My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Balloon
Giant Snowball
Fire Spirit Minions Skeleton Army Balloon Lumberjack
Zap
Fire Spirit Minions Skeleton Army Balloon
Barbarian Barrel
Fire Spirit Skeleton Army Lumberjack
The Log
Fire Spirit Mini P.E.K.K.A Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Fire Spirit Minions Skeleton Army
Royal Delivery
Fire Spirit Minions Mini P.E.K.K.A Skeleton Army Balloon Lumberjack
Fireball
Minions Skeleton Army Balloon Lumberjack
Poison
Minions Skeleton Army Balloon
Lightning
Mini P.E.K.K.A Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Skeleton Army Mini P.E.K.K.A Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Skeleton Army

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Balloon Lumberjack
Zap
Balloon Fire Spirit Minions Mini P.E.K.K.A Freeze Lumberjack
Minions
Zap Mini P.E.K.K.A Balloon Lumberjack
Mini P.E.K.K.A
Fire Spirit Zap Minions Lumberjack
Skeleton Army
Freeze
Balloon Zap
Balloon
Zap Freeze Lumberjack Fire Spirit Minions
Lumberjack
Balloon Fire Spirit Zap Minions Mini P.E.K.K.A

Defense Synergies 1 12

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Fire Spirit Minions Skeleton Army Lumberjack
Minions
Zap Freeze Lumberjack
Mini P.E.K.K.A
Zap Fire Spirit Skeleton Army Freeze
Skeleton Army
Zap Mini P.E.K.K.A Freeze Lumberjack
Freeze
Minions Mini P.E.K.K.A Skeleton Army Lumberjack
Balloon
Lumberjack
Zap Minions Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Mini P.E.K.K.A Skeleton Army Lumberjack Zap Minions
Mini P.E.K.K.A Skeleton Army Lumberjack Fire Spirit Minions Freeze
Mini P.E.K.K.A Skeleton Army Lumberjack Minions
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Freeze Fire Spirit Zap Minions Lumberjack
Minions Fire Spirit Zap Freeze
Zap
Mini P.E.K.K.A Minions Skeleton Army Lumberjack
Skeleton Army Fire Spirit Mini P.E.K.K.A Lumberjack
Minions Skeleton Army Zap Freeze Lumberjack
Minions Zap
Mini P.E.K.K.A Skeleton Army Lumberjack Fire Spirit Zap Minions Freeze
Fire Spirit Skeleton Army Zap Minions Mini P.E.K.K.A Freeze Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Zap Mini P.E.K.K.A Freeze Lumberjack
Minions Mini P.E.K.K.A Skeleton Army Lumberjack
Fire Spirit Zap Minions Skeleton Army Lumberjack
Zap Freeze Fire Spirit Minions Lumberjack
Mini P.E.K.K.A Lumberjack
Skeleton Army Fire Spirit Minions Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack Zap
Zap Mini P.E.K.K.A Lumberjack
Skeleton Army Lumberjack Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Lumberjack Zap
Mini P.E.K.K.A Skeleton Army Lumberjack
Fire Spirit Zap Minions Freeze
Mini P.E.K.K.A Skeleton Army Minions Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Zap Freeze Minions Mini P.E.K.K.A Skeleton Army
Skeleton Army
Minions Mini P.E.K.K.A Lumberjack
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army
Skeleton Army Zap Minions Mini P.E.K.K.A Freeze Lumberjack
Minions Zap Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Freeze
Fire Spirit Zap
Fire Spirit Zap Minions Freeze
Fire Spirit
Fire Spirit Zap Freeze
Zap
Fire Spirit Minions Mini P.E.K.K.A Lumberjack
Zap
Fire Spirit Zap
Fire Spirit
Minions Freeze
Zap
Zap
Freeze
Minions Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A
Fire Spirit Zap
Minions
Zap
Zap Freeze Fire Spirit
Zap
Zap
Zap
Fire Spirit Zap
Zap Minions Freeze
Mini P.E.K.K.A
Zap
Zap Freeze
Zap Fire Spirit Minions Skeleton Army Freeze
Fire Spirit Zap
Freeze
Mini P.E.K.K.A Lumberjack
Zap
Zap
Zap Minions Freeze
Zap
Zap Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: