My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Minion Horde Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Goblin Barrel
Giant Snowball
Fire Spirit Spear Goblins Minion Horde Goblin Barrel Lumberjack
Zap
Fire Spirit Spear Goblins Minion Horde Goblin Barrel
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Barrel Lumberjack
The Log
Fire Spirit Spear Goblins Goblin Barrel Lumberjack
Earthquake
Spear Goblins Goblin Barrel
Arrows
Fire Spirit Spear Goblins Minion Horde Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Minion Horde Goblin Barrel Lumberjack
Fireball
Minion Horde Goblin Barrel Lumberjack
Poison
Spear Goblins Minion Horde
Lightning
Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Spear Goblins Zap The Log Goblin Barrel Lumberjack Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Spear Goblins Zap

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Goblin Barrel Lumberjack
Spear Goblins
Goblin Barrel Zap Lumberjack
Zap
Mirror Fire Spirit Spear Goblins Minion Horde The Log Lumberjack
Minion Horde
Zap Mirror Lumberjack
Mirror
Zap Goblin Barrel The Log Minion Horde Lumberjack
Goblin Barrel
Spear Goblins Mirror Fire Spirit Lumberjack
The Log
Mirror Zap Lumberjack
Lumberjack
Fire Spirit Spear Goblins Zap Minion Horde Mirror Goblin Barrel The Log

Defense Synergies 2 13

Fire Spirit
Spear Goblins Zap The Log
Spear Goblins
Fire Spirit Zap The Log Lumberjack
Zap
Mirror Fire Spirit Spear Goblins Minion Horde The Log Lumberjack
Minion Horde
Mirror Zap The Log
Mirror
Zap Minion Horde The Log Lumberjack
Goblin Barrel
The Log
Fire Spirit Spear Goblins Zap Minion Horde Mirror Lumberjack
Lumberjack
Spear Goblins Zap Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde The Log
Minion Horde Lumberjack Zap The Log
Minion Horde Lumberjack Fire Spirit
Minion Horde Lumberjack
The Log Lumberjack
The Log Fire Spirit Spear Goblins Zap Lumberjack
Minion Horde Fire Spirit Spear Goblins Zap
Zap The Log
Minion Horde Lumberjack
Fire Spirit Spear Goblins Minion Horde Lumberjack
Minion Horde Spear Goblins Zap The Log Lumberjack
Minion Horde Spear Goblins Zap
Minion Horde Lumberjack Fire Spirit Zap The Log
Fire Spirit Zap Minion Horde The Log Lumberjack
Minion Horde Lumberjack
Minion Horde Zap The Log Lumberjack
Minion Horde Lumberjack
Fire Spirit Spear Goblins Zap Minion Horde The Log Lumberjack
Zap The Log Fire Spirit Spear Goblins Lumberjack
Lumberjack
Fire Spirit Spear Goblins Minion Horde The Log Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Zap
Zap The Log Lumberjack
Lumberjack Spear Goblins Zap Minion Horde The Log
Lumberjack Zap Minion Horde The Log
Minion Horde Lumberjack
Fire Spirit Zap Minion Horde
Spear Goblins Minion Horde Lumberjack
Minion Horde Lumberjack
Zap Minion Horde Spear Goblins The Log
Minion Horde
Minion Horde Lumberjack
Zap The Log
Minion Horde Lumberjack
Minion Horde
Spear Goblins Zap Minion Horde The Log Lumberjack
Zap Minion Horde The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Zap The Log
Minion Horde The Log
The Log
Fire Spirit Zap Minion Horde The Log
Fire Spirit Spear Goblins Zap Minion Horde
Fire Spirit Minion Horde The Log
The Log Fire Spirit Zap
The Log Zap
Fire Spirit Minion Horde Lumberjack
Zap Minion Horde The Log
Fire Spirit Zap
Fire Spirit The Log
Minion Horde
Zap The Log
Spear Goblins Zap Minion Horde The Log
Minion Horde The Log
Minion Horde
Fire Spirit Zap The Log
Fire Spirit Zap The Log
Minion Horde The Log
The Log
Zap Minion Horde The Log
Zap The Log Fire Spirit
Minion Horde
The Log Zap
Zap The Log
Zap The Log
Fire Spirit Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde The Log
Zap Minion Horde
Minion Horde
The Log
Zap Minion Horde Fire Spirit Spear Goblins
Fire Spirit Zap
The Log
Minion Horde Lumberjack
The Log Zap
Zap
Minion Horde
Zap Minion Horde The Log
Zap
Zap The Log

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