My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Giant Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Fire Spirit Bomber Witch
Zap
Fire Spirit Bomber Firecracker Witch
Barbarian Barrel
Fire Spirit Bomber Firecracker Witch
The Log
Fire Spirit Bomber Firecracker Witch
Earthquake
Bomber Firecracker Witch
Arrows
Fire Spirit Bomber Firecracker Witch
Royal Delivery
Fire Spirit Bomber Firecracker Witch Bowler
Fireball
Bomber Firecracker Witch Bowler
Poison
Bomber Firecracker Witch
Lightning
Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Firecracker Fireball Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Firecracker Fireball Giant Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Firecracker

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Bowler
Bomber
Giant Zap
Zap
Firecracker Fireball Giant Fire Spirit Bomber Witch Bowler
Firecracker
Zap Giant Bowler
Fireball
Zap Giant
Giant
Bomber Zap Fire Spirit Firecracker Fireball Witch Bowler
Witch
Zap Giant Bowler
Bowler
Fire Spirit Zap Firecracker Giant Witch

Defense Synergies 1 7

Fire Spirit
Zap Firecracker
Bomber
Zap
Zap
Fireball Fire Spirit Bomber Firecracker Witch Bowler
Firecracker
Fire Spirit Zap
Fireball
Zap
Giant
Witch
Zap Bowler
Bowler
Zap Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Zap Firecracker Fireball
Bomber Zap Firecracker Witch
Witch Bowler Fire Spirit Bomber
Witch Bomber Firecracker Bowler
Bomber Firecracker Fireball Bowler
Fireball Bowler Fire Spirit Bomber Zap Firecracker
Fire Spirit Zap Firecracker Fireball Witch
Bowler Zap Fireball
Witch
Fire Spirit Bomber Firecracker Bowler
Witch Bomber Zap Firecracker Fireball Bowler
Zap Firecracker Fireball Witch
Bowler Fire Spirit Bomber Zap Fireball Witch
Fire Spirit Bomber Fireball Bowler Zap Firecracker Witch
Zap Fireball Bowler
Bomber Firecracker Fireball Witch Bowler
Fire Spirit Fireball Bomber Zap Firecracker Witch Bowler
Zap Witch Fire Spirit Bomber Firecracker Fireball Bowler
Bomber Bowler Fire Spirit Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Witch Bowler
Fireball Bomber Zap Firecracker Bowler
Zap Witch Bowler
Bowler Zap Fireball
Witch Bowler
Fire Spirit Firecracker Fireball Zap Witch
Fireball Witch Bowler
Zap Firecracker Fireball Witch
Witch
Witch Bowler
Zap Fireball Bowler
Bowler Fireball Witch
Bomber Firecracker Fireball Witch Bowler
Witch Bomber Zap Firecracker Fireball Bowler
Bowler Bomber Zap Firecracker Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Bowler
Fireball
Firecracker Fireball
Bomber Fireball Fire Spirit Zap Firecracker Bowler
Firecracker Fireball Fire Spirit Zap Witch
Fire Spirit Bomber Firecracker Witch Bowler
Fireball Fire Spirit Zap Firecracker Bowler
Fireball Zap Firecracker
Fire Spirit Fireball Bowler
Firecracker Zap Fireball Bowler
Fireball Fire Spirit Zap Firecracker
Fire Spirit Firecracker Fireball Bowler
Firecracker Fireball
Zap Firecracker Fireball
Bomber Zap Firecracker Fireball Witch Bowler
Firecracker Fireball Bowler
Fireball
Bomber
Fire Spirit Bomber Zap Firecracker Fireball Bowler
Fire Spirit Bomber Zap Firecracker Fireball Witch Bowler
Fireball Bowler
Fireball
Bowler
Zap Fireball
Zap Firecracker Fire Spirit Bomber Fireball Witch Bowler
Witch
Firecracker Fireball Zap Witch Bowler
Fireball Zap Witch Bowler
Fireball Zap Firecracker
Fire Spirit Zap Firecracker Fireball Witch
Zap Firecracker Fireball Witch
Fireball Bowler
Bomber Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball Bowler
Zap Fire Spirit Fireball Witch
Fireball Fire Spirit Zap Firecracker Witch
Fireball
Fireball Firecracker Bowler
Bomber Zap Firecracker Fireball Bowler
Zap Fireball
Firecracker
Zap Firecracker Fireball Witch Bowler
Firecracker Zap Fireball Witch
Zap Firecracker Fireball Witch Bowler

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