My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Fire Spirit Skeleton Army Balloon
Zap
Fire Spirit Skeleton Army Balloon
Barbarian Barrel
Fire Spirit Tesla Valkyrie Skeleton Army Electro Wizard
The Log
Fire Spirit Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Valkyrie Skeleton Army Balloon Electro Wizard
Fireball
Tesla Skeleton Army Balloon Electro Wizard
Poison
Skeleton Army Balloon Electro Wizard
Lightning
Tesla Valkyrie Balloon Electro Wizard
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Skeleton Army Tesla Valkyrie Freeze Electro Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Skeleton Army Tesla

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Balloon
Tesla
Valkyrie
Fire Spirit Balloon Electro Wizard
Rage
Balloon Electro Wizard
Skeleton Army
Freeze
Balloon
Balloon
Valkyrie Rage Freeze Fire Spirit Electro Wizard
Electro Wizard
Valkyrie Rage Balloon

Defense Synergies 0 10

Fire Spirit
Valkyrie Electro Wizard
Tesla
Valkyrie Skeleton Army Electro Wizard
Valkyrie
Fire Spirit Tesla Freeze Electro Wizard
Rage
Skeleton Army
Tesla Freeze Electro Wizard
Freeze
Valkyrie Skeleton Army Electro Wizard
Balloon
Electro Wizard
Fire Spirit Tesla Valkyrie Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Electro Wizard
Skeleton Army Tesla Valkyrie Electro Wizard
Tesla Skeleton Army Fire Spirit Valkyrie Freeze Electro Wizard
Tesla Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army
Skeleton Army Freeze Fire Spirit Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Fire Spirit Freeze
Tesla Valkyrie Electro Wizard
Tesla Skeleton Army
Skeleton Army Fire Spirit Tesla Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Tesla Freeze
Tesla Electro Wizard
Tesla Skeleton Army Fire Spirit Valkyrie Freeze Electro Wizard
Fire Spirit Valkyrie Skeleton Army Tesla Freeze Electro Wizard
Skeleton Army Tesla Electro Wizard
Skeleton Army Tesla Freeze Electro Wizard
Tesla Valkyrie Skeleton Army Electro Wizard
Fire Spirit Tesla Valkyrie Skeleton Army Electro Wizard
Valkyrie Freeze Fire Spirit Tesla Electro Wizard
Tesla Electro Wizard
Valkyrie Skeleton Army Fire Spirit Tesla Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Electro Wizard
Electro Wizard Tesla Valkyrie
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Tesla Electro Wizard
Tesla Valkyrie Skeleton Army
Fire Spirit Tesla Freeze Electro Wizard
Skeleton Army Tesla Valkyrie Electro Wizard
Tesla Valkyrie Skeleton Army
Freeze Electro Wizard Valkyrie Skeleton Army
Tesla Skeleton Army
Tesla Valkyrie
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Tesla Valkyrie
Tesla Valkyrie Skeleton Army
Tesla Skeleton Army Electro Wizard Valkyrie Freeze
Valkyrie Tesla Freeze Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Electro Wizard
Valkyrie Freeze
Fire Spirit Valkyrie
Fire Spirit Freeze
Fire Spirit
Fire Spirit Freeze
Fire Spirit Electro Wizard
Valkyrie Electro Wizard
Fire Spirit
Fire Spirit
Freeze
Freeze
Fire Spirit Electro Wizard
Fire Spirit Valkyrie
Freeze Fire Spirit Valkyrie
Electro Wizard
Fire Spirit Electro Wizard
Electro Wizard Freeze
Freeze Electro Wizard
Electro Wizard Fire Spirit Skeleton Army Freeze
Fire Spirit Electro Wizard
Freeze
Valkyrie Electro Wizard
Freeze Electro Wizard
Electro Wizard
Freeze Electro Wizard

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