My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Tesla Dart Goblin Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Zappies Rune Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Dart Goblin Rune Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Fire Spirit Bats Goblin Gang Dart Goblin Zappies
Zap
Fire Spirit Bats Goblin Gang Dart Goblin Zappies
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Dart Goblin Zappies
The Log
Fire Spirit Goblin Gang Dart Goblin Zappies
Earthquake
Goblin Gang Tesla Zappies
Arrows
Fire Spirit Bats Goblin Gang Dart Goblin Zappies
Royal Delivery
Fire Spirit Bats Goblin Gang Dart Goblin Zappies
Fireball
Goblin Gang Tesla Dart Goblin Zappies
Poison
Bats Goblin Gang Dart Goblin Zappies
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Rune Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Goblin Gang Dart Goblin Tesla Zappies Rune Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Goblin Gang Dart Goblin

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Bats
Mega Knight Rune Giant
Goblin Gang
Dart Goblin
Tesla
Dart Goblin
Rune Giant Goblin Gang Mega Knight
Zappies
Mega Knight
Rune Giant
Dart Goblin Bats
Mega Knight
Bats Dart Goblin Zappies

Defense Synergies 1 11

Fire Spirit
Bats
Tesla Dart Goblin Zappies Mega Knight
Goblin Gang
Tesla Dart Goblin Zappies
Tesla
Goblin Gang Bats Dart Goblin Zappies
Dart Goblin
Bats Goblin Gang Tesla Zappies Mega Knight
Zappies
Bats Goblin Gang Tesla Dart Goblin Mega Knight
Rune Giant
Mega Knight
Bats Dart Goblin Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Zappies
Bats Goblin Gang Tesla Dart Goblin Zappies Mega Knight
Goblin Gang Tesla Mega Knight Fire Spirit Bats Dart Goblin Zappies
Tesla Bats Goblin Gang Dart Goblin Zappies Mega Knight
Mega Knight
Goblin Gang Fire Spirit Bats Tesla Dart Goblin Zappies Mega Knight
Bats Tesla Dart Goblin Fire Spirit Goblin Gang Zappies
Tesla Dart Goblin Mega Knight
Tesla Zappies Goblin Gang
Goblin Gang Fire Spirit Tesla Dart Goblin Zappies Mega Knight
Bats Goblin Gang Dart Goblin Tesla Zappies Mega Knight
Tesla Bats Goblin Gang Dart Goblin Zappies
Tesla Mega Knight Fire Spirit Bats Goblin Gang Zappies
Fire Spirit Mega Knight Bats Goblin Gang Tesla Dart Goblin Zappies
Goblin Gang Tesla Zappies Mega Knight
Goblin Gang Tesla Zappies Mega Knight
Tesla Mega Knight Bats Goblin Gang Zappies
Fire Spirit Tesla Mega Knight Bats Goblin Gang Dart Goblin Zappies
Fire Spirit Bats Tesla Dart Goblin Zappies Mega Knight
Tesla Dart Goblin Zappies
Goblin Gang Mega Knight Fire Spirit Bats Tesla Dart Goblin Zappies
Tesla Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tesla Zappies
Goblin Gang Tesla Mega Knight
Goblin Gang Zappies Mega Knight Bats
Goblin Gang Mega Knight Bats Tesla Zappies
Goblin Gang Tesla Zappies Mega Knight
Fire Spirit Bats Goblin Gang Tesla Dart Goblin Zappies
Goblin Gang Bats Tesla Dart Goblin Zappies
Mega Knight Tesla Zappies
Mega Knight Bats Zappies
Goblin Gang Tesla Dart Goblin Zappies
Mega Knight Bats Tesla Dart Goblin Zappies
Mega Knight
Mega Knight Goblin Gang Tesla Zappies
Tesla Dart Goblin Zappies Mega Knight
Goblin Gang Tesla Zappies Bats Dart Goblin
Bats Mega Knight Tesla Dart Goblin Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Fire Spirit Mega Knight
Fire Spirit Bats Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin
Fire Spirit Bats Goblin Gang
Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
Bats
Fire Spirit Dart Goblin Mega Knight
Fire Spirit Dart Goblin Mega Knight
Mega Knight
Fire Spirit Mega Knight
Dart Goblin
Mega Knight
Dart Goblin
Fire Spirit Bats Dart Goblin
Bats Dart Goblin Zappies
Dart Goblin Mega Knight
Zappies
Mega Knight
Fire Spirit Bats Goblin Gang Dart Goblin Zappies
Fire Spirit Dart Goblin Zappies
Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin Zappies
Bats Dart Goblin Zappies
Dart Goblin Mega Knight
Dart Goblin Mega Knight

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