My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Fire Spirit Guards Miner Little Prince
Zap
Fire Spirit Mortar Guards Little Prince
Barbarian Barrel
Fire Spirit Knight Mortar Guards Little Prince
The Log
Fire Spirit Guards Little Prince
Earthquake
Mortar Guards
Arrows
Fire Spirit Guards Little Prince
Royal Delivery
Fire Spirit Knight Guards Miner Little Prince
Fireball
Mortar Little Prince
Poison
Mortar Guards Little Prince
Lightning
Knight Mortar Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Knight Guards Miner Little Prince Mortar

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Knight

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Knight Mortar
Zap
Miner Fire Spirit Knight Mortar Guards The Log Little Prince
Knight
Mortar Fire Spirit Zap The Log Miner Little Prince
Mortar
Knight Miner Fire Spirit Zap The Log
Guards
Miner Zap The Log
The Log
Zap Knight Mortar Guards Miner Little Prince
Miner
Fire Spirit Zap Mortar Guards Knight The Log
Little Prince
Zap Knight The Log

Defense Synergies 2 15

Fire Spirit
Knight Zap The Log
Zap
Fire Spirit Knight Mortar Guards The Log Miner Little Prince
Knight
Fire Spirit Little Prince Zap Mortar The Log
Mortar
Zap Knight Guards The Log
Guards
Zap Mortar The Log
The Log
Fire Spirit Zap Knight Mortar Guards Miner Little Prince
Miner
Zap The Log
Little Prince
Knight Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar The Log
Zap Knight Mortar The Log
Mortar Fire Spirit Knight
Knight Mortar Guards
The Log
The Log Fire Spirit Zap Guards
Fire Spirit Zap Mortar Little Prince
Zap The Log
Mortar
Knight Guards Fire Spirit Miner Little Prince
Guards Zap Knight The Log
Zap
Mortar Fire Spirit Zap Knight Guards The Log
Fire Spirit Zap Mortar Guards The Log
Knight Mortar
Zap Mortar The Log
Knight Mortar
Fire Spirit Mortar Zap Knight Guards The Log Little Prince
Zap Mortar The Log Fire Spirit Knight Guards Little Prince
Mortar
Fire Spirit Knight Guards The Log Little Prince
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap
Zap Knight Mortar The Log Miner
Guards Zap Knight The Log
Guards Zap Knight The Log
Knight Guards
Fire Spirit Zap
Guards Knight
Knight
Zap Knight Mortar The Log
Guards
Knight Guards
Zap Guards The Log
Knight Guards
Guards Zap Knight Mortar The Log Little Prince
Zap The Log
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Guards The Log
Mortar Zap The Log Miner
The Log Miner
Knight Guards The Log
Fire Spirit Zap Mortar The Log
Fire Spirit Zap
Fire Spirit Mortar The Log
The Log Fire Spirit Zap
The Log Miner Zap Mortar
Fire Spirit Guards
Miner Zap Knight Mortar The Log
Fire Spirit Zap
Fire Spirit Knight Mortar The Log Miner
Mortar
Zap Mortar The Log
Zap Mortar The Log
Mortar The Log
Mortar
Fire Spirit Zap Mortar The Log
Fire Spirit Zap Mortar The Log Miner Little Prince
The Log
The Log
Zap Mortar The Log
Zap The Log Fire Spirit Mortar Little Prince
Mortar The Log Miner Zap
Zap Mortar The Log Miner
Miner Zap Mortar The Log
Fire Spirit Zap Little Prince
Zap Guards
Zap Mortar The Log Miner
Zap
The Log
Zap Fire Spirit Guards
Fire Spirit Zap
The Log
Miner Knight
The Log Zap Mortar
Zap
Zap Guards The Log
Zap
Zap Mortar The Log Miner Little Prince
Mortar

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