My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Fire Spirit Skeleton Army Ram Rider
Zap
Fire Spirit Skeleton Army Ram Rider
Barbarian Barrel
Fire Spirit Valkyrie Wizard Skeleton Army Electro Wizard
The Log
Fire Spirit Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Valkyrie Wizard Skeleton Army Electro Wizard Ram Rider
Fireball
Wizard Skeleton Army Electro Wizard Ram Rider
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Skeleton Army Valkyrie Electro Wizard Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Skeleton Army Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Ram Rider
Valkyrie
Fire Spirit Wizard Electro Wizard Ram Rider
Wizard
Valkyrie Rage Ram Rider Mega Knight
Rage
Wizard Electro Wizard
Skeleton Army
Electro Wizard
Valkyrie Rage Ram Rider Mega Knight
Ram Rider
Fire Spirit Valkyrie Wizard Electro Wizard Mega Knight
Mega Knight
Wizard Electro Wizard Ram Rider

Defense Synergies 0 10

Fire Spirit
Valkyrie Electro Wizard
Valkyrie
Fire Spirit Wizard Electro Wizard
Wizard
Valkyrie Skeleton Army Electro Wizard Mega Knight
Rage
Skeleton Army
Wizard Electro Wizard
Electro Wizard
Fire Spirit Valkyrie Wizard Skeleton Army Ram Rider Mega Knight
Ram Rider
Electro Wizard
Mega Knight
Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard Ram Rider
Skeleton Army Valkyrie Electro Wizard Ram Rider Mega Knight
Skeleton Army Ram Rider Mega Knight Fire Spirit Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard Ram Rider Mega Knight
Valkyrie Skeleton Army Mega Knight
Skeleton Army Fire Spirit Valkyrie Electro Wizard Mega Knight
Electro Wizard Ram Rider Fire Spirit Wizard
Valkyrie Electro Wizard Ram Rider Mega Knight
Skeleton Army
Skeleton Army Fire Spirit Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army Electro Wizard Wizard Ram Rider Mega Knight
Wizard Electro Wizard Ram Rider
Skeleton Army Mega Knight Fire Spirit Valkyrie Wizard Electro Wizard Ram Rider
Fire Spirit Valkyrie Wizard Skeleton Army Mega Knight Electro Wizard
Skeleton Army Electro Wizard Ram Rider Mega Knight
Skeleton Army Electro Wizard Ram Rider Mega Knight
Wizard Mega Knight Valkyrie Skeleton Army Electro Wizard
Fire Spirit Valkyrie Mega Knight Wizard Skeleton Army Electro Wizard Ram Rider
Valkyrie Wizard Fire Spirit Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider
Valkyrie Wizard Skeleton Army Mega Knight Fire Spirit Electro Wizard
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Electro Wizard
Electro Wizard Valkyrie Wizard Mega Knight
Skeleton Army Mega Knight Valkyrie Electro Wizard Ram Rider
Valkyrie Skeleton Army Mega Knight Electro Wizard Ram Rider
Valkyrie Skeleton Army Ram Rider Mega Knight
Fire Spirit Wizard Electro Wizard Ram Rider
Skeleton Army Valkyrie Electro Wizard Ram Rider
Mega Knight Valkyrie Skeleton Army
Electro Wizard Mega Knight Valkyrie Skeleton Army
Skeleton Army
Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie Electro Wizard
Skeleton Army Mega Knight Valkyrie Wizard Ram Rider
Wizard Valkyrie Skeleton Army Mega Knight
Skeleton Army Electro Wizard Valkyrie
Valkyrie Mega Knight Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Electro Wizard Ram Rider
Valkyrie
Wizard Fire Spirit Valkyrie Mega Knight
Wizard Fire Spirit Ram Rider
Fire Spirit Wizard
Fire Spirit Wizard Ram Rider
Wizard Ram Rider
Fire Spirit Electro Wizard
Valkyrie Wizard Electro Wizard Ram Rider
Fire Spirit Wizard
Fire Spirit
Wizard
Wizard Mega Knight
Fire Spirit Wizard Electro Wizard Mega Knight
Fire Spirit Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Fire Spirit Valkyrie Wizard Mega Knight
Wizard Electro Wizard Ram Rider
Wizard Ram Rider Mega Knight
Fire Spirit Wizard Electro Wizard
Electro Wizard Wizard
Wizard Mega Knight
Electro Wizard
Mega Knight
Wizard
Electro Wizard Fire Spirit Skeleton Army
Fire Spirit Wizard Electro Wizard Ram Rider
Valkyrie Wizard Electro Wizard Mega Knight
Wizard
Mega Knight
Electro Wizard
Electro Wizard
Electro Wizard Mega Knight
Wizard Mega Knight

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