My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Fire Spirit Hog Rider Goblin Barrel Witch Princess
Zap
Fire Spirit Goblin Barrel Witch Princess
Barbarian Barrel
Fire Spirit Knight Goblin Barrel Witch Princess
The Log
Fire Spirit Hog Rider Goblin Barrel Witch Princess
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Fire Spirit Goblin Barrel Witch Princess
Royal Delivery
Fire Spirit Knight Hog Rider Goblin Barrel Witch Princess
Fireball
Hog Rider Goblin Barrel Witch Princess
Poison
Witch Princess
Lightning
Knight Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Goblin Barrel Princess Hog Rider Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Knight Goblin Barrel

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight Goblin Barrel
Zap
Hog Rider Fire Spirit Knight Witch Princess
Knight
Hog Rider Goblin Barrel Princess Fire Spirit Zap Witch
Hog Rider
Fire Spirit Zap Knight Goblin Barrel Witch Princess Golden Knight
Goblin Barrel
Knight Fire Spirit Hog Rider Princess Golden Knight
Witch
Zap Knight Hog Rider
Princess
Knight Zap Hog Rider Goblin Barrel
Golden Knight
Hog Rider Goblin Barrel

Defense Synergies 2 8

Fire Spirit
Knight Zap Golden Knight
Zap
Fire Spirit Knight Witch Princess Golden Knight
Knight
Fire Spirit Princess Zap Witch
Hog Rider
Goblin Barrel
Witch
Zap Knight
Princess
Knight Zap Golden Knight
Golden Knight
Fire Spirit Zap Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Golden Knight
Zap Knight Witch
Witch Fire Spirit Knight
Witch Knight
Princess
Fire Spirit Zap
Fire Spirit Zap Witch Princess
Zap Golden Knight
Witch Princess
Knight Fire Spirit
Witch Zap Knight Princess
Zap Witch Princess
Fire Spirit Zap Knight Witch
Fire Spirit Zap Witch Princess Golden Knight
Knight
Zap
Knight Witch
Fire Spirit Zap Knight Witch Golden Knight
Zap Witch Fire Spirit Knight Princess
Fire Spirit Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Witch
Zap Knight
Zap Knight Witch Golden Knight
Zap Knight
Knight Witch
Fire Spirit Zap Witch Princess
Knight Witch
Knight
Zap Knight Witch
Witch
Knight Witch Golden Knight
Zap
Knight Witch Golden Knight
Witch Princess
Witch Zap Knight Golden Knight
Zap Witch Princess Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Golden Knight
Zap Princess Golden Knight
Knight
Fire Spirit Zap
Fire Spirit Zap Witch Princess
Fire Spirit Witch Princess
Fire Spirit Zap Princess
Zap Golden Knight
Fire Spirit
Zap Knight Princess Golden Knight
Fire Spirit Zap Princess
Fire Spirit Knight Princess Golden Knight
Princess
Princess Zap
Zap Witch Princess Golden Knight
Princess
Fire Spirit Zap Princess
Fire Spirit Zap Witch Princess Golden Knight
Princess
Zap
Zap Fire Spirit Witch Princess
Witch
Zap Witch Princess Golden Knight
Zap Witch Princess Golden Knight
Zap Golden Knight
Fire Spirit Zap Witch Princess
Zap Witch
Zap
Zap Princess
Princess
Zap Fire Spirit Witch Princess
Fire Spirit Zap Witch Princess
Knight Princess
Zap Princess
Zap
Zap Witch Princess Golden Knight
Zap Witch Princess
Zap Witch Princess Golden Knight

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