spear Goblins Bomber Dart Goblin Hog Rider Skeleton King
Zap
Fire Spirit Spear Goblins Bomber Dart Goblin Skeleton King
Barbarian Barrel
Fire Spirit Spear Goblins Bomber Dart Goblin Skeleton King
The Log
Fire Spirit Spear Goblins Bomber Dart Goblin Hog Rider Skeleton King
Earthquake
Spear Goblins Bomber Hog Rider Skeleton King
Arrows
Fire Spirit Spear Goblins Bomber Dart Goblin Skeleton King
Royal Delivery
Fire Spirit Spear Goblins Bomber Dart Goblin Hog Rider Skeleton King
Fireball
Bomber Dart Goblin Hog Rider Skeleton King
Poison
Spear Goblins Bomber Dart Goblin Skeleton King
Lightning
Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Freeze The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bomber The Log Dart Goblin Hog Rider Freeze Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Spear Goblins Bomber The Log

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Spear Goblins
Hog Rider Dart Goblin
Bomber
Hog Rider
Dart Goblin
Spear Goblins Hog Rider The Log Skeleton King
Hog Rider
Fire Spirit Spear Goblins Freeze The Log Bomber Dart Goblin
Freeze
Hog Rider
The Log
Hog Rider Dart Goblin
Skeleton King
Dart Goblin

Defense Synergies 0 7

Fire Spirit
Spear Goblins The Log
Spear Goblins
Fire Spirit Dart Goblin The Log Skeleton King
Bomber
The Log
Dart Goblin
Spear Goblins The Log
Hog Rider
Freeze
The Log
Fire Spirit Spear Goblins Bomber Dart Goblin
Skeleton King
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Dart Goblin The Log
Dart Goblin The Log
Fire Spirit Bomber Dart Goblin Freeze
Dart Goblin Skeleton King
Bomber The Log
Freeze The Log Fire Spirit Spear Goblins Bomber Dart Goblin
Dart Goblin Fire Spirit Spear Goblins Freeze
Dart Goblin The Log
Skeleton King
Fire Spirit Spear Goblins Bomber Dart Goblin
Dart Goblin Spear Goblins Bomber Freeze The Log Skeleton King
Spear Goblins Dart Goblin
Fire Spirit Bomber Freeze The Log
Fire Spirit Bomber Dart Goblin Freeze The Log Skeleton King
Skeleton King
Freeze The Log
Bomber
Fire Spirit Spear Goblins Bomber Dart Goblin The Log
Freeze The Log Fire Spirit Spear Goblins Bomber Dart Goblin
Dart Goblin
Bomber Fire Spirit Spear Goblins Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins
Bomber The Log
Spear Goblins The Log
The Log
Fire Spirit Dart Goblin Freeze
Spear Goblins Dart Goblin
Freeze Spear Goblins The Log
Dart Goblin
Dart Goblin
The Log
Skeleton King
Bomber Dart Goblin
Spear Goblins Bomber Dart Goblin Freeze The Log Skeleton King
Bomber Dart Goblin Freeze The Log Skeleton King
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Freeze The Log
Bomber Fire Spirit The Log
Fire Spirit Spear Goblins Dart Goblin Freeze
Fire Spirit Bomber Dart Goblin The Log
The Log Fire Spirit Dart Goblin Freeze
The Log Dart Goblin
Fire Spirit
Dart Goblin The Log
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin The Log
Dart Goblin Freeze
Dart Goblin The Log
Spear Goblins Bomber Dart Goblin The Log
Dart Goblin The Log
Freeze
Bomber
Fire Spirit Bomber Dart Goblin The Log
Fire Spirit Bomber Dart Goblin The Log
The Log
The Log
The Log
Freeze The Log Fire Spirit Bomber
The Log Dart Goblin
The Log
Dart Goblin The Log
Fire Spirit Dart Goblin
Dart Goblin Freeze
Bomber Dart Goblin The Log
Freeze
The Log
Fire Spirit Spear Goblins Dart Goblin Freeze
Fire Spirit Dart Goblin
Freeze
The Log
Dart Goblin
The Log Bomber Dart Goblin Skeleton King
Dart Goblin
Dart Goblin Freeze The Log Skeleton King
Dart Goblin
Dart Goblin Freeze The Log
Dart Goblin

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