My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Ice Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Ice Wizard Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Inferno Dragon Ram Rider
Giant Snowball
Fire Spirit Goblin Barrel Skeleton Army Inferno Dragon Ram Rider
Zap
Fire Spirit Goblin Barrel Skeleton Army Inferno Dragon Ram Rider
Barbarian Barrel
Fire Spirit Valkyrie Wizard Goblin Barrel Skeleton Army Ice Wizard
The Log
Fire Spirit Goblin Barrel Skeleton Army Ram Rider
Earthquake
Goblin Barrel Skeleton Army
Arrows
Fire Spirit Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Valkyrie Wizard Goblin Barrel Skeleton Army Ice Wizard Inferno Dragon Ram Rider
Fireball
Wizard Goblin Barrel Skeleton Army Ice Wizard Inferno Dragon Ram Rider
Poison
Wizard Skeleton Army Ice Wizard
Lightning
Valkyrie Wizard Ice Wizard Inferno Dragon Ram Rider
Rocket
Valkyrie Wizard Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Skeleton Army Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Skeleton Army Ice Wizard Valkyrie Inferno Dragon Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Barrel Skeleton Army Ice Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Goblin Barrel Inferno Dragon Ram Rider
Valkyrie
Fire Spirit Goblin Barrel Wizard Ram Rider
Wizard
Valkyrie Ram Rider
Goblin Barrel
Valkyrie Fire Spirit Skeleton Army Ice Wizard Ram Rider
Skeleton Army
Goblin Barrel
Ice Wizard
Goblin Barrel Ram Rider
Inferno Dragon
Fire Spirit
Ram Rider
Fire Spirit Valkyrie Wizard Goblin Barrel Ice Wizard

Defense Synergies 0 8

Fire Spirit
Valkyrie
Valkyrie
Fire Spirit Wizard Ice Wizard
Wizard
Valkyrie Skeleton Army Ice Wizard
Goblin Barrel
Skeleton Army
Wizard Ice Wizard Inferno Dragon
Ice Wizard
Valkyrie Wizard Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Ice Wizard
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Ram Rider
Skeleton Army Inferno Dragon Valkyrie Ice Wizard Ram Rider
Skeleton Army Ram Rider Fire Spirit Valkyrie Ice Wizard Inferno Dragon
Skeleton Army Inferno Dragon Valkyrie Ice Wizard Ram Rider
Valkyrie Skeleton Army
Skeleton Army Fire Spirit Valkyrie Ice Wizard
Inferno Dragon Ram Rider Fire Spirit Wizard Ice Wizard
Valkyrie Ram Rider
Inferno Dragon Skeleton Army Ice Wizard
Skeleton Army Fire Spirit Valkyrie Ice Wizard
Valkyrie Skeleton Army Ice Wizard Wizard Ram Rider
Inferno Dragon Wizard Ice Wizard Ram Rider
Skeleton Army Fire Spirit Valkyrie Wizard Ice Wizard Ram Rider
Fire Spirit Valkyrie Wizard Skeleton Army
Skeleton Army Inferno Dragon Ram Rider
Skeleton Army Inferno Dragon Ram Rider
Wizard Valkyrie Skeleton Army
Fire Spirit Valkyrie Wizard Skeleton Army Ice Wizard Ram Rider
Valkyrie Wizard Fire Spirit Ice Wizard Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Valkyrie Wizard Skeleton Army Fire Spirit
Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Valkyrie Wizard Inferno Dragon
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army Ram Rider
Valkyrie Skeleton Army Inferno Dragon Ram Rider
Fire Spirit Wizard Ice Wizard Ram Rider
Skeleton Army Valkyrie Ice Wizard Ram Rider
Valkyrie Skeleton Army Inferno Dragon
Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard Ram Rider
Wizard Valkyrie Skeleton Army
Skeleton Army Valkyrie Inferno Dragon
Valkyrie Wizard Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Ice Wizard Ram Rider
Valkyrie
Wizard Fire Spirit Valkyrie
Wizard Fire Spirit Ice Wizard Ram Rider
Fire Spirit Wizard
Fire Spirit Wizard Ice Wizard Ram Rider
Wizard Ram Rider
Fire Spirit
Valkyrie Wizard Ram Rider
Fire Spirit Wizard
Fire Spirit
Wizard
Wizard
Fire Spirit Wizard
Fire Spirit Valkyrie Wizard
Wizard
Fire Spirit Valkyrie Wizard Ice Wizard
Inferno Dragon
Wizard Ice Wizard Ram Rider
Wizard Ram Rider
Fire Spirit Wizard Ice Wizard
Wizard
Wizard
Wizard
Fire Spirit Skeleton Army
Fire Spirit Wizard Ice Wizard Ram Rider
Valkyrie Wizard
Wizard
Inferno Dragon
Wizard

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