My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Witch Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Fire Spirit Witch
Zap
Fire Spirit Witch Bandit
Barbarian Barrel
Fire Spirit Tesla Elite Barbarians Wizard Witch Bandit
The Log
Fire Spirit Elite Barbarians Witch Bandit
Earthquake
Tesla Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Elite Barbarians Wizard Witch Bandit
Fireball
Tesla Elite Barbarians Wizard Witch Bandit
Poison
Wizard Witch
Lightning
Tesla Elite Barbarians Wizard Witch Bandit
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Bandit Tesla Golden Knight Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Bandit Tesla

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Bandit
Tesla
Elite Barbarians
Fire Spirit Wizard The Log Bandit Golden Knight
Wizard
Elite Barbarians Bandit
Witch
Bandit
The Log
Elite Barbarians Bandit
Bandit
Fire Spirit Elite Barbarians Wizard Witch The Log Golden Knight
Golden Knight
Elite Barbarians Bandit

Defense Synergies 1 13

Fire Spirit
The Log Golden Knight
Tesla
The Log Wizard
Elite Barbarians
Wizard The Log Golden Knight
Wizard
Tesla Elite Barbarians The Log Bandit Golden Knight
Witch
The Log Bandit
The Log
Tesla Fire Spirit Elite Barbarians Wizard Witch Bandit Golden Knight
Bandit
Wizard Witch The Log
Golden Knight
Fire Spirit Elite Barbarians Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard The Log Golden Knight
Elite Barbarians Tesla Witch The Log Bandit
Tesla Witch Fire Spirit Elite Barbarians Bandit
Tesla Elite Barbarians Witch Bandit
Elite Barbarians The Log
The Log Fire Spirit Tesla Bandit
Tesla Fire Spirit Wizard Witch
Tesla The Log Bandit Golden Knight
Tesla Witch Elite Barbarians
Elite Barbarians Fire Spirit Tesla Bandit
Witch Tesla Wizard The Log Bandit
Tesla Wizard Witch
Tesla Fire Spirit Elite Barbarians Wizard Witch The Log Bandit
Fire Spirit Wizard Tesla Witch The Log Golden Knight
Elite Barbarians Tesla Bandit
Tesla Elite Barbarians The Log Bandit
Tesla Wizard Elite Barbarians Witch
Fire Spirit Tesla Elite Barbarians Wizard Witch The Log Bandit Golden Knight
Wizard Witch The Log Fire Spirit Tesla Bandit
Tesla Elite Barbarians
Wizard Fire Spirit Tesla Elite Barbarians Witch The Log Bandit
Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Witch Bandit
Bandit Tesla Elite Barbarians Wizard The Log
Bandit Elite Barbarians Witch The Log Golden Knight
Tesla Elite Barbarians The Log Bandit
Tesla Elite Barbarians Witch Bandit
Fire Spirit Wizard Tesla Witch
Tesla Elite Barbarians Witch Bandit
Tesla Elite Barbarians
Elite Barbarians Witch The Log Bandit
Witch Tesla
Tesla Elite Barbarians Witch Golden Knight
Elite Barbarians The Log
Elite Barbarians Tesla Wizard Witch Bandit Golden Knight
Wizard Tesla Witch
Tesla Elite Barbarians Witch The Log Golden Knight
Tesla Elite Barbarians Wizard Witch The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit Golden Knight
The Log Bandit Golden Knight
The Log Bandit
The Log
Wizard Fire Spirit The Log
Wizard Fire Spirit Witch
Fire Spirit Wizard Witch The Log
The Log Fire Spirit Wizard
The Log Wizard Bandit Golden Knight
Fire Spirit Elite Barbarians
Wizard The Log Bandit Golden Knight
Fire Spirit Wizard
Fire Spirit Elite Barbarians The Log Bandit Golden Knight
Bandit
Elite Barbarians The Log
Wizard Witch The Log Bandit Golden Knight
Wizard The Log Bandit
Fire Spirit Wizard The Log Bandit
Fire Spirit Wizard Witch The Log Golden Knight
The Log
Wizard
The Log
The Log
The Log Fire Spirit Wizard Witch
Witch
The Log Wizard Witch Bandit Golden Knight
Wizard Witch The Log Bandit Golden Knight
The Log Bandit Golden Knight
Elite Barbarians Fire Spirit Wizard Witch
Wizard Witch
Elite Barbarians
Wizard The Log Bandit
Wizard The Log
Fire Spirit Witch Bandit
Fire Spirit Wizard Witch
The Log
Wizard
The Log Wizard
Elite Barbarians
Elite Barbarians Witch The Log Golden Knight
Witch
Witch The Log Bandit Golden Knight
Wizard

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