My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Demolisher Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Demolisher
Giant Snowball
Fire Spirit Dart Goblin Musketeer Hog Rider
Zap
Fire Spirit Dart Goblin
Barbarian Barrel
Fire Spirit Dart Goblin Musketeer Royal Ghost
The Log
Fire Spirit Dart Goblin Musketeer Hog Rider Goblin Demolisher
Earthquake
Hog Rider
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Dart Goblin Musketeer Hog Rider Goblin Demolisher Royal Ghost
Fireball
Dart Goblin Musketeer Hog Rider
Poison
Dart Goblin Musketeer
Lightning
Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Goblin Demolisher Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Goblin Demolisher Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Dart Goblin Royal Ghost Fireball Musketeer Hog Rider Goblin Demolisher

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Dart Goblin Royal Ghost

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap
Zap
Fireball Hog Rider Fire Spirit Dart Goblin Musketeer Goblin Demolisher Royal Ghost
Dart Goblin
Zap Hog Rider
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap Royal Ghost
Hog Rider
Fire Spirit Zap Fireball Musketeer Dart Goblin Goblin Demolisher
Goblin Demolisher
Zap Hog Rider Royal Ghost
Royal Ghost
Zap Musketeer Goblin Demolisher

Defense Synergies 1 8

Fire Spirit
Zap
Zap
Fireball Fire Spirit Dart Goblin Musketeer Goblin Demolisher Royal Ghost
Dart Goblin
Zap Musketeer
Fireball
Zap Musketeer
Musketeer
Zap Dart Goblin Fireball Royal Ghost
Hog Rider
Goblin Demolisher
Zap
Royal Ghost
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Musketeer Goblin Demolisher
Zap Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer
Dart Goblin Musketeer
Fireball Goblin Demolisher
Fireball Fire Spirit Zap Dart Goblin Musketeer Goblin Demolisher Royal Ghost
Dart Goblin Musketeer Fire Spirit Zap Fireball
Zap Dart Goblin Fireball Musketeer
Musketeer
Fire Spirit Dart Goblin Musketeer Royal Ghost
Dart Goblin Zap Fireball Musketeer Goblin Demolisher Royal Ghost
Musketeer Zap Dart Goblin Fireball
Fire Spirit Zap Fireball Musketeer
Fire Spirit Fireball Zap Dart Goblin Goblin Demolisher Royal Ghost
Zap Fireball
Fireball Musketeer
Fire Spirit Fireball Zap Dart Goblin Musketeer Goblin Demolisher Royal Ghost
Zap Fire Spirit Dart Goblin Fireball Musketeer Goblin Demolisher Royal Ghost
Dart Goblin Musketeer
Goblin Demolisher Royal Ghost Fire Spirit Dart Goblin Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Royal Ghost
Fireball Zap Musketeer Royal Ghost
Zap Musketeer
Zap Fireball Musketeer
Musketeer
Fire Spirit Fireball Zap Dart Goblin Musketeer Goblin Demolisher
Dart Goblin Fireball Musketeer
Zap Fireball
Dart Goblin Musketeer
Dart Goblin Musketeer
Zap Fireball
Fireball
Dart Goblin Fireball Musketeer Goblin Demolisher
Zap Dart Goblin Fireball Musketeer
Zap Dart Goblin Fireball Musketeer Royal Ghost
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Musketeer Royal Ghost
Fireball Zap Dart Goblin Musketeer Royal Ghost
Dart Goblin Fireball
Dart Goblin Fireball Musketeer
Fireball Fire Spirit Zap Goblin Demolisher
Fireball Fire Spirit Zap Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer Goblin Demolisher
Fireball Fire Spirit Zap Dart Goblin Goblin Demolisher
Fireball Zap Dart Goblin
Fire Spirit Fireball Musketeer
Zap Dart Goblin Fireball Musketeer
Fireball Fire Spirit Zap Dart Goblin Musketeer
Fire Spirit Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Zap Dart Goblin Fireball Musketeer
Zap Dart Goblin Fireball Musketeer Goblin Demolisher
Dart Goblin Fireball Musketeer Goblin Demolisher
Fireball
Fire Spirit Zap Dart Goblin Fireball Musketeer Goblin Demolisher
Fire Spirit Zap Dart Goblin Fireball Goblin Demolisher
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Goblin Demolisher Fire Spirit Fireball
Fireball Zap Dart Goblin Musketeer Royal Ghost
Fireball Zap Musketeer
Fireball Zap Dart Goblin Musketeer
Fire Spirit Zap Dart Goblin Fireball Musketeer
Zap Dart Goblin Fireball Musketeer
Fireball
Zap Dart Goblin Fireball Musketeer
Zap Fireball
Fireball
Zap Fire Spirit Dart Goblin Fireball Musketeer
Fireball Fire Spirit Zap Dart Goblin Musketeer
Fireball
Fireball Dart Goblin Musketeer
Zap Dart Goblin Fireball Musketeer
Zap Fireball
Dart Goblin Musketeer
Zap Dart Goblin Fireball Musketeer
Zap Dart Goblin Fireball Musketeer
Zap Dart Goblin Fireball Musketeer Royal Ghost
Fireball Dart Goblin

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