My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Lumberjack
Zap
Fire Spirit Royal Giant
Barbarian Barrel
Fire Spirit Wizard Lumberjack
The Log
Fire Spirit Royal Giant Lumberjack
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard P.E.K.K.A Lumberjack
Fireball
Wizard Lumberjack
Poison
Wizard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Rage Fireball Lumberjack Wizard Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Rage Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant P.E.K.K.A Zap Lumberjack
Zap
Fireball P.E.K.K.A Fire Spirit Royal Giant Lumberjack
Royal Giant
Fire Spirit Fireball Zap Wizard Lumberjack
Fireball
Zap Royal Giant
Wizard
Royal Giant Rage P.E.K.K.A Lumberjack
Rage
Wizard
P.E.K.K.A
Fire Spirit Zap Wizard Lumberjack
Lumberjack
Fire Spirit Zap Royal Giant Wizard P.E.K.K.A

Defense Synergies 1 7

Fire Spirit
Zap P.E.K.K.A
Zap
Fireball Fire Spirit P.E.K.K.A Lumberjack
Royal Giant
Fireball
Zap Lumberjack
Wizard
P.E.K.K.A Lumberjack
Rage
P.E.K.K.A
Fire Spirit Zap Wizard
Lumberjack
Zap Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack Fire Spirit
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A Lumberjack
Fireball Fire Spirit Zap Lumberjack
Fire Spirit Zap Fireball Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A Lumberjack
Fire Spirit Lumberjack
Zap Fireball Wizard Lumberjack
Zap Fireball Wizard
P.E.K.K.A Lumberjack Fire Spirit Zap Fireball Wizard
Fire Spirit Fireball Wizard Zap P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap Fireball P.E.K.K.A Lumberjack
Wizard Fireball P.E.K.K.A Lumberjack
Fire Spirit Fireball Zap Wizard Lumberjack
Zap Wizard Fire Spirit Fireball Lumberjack
P.E.K.K.A Lumberjack
Wizard Fire Spirit Fireball P.E.K.K.A Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball P.E.K.K.A
Fireball Zap Wizard Lumberjack
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack Zap Fireball
P.E.K.K.A Lumberjack
Fire Spirit Fireball Wizard Zap
P.E.K.K.A Fireball Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Fireball
P.E.K.K.A
P.E.K.K.A Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Wizard Lumberjack
Wizard Fireball
Zap Fireball P.E.K.K.A Lumberjack
Zap Fireball Wizard P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Fire Spirit Zap
Fireball Wizard Fire Spirit Zap
Fire Spirit Wizard
Fireball Fire Spirit Zap Wizard
Fireball Zap Wizard
Fire Spirit Fireball Lumberjack
Zap Fireball Wizard
Fireball Fire Spirit Zap Wizard
Fire Spirit Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Fire Spirit Zap Fireball Wizard
Fire Spirit Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fire Spirit Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Fire Spirit Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Wizard
Fireball
Fireball Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball Wizard

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