My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel
Giant Snowball
Fire Spirit Goblin Barrel Baby Dragon Witch
Zap
Fire Spirit Firecracker Goblin Barrel Witch
Barbarian Barrel
Fire Spirit Firecracker Goblin Barrel Witch
The Log
Fire Spirit Firecracker Goblin Barrel Witch
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Fire Spirit Firecracker Goblin Barrel Witch
Royal Delivery
Fire Spirit Firecracker Goblin Barrel Baby Dragon Witch
Fireball
Firecracker Goblin Barrel Baby Dragon Witch
Poison
Firecracker Witch
Lightning
Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Firecracker Goblin Barrel Baby Dragon Giant Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Firecracker Goblin Barrel

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Goblin Barrel Baby Dragon
Zap
Firecracker Giant Fire Spirit Baby Dragon Witch Mega Knight
Firecracker
Zap Giant Goblin Barrel Baby Dragon Mega Knight
Giant
Zap Goblin Barrel Fire Spirit Firecracker Baby Dragon Witch
Goblin Barrel
Giant Fire Spirit Firecracker Baby Dragon Mega Knight
Baby Dragon
Fire Spirit Zap Firecracker Giant Goblin Barrel Witch Mega Knight
Witch
Zap Giant Baby Dragon Mega Knight
Mega Knight
Zap Firecracker Goblin Barrel Baby Dragon Witch

Defense Synergies 1 10

Fire Spirit
Zap Firecracker
Zap
Mega Knight Fire Spirit Firecracker Baby Dragon Witch
Firecracker
Fire Spirit Zap Baby Dragon Mega Knight
Giant
Goblin Barrel
Baby Dragon
Zap Firecracker Witch Mega Knight
Witch
Zap Baby Dragon Mega Knight
Mega Knight
Zap Firecracker Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Baby Dragon
Zap Firecracker Witch Mega Knight
Witch Mega Knight Fire Spirit
Witch Firecracker Mega Knight
Firecracker Mega Knight
Fire Spirit Zap Firecracker Baby Dragon Mega Knight
Fire Spirit Zap Firecracker Baby Dragon Witch
Zap Baby Dragon Mega Knight
Witch
Fire Spirit Firecracker Mega Knight
Witch Zap Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon Witch
Mega Knight Fire Spirit Zap Witch
Fire Spirit Mega Knight Zap Firecracker Baby Dragon Witch
Mega Knight
Zap Mega Knight
Mega Knight Firecracker Witch
Fire Spirit Mega Knight Zap Firecracker Baby Dragon Witch
Zap Baby Dragon Witch Fire Spirit Firecracker Mega Knight
Mega Knight Fire Spirit Firecracker Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch
Zap Firecracker Baby Dragon Mega Knight
Mega Knight Zap Witch
Mega Knight Zap
Witch Mega Knight
Fire Spirit Firecracker Zap Baby Dragon Witch
Witch
Mega Knight
Zap Mega Knight Firecracker Baby Dragon Witch
Witch
Mega Knight Witch
Mega Knight Zap
Mega Knight Witch
Firecracker Baby Dragon Witch Mega Knight
Witch Zap Firecracker Baby Dragon
Mega Knight Zap Firecracker Baby Dragon Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Firecracker
Fire Spirit Zap Firecracker Baby Dragon Mega Knight
Firecracker Fire Spirit Zap Baby Dragon Witch
Fire Spirit Firecracker Baby Dragon Witch
Fire Spirit Zap Firecracker Baby Dragon
Zap Firecracker
Fire Spirit
Firecracker Zap
Fire Spirit Zap Firecracker Baby Dragon
Fire Spirit Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch
Firecracker Baby Dragon Mega Knight
Fire Spirit Zap Firecracker Baby Dragon Mega Knight
Fire Spirit Zap Firecracker Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Zap Baby Dragon
Zap Firecracker Fire Spirit Baby Dragon Witch Mega Knight
Witch
Firecracker Zap Baby Dragon Witch
Zap Baby Dragon Witch Mega Knight
Zap Firecracker Baby Dragon
Fire Spirit Zap Firecracker Baby Dragon Witch
Zap Firecracker Witch
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Fire Spirit Witch
Fire Spirit Zap Firecracker Baby Dragon Witch
Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon
Zap
Firecracker Mega Knight
Zap Firecracker Baby Dragon Witch
Firecracker Zap Witch
Zap Firecracker Baby Dragon Witch Mega Knight
Firecracker Mega Knight

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