My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Mini P.E.K.K.A Hog Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Fire Spirit Goblin Gang Hog Rider
Zap
Fire Spirit Goblin Gang
Barbarian Barrel
Fire Spirit Goblin Gang Wizard
The Log
Fire Spirit Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Mini P.E.K.K.A Hog Rider Wizard
Fireball
Goblin Gang Hog Rider Wizard
Poison
Goblin Gang Wizard
Lightning
Mini P.E.K.K.A Wizard Archer Queen
Rocket
Hog Rider Wizard Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Mini P.E.K.K.A Hog Rider Freeze Wizard Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Goblin Gang Mini P.E.K.K.A

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Mini P.E.K.K.A
Zap
Hog Rider Fire Spirit Mini P.E.K.K.A Freeze
Goblin Gang
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Zap Goblin Gang Hog Rider Wizard
Hog Rider
Fire Spirit Zap Goblin Gang Freeze Mini P.E.K.K.A Wizard Archer Queen
Wizard
Mini P.E.K.K.A Hog Rider
Freeze
Hog Rider Zap
Archer Queen
Hog Rider

Defense Synergies 1 10

Fire Spirit
Zap Mini P.E.K.K.A Archer Queen
Zap
Mini P.E.K.K.A Fire Spirit Goblin Gang Archer Queen
Goblin Gang
Zap Mini P.E.K.K.A Archer Queen
Mini P.E.K.K.A
Zap Fire Spirit Goblin Gang Wizard Freeze
Hog Rider
Wizard
Mini P.E.K.K.A Freeze
Freeze
Mini P.E.K.K.A Wizard
Archer Queen
Fire Spirit Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Fire Spirit Freeze
Mini P.E.K.K.A Goblin Gang
Mini P.E.K.K.A
Goblin Gang Freeze Fire Spirit Zap
Fire Spirit Zap Goblin Gang Wizard Freeze
Zap
Mini P.E.K.K.A Goblin Gang Archer Queen
Goblin Gang Fire Spirit Mini P.E.K.K.A
Goblin Gang Zap Wizard Freeze
Zap Goblin Gang Wizard
Mini P.E.K.K.A Fire Spirit Zap Goblin Gang Wizard Freeze
Fire Spirit Wizard Zap Goblin Gang Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A Freeze
Wizard Goblin Gang Mini P.E.K.K.A
Fire Spirit Zap Goblin Gang Wizard
Zap Wizard Freeze Fire Spirit
Mini P.E.K.K.A
Goblin Gang Wizard Fire Spirit Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap
Zap Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap
Goblin Gang Mini P.E.K.K.A
Fire Spirit Wizard Zap Goblin Gang Freeze
Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Freeze Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A
Zap Archer Queen
Mini P.E.K.K.A Goblin Gang Wizard
Wizard
Goblin Gang Zap Mini P.E.K.K.A Freeze Archer Queen
Zap Mini P.E.K.K.A Wizard Freeze Archer Queen
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Freeze
Wizard Fire Spirit Zap
Wizard Fire Spirit Zap Freeze
Fire Spirit Wizard
Fire Spirit Zap Wizard Freeze
Zap Wizard
Fire Spirit Goblin Gang Mini P.E.K.K.A
Zap Wizard
Fire Spirit Zap Wizard Archer Queen
Fire Spirit
Freeze
Zap
Zap Wizard
Wizard
Freeze
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Wizard
Fire Spirit Zap Wizard
Wizard
Zap
Zap Freeze Fire Spirit Wizard
Zap Wizard
Zap Wizard
Zap
Fire Spirit Zap Wizard
Zap Wizard Freeze
Mini P.E.K.K.A
Zap Wizard
Zap Freeze
Wizard
Zap Fire Spirit Goblin Gang Freeze
Fire Spirit Zap Wizard Archer Queen
Freeze
Goblin Gang Mini P.E.K.K.A Wizard
Zap Wizard
Zap Archer Queen
Archer Queen
Zap Goblin Gang Freeze Archer Queen
Zap Archer Queen
Zap Freeze Archer Queen
Wizard

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