My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Minion Horde Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Baby Dragon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Bandit
Giant Snowball
Fire Spirit Minion Horde Baby Dragon
Zap
Fire Spirit Minion Horde Bandit
Barbarian Barrel
Fire Spirit Tesla Wizard Bandit
The Log
Fire Spirit Bandit
Earthquake
Tesla
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Minion Horde Wizard Baby Dragon P.E.K.K.A Bandit
Fireball
Tesla Minion Horde Wizard Baby Dragon Bandit
Poison
Minion Horde Wizard
Lightning
Tesla Wizard Baby Dragon Bandit
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Tornado Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tornado Bandit Tesla Baby Dragon Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Tornado Bandit Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Baby Dragon Bandit
Tesla
Minion Horde
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Wizard Baby Dragon P.E.K.K.A
Baby Dragon
Tornado Fire Spirit P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Tornado Wizard Baby Dragon
Bandit
Fire Spirit Wizard Baby Dragon

Defense Synergies 2 11

Fire Spirit
Tornado P.E.K.K.A
Tesla
Wizard Tornado Baby Dragon
Minion Horde
Tornado
Wizard
Tornado Tesla P.E.K.K.A Bandit
Tornado
Wizard P.E.K.K.A Fire Spirit Tesla Minion Horde Baby Dragon
Baby Dragon
Tesla Tornado P.E.K.K.A Bandit
P.E.K.K.A
Tornado Fire Spirit Wizard Baby Dragon
Bandit
Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Wizard Baby Dragon
Minion Horde P.E.K.K.A Tesla Bandit
Tesla Minion Horde Tornado P.E.K.K.A Fire Spirit Bandit
Tesla Minion Horde P.E.K.K.A Bandit
Tornado P.E.K.K.A
Tornado Fire Spirit Tesla Baby Dragon Bandit
Tesla Minion Horde Tornado Fire Spirit Wizard Baby Dragon
Tesla Baby Dragon P.E.K.K.A Bandit
Tesla Minion Horde P.E.K.K.A Tornado
Tornado Fire Spirit Tesla Minion Horde Bandit
Minion Horde Tesla Wizard Tornado Baby Dragon Bandit
Tesla Minion Horde Wizard Tornado Baby Dragon
Tesla Minion Horde P.E.K.K.A Fire Spirit Wizard Bandit
Fire Spirit Wizard Tesla Minion Horde Tornado Baby Dragon P.E.K.K.A
P.E.K.K.A Tesla Minion Horde Bandit
Minion Horde Tornado Tesla P.E.K.K.A Bandit
Tesla Minion Horde Wizard Tornado P.E.K.K.A
Fire Spirit Tesla Minion Horde Wizard Tornado Baby Dragon Bandit
Wizard Tornado Baby Dragon Fire Spirit Tesla Bandit
P.E.K.K.A Tesla Tornado
Wizard Fire Spirit Tesla Minion Horde Baby Dragon P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla P.E.K.K.A Bandit
Bandit Tesla Wizard Baby Dragon
P.E.K.K.A Bandit Minion Horde
P.E.K.K.A Tesla Minion Horde Tornado Bandit
P.E.K.K.A Tesla Minion Horde Bandit
Fire Spirit Wizard Tesla Minion Horde Tornado Baby Dragon
P.E.K.K.A Tesla Minion Horde Bandit
P.E.K.K.A Tesla Minion Horde
Minion Horde P.E.K.K.A Tornado Baby Dragon Bandit
P.E.K.K.A Tesla Minion Horde
P.E.K.K.A Tesla Minion Horde
P.E.K.K.A Tornado
P.E.K.K.A Tesla Minion Horde Wizard Bandit
Wizard Tesla Minion Horde Baby Dragon
Tesla Minion Horde Tornado Baby Dragon P.E.K.K.A
Tesla Minion Horde Wizard Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Bandit
Tornado Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Wizard Fire Spirit Minion Horde Baby Dragon
Wizard Fire Spirit Minion Horde Tornado Baby Dragon
Fire Spirit Minion Horde Wizard Tornado Baby Dragon
Fire Spirit Wizard Tornado Baby Dragon
Wizard Tornado Bandit
Fire Spirit Minion Horde Tornado
Minion Horde Wizard Tornado Bandit
Fire Spirit Wizard Tornado Baby Dragon
Fire Spirit Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Baby Dragon
Minion Horde Wizard Baby Dragon Bandit
Minion Horde Wizard Baby Dragon Bandit
Tornado
Minion Horde
Fire Spirit Wizard Baby Dragon Bandit
Fire Spirit Wizard Tornado Baby Dragon
Minion Horde Baby Dragon
Wizard Tornado
Tornado
Minion Horde Baby Dragon
Tornado Fire Spirit Wizard Baby Dragon
Minion Horde
Wizard Tornado Baby Dragon Bandit
Wizard Tornado Baby Dragon Bandit
Tornado Baby Dragon Bandit
Fire Spirit Minion Horde Wizard Tornado Baby Dragon
Minion Horde Wizard
Minion Horde
Minion Horde Wizard Bandit
Minion Horde
P.E.K.K.A Minion Horde
Wizard
Minion Horde Fire Spirit Bandit
Fire Spirit Wizard Tornado Baby Dragon
Minion Horde Wizard Baby Dragon
Wizard Baby Dragon
Tornado
Minion Horde P.E.K.K.A
Minion Horde Tornado Baby Dragon
Tornado
Tornado Baby Dragon Bandit
P.E.K.K.A
Wizard

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