My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Phoenix Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Phoenix Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Phoenix Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Phoenix Graveyard
Giant Snowball
Fire Spirit Minions Cannon Graveyard
Zap
Fire Spirit Minions Cannon Graveyard
Barbarian Barrel
Fire Spirit Cannon Graveyard
The Log
Fire Spirit Cannon Mini P.E.K.K.A Graveyard
Earthquake
Cannon Graveyard
Arrows
Fire Spirit Minions Graveyard
Royal Delivery
Fire Spirit Minions Mini P.E.K.K.A Graveyard
Fireball
Minions Cannon
Poison
Minions Cannon Phoenix Graveyard
Lightning
Cannon Mini P.E.K.K.A Phoenix Archer Queen
Rocket
Phoenix Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Cannon Mini P.E.K.K.A Phoenix Graveyard Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Cannon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Phoenix
Zap
Graveyard Fire Spirit Minions Mini P.E.K.K.A Phoenix
Minions
Zap Mini P.E.K.K.A Graveyard
Cannon
Mini P.E.K.K.A
Fire Spirit Zap Minions Graveyard
Phoenix
Fire Spirit Zap Graveyard
Graveyard
Zap Minions Mini P.E.K.K.A Phoenix
Archer Queen

Defense Synergies 2 10

Fire Spirit
Zap Mini P.E.K.K.A Phoenix Archer Queen
Zap
Cannon Mini P.E.K.K.A Fire Spirit Minions Phoenix Archer Queen
Minions
Zap Cannon
Cannon
Zap Minions Mini P.E.K.K.A Archer Queen
Mini P.E.K.K.A
Zap Fire Spirit Cannon
Phoenix
Fire Spirit Zap
Graveyard
Archer Queen
Fire Spirit Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon
Mini P.E.K.K.A Zap Minions Cannon Phoenix
Cannon Mini P.E.K.K.A Fire Spirit Minions
Cannon Mini P.E.K.K.A Minions Phoenix
Mini P.E.K.K.A
Fire Spirit Zap Minions Cannon
Minions Fire Spirit Zap Cannon Phoenix
Zap Cannon Phoenix
Cannon Mini P.E.K.K.A Minions Phoenix Archer Queen
Fire Spirit Cannon Mini P.E.K.K.A Phoenix
Minions Zap Cannon
Minions Zap Phoenix
Cannon Mini P.E.K.K.A Fire Spirit Zap Minions
Fire Spirit Zap Minions Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Cannon Phoenix
Zap Cannon Mini P.E.K.K.A
Minions Cannon Mini P.E.K.K.A
Fire Spirit Cannon Zap Minions
Zap Fire Spirit Minions Cannon
Mini P.E.K.K.A Cannon Phoenix
Fire Spirit Minions Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Phoenix
Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap Phoenix
Cannon Mini P.E.K.K.A Phoenix
Fire Spirit Zap Minions
Mini P.E.K.K.A Minions Phoenix
Mini P.E.K.K.A Phoenix
Zap Minions Mini P.E.K.K.A Phoenix
Cannon Phoenix
Minions Mini P.E.K.K.A Phoenix
Zap Phoenix Archer Queen
Mini P.E.K.K.A Cannon
Cannon
Phoenix Zap Minions Mini P.E.K.K.A Archer Queen
Minions Zap Cannon Mini P.E.K.K.A Phoenix Archer Queen
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Fire Spirit Zap
Fire Spirit Zap Minions
Fire Spirit
Fire Spirit Zap
Zap
Fire Spirit Minions Mini P.E.K.K.A
Zap
Fire Spirit Zap Archer Queen
Fire Spirit
Minions
Zap
Zap
Minions Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A
Fire Spirit Zap
Minions
Zap
Zap Fire Spirit
Zap
Zap
Zap
Fire Spirit Zap
Zap Minions
Mini P.E.K.K.A
Zap
Zap
Zap Fire Spirit Minions
Fire Spirit Zap Archer Queen
Mini P.E.K.K.A
Zap
Zap Archer Queen
Archer Queen
Zap Minions Archer Queen
Zap Archer Queen
Zap Archer Queen

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