My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Fire Spirit Bats
Zap
Fire Spirit Bats Firecracker Prince
Barbarian Barrel
Fire Spirit Firecracker Ice Wizard
The Log
Fire Spirit Firecracker Mini P.E.K.K.A Prince
Earthquake
Firecracker
Arrows
Fire Spirit Bats Firecracker
Royal Delivery
Fire Spirit Bats Firecracker Mini P.E.K.K.A Prince Ice Wizard
Fireball
Firecracker Ice Wizard
Poison
Bats Firecracker Ice Wizard
Lightning
Mini P.E.K.K.A Prince Ice Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mini P.E.K.K.A Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Firecracker Ice Wizard Fireball Mini P.E.K.K.A Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Prince
Bats
Zap Firecracker Mini P.E.K.K.A Prince
Zap
Firecracker Fireball Prince Fire Spirit Bats Mini P.E.K.K.A Ice Wizard
Firecracker
Zap Bats Mini P.E.K.K.A Prince
Fireball
Zap
Mini P.E.K.K.A
Fire Spirit Bats Zap Firecracker Ice Wizard
Prince
Zap Fire Spirit Bats Firecracker Ice Wizard
Ice Wizard
Zap Mini P.E.K.K.A Prince

Defense Synergies 2 18

Fire Spirit
Zap Firecracker Mini P.E.K.K.A
Bats
Zap Firecracker Mini P.E.K.K.A Prince Ice Wizard
Zap
Fireball Mini P.E.K.K.A Fire Spirit Bats Firecracker Prince Ice Wizard
Firecracker
Fire Spirit Bats Zap Mini P.E.K.K.A Prince Ice Wizard
Fireball
Zap Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Zap Fire Spirit Bats Firecracker Fireball Ice Wizard
Prince
Bats Zap Firecracker Ice Wizard
Ice Wizard
Bats Zap Firecracker Fireball Mini P.E.K.K.A Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball
Mini P.E.K.K.A Bats Zap Firecracker Prince Ice Wizard
Mini P.E.K.K.A Prince Fire Spirit Bats Ice Wizard
Mini P.E.K.K.A Prince Bats Firecracker Ice Wizard
Firecracker Fireball Mini P.E.K.K.A Prince
Fireball Fire Spirit Bats Zap Firecracker Ice Wizard
Bats Fire Spirit Zap Firecracker Fireball Ice Wizard
Zap Fireball
Mini P.E.K.K.A Prince Ice Wizard
Fire Spirit Firecracker Mini P.E.K.K.A Prince Ice Wizard
Bats Ice Wizard Zap Firecracker Fireball
Bats Zap Firecracker Fireball Ice Wizard
Mini P.E.K.K.A Prince Fire Spirit Bats Zap Fireball Ice Wizard
Fire Spirit Fireball Bats Zap Firecracker Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Zap Fireball Mini P.E.K.K.A Prince
Bats Firecracker Fireball Mini P.E.K.K.A Prince
Fire Spirit Fireball Bats Zap Firecracker Prince Ice Wizard
Zap Fire Spirit Bats Firecracker Fireball Ice Wizard
Mini P.E.K.K.A Prince
Fire Spirit Bats Firecracker Fireball Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Prince
Fireball Zap Firecracker Mini P.E.K.K.A Prince
Bats Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Bats Zap Fireball
Mini P.E.K.K.A Prince
Fire Spirit Firecracker Fireball Bats Zap Ice Wizard
Mini P.E.K.K.A Prince Bats Fireball Ice Wizard
Mini P.E.K.K.A Prince
Zap Bats Firecracker Fireball Mini P.E.K.K.A Prince
Bats Mini P.E.K.K.A Prince
Zap Fireball Prince
Mini P.E.K.K.A Prince Fireball
Firecracker Fireball
Bats Zap Firecracker Fireball Mini P.E.K.K.A Prince
Bats Zap Firecracker Fireball Mini P.E.K.K.A Ice Wizard
Zap Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Ice Wizard
Fireball
Firecracker Fireball Prince
Fireball Fire Spirit Zap Firecracker
Firecracker Fireball Fire Spirit Bats Zap Ice Wizard
Fire Spirit Firecracker
Fireball Fire Spirit Zap Firecracker Ice Wizard
Fireball Zap Firecracker
Fire Spirit Bats Fireball Mini P.E.K.K.A Prince
Firecracker Zap Fireball Prince
Fireball Fire Spirit Zap Firecracker
Fire Spirit Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball Prince
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Bats Mini P.E.K.K.A
Fire Spirit Zap Firecracker Fireball Mini P.E.K.K.A Prince
Fire Spirit Zap Firecracker Fireball
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Firecracker Fire Spirit Fireball Ice Wizard
Firecracker Fireball Zap Ice Wizard
Fireball Zap Prince
Fireball Zap Firecracker
Fire Spirit Bats Zap Firecracker Fireball Ice Wizard
Zap Bats Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Firecracker Fireball
Prince
Firecracker Fireball
Zap Fire Spirit Bats Fireball Prince
Fireball Fire Spirit Zap Firecracker Ice Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Prince
Zap Firecracker Fireball
Zap Fireball
Firecracker Prince
Zap Bats Firecracker Fireball
Firecracker Bats Zap Fireball
Zap Firecracker Fireball Prince
Prince
Fireball Firecracker

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