My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Furnace Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Furnace Rune Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Dart Goblin Royal Hogs Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Fire Spirit Royal Recruits Dart Goblin Furnace Royal Hogs
Zap
Fire Spirit Dart Goblin Furnace Royal Hogs
Barbarian Barrel
Fire Spirit Royal Recruits Dart Goblin Furnace Royal Hogs Hunter
The Log
Fire Spirit Royal Recruits Dart Goblin Furnace Royal Hogs Hunter
Earthquake
Furnace Royal Hogs
Arrows
Fire Spirit Royal Recruits Dart Goblin Furnace Royal Hogs
Royal Delivery
Fire Spirit Royal Recruits Dart Goblin Royal Hogs Hunter
Fireball
Dart Goblin Furnace Royal Hogs Hunter
Poison
Royal Recruits Dart Goblin Furnace Royal Hogs Hunter
Lightning
Furnace Hunter
Rocket
Furnace Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Furnace Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Furnace Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Dart Goblin Furnace Rune Giant Hunter Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Dart Goblin Furnace

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Royal Recruits Furnace Royal Hogs
Zap
Fire Spirit Royal Recruits Dart Goblin Furnace Royal Hogs Hunter
Royal Recruits
Fire Spirit Zap Dart Goblin Furnace Royal Hogs
Dart Goblin
Zap Royal Recruits Royal Hogs Rune Giant
Furnace
Fire Spirit Zap Royal Recruits Royal Hogs
Royal Hogs
Fire Spirit Zap Royal Recruits Dart Goblin Furnace
Rune Giant
Dart Goblin Hunter
Hunter
Zap Rune Giant

Defense Synergies 0 8

Fire Spirit
Zap Royal Recruits
Zap
Fire Spirit Dart Goblin Furnace Hunter
Royal Recruits
Fire Spirit Dart Goblin
Dart Goblin
Zap Royal Recruits Furnace Hunter
Furnace
Zap Dart Goblin
Royal Hogs
Rune Giant
Hunter
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Dart Goblin
Hunter Zap Royal Recruits Dart Goblin Furnace
Furnace Hunter Fire Spirit Royal Recruits Dart Goblin
Royal Recruits Hunter Dart Goblin Furnace
Royal Recruits
Fire Spirit Zap Dart Goblin Furnace Hunter
Dart Goblin Furnace Hunter Fire Spirit Zap
Zap Royal Recruits Dart Goblin
Hunter Royal Recruits Furnace
Fire Spirit Royal Recruits Dart Goblin Hunter
Dart Goblin Zap Royal Recruits Furnace Hunter
Hunter Zap Dart Goblin Furnace
Royal Recruits Furnace Hunter Fire Spirit Zap
Fire Spirit Zap Royal Recruits Dart Goblin Furnace Hunter
Royal Recruits Furnace Hunter
Zap Royal Recruits Furnace Hunter
Royal Recruits Furnace Hunter
Fire Spirit Zap Royal Recruits Dart Goblin Furnace Hunter
Zap Furnace Hunter Fire Spirit Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Hunter
Royal Recruits Fire Spirit Dart Goblin Furnace Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Furnace
Zap Hunter
Royal Recruits Zap Furnace Hunter
Royal Recruits Hunter Zap
Royal Recruits Hunter
Fire Spirit Furnace Zap Dart Goblin Hunter
Royal Recruits Dart Goblin Furnace Hunter
Royal Recruits Hunter
Zap Royal Recruits
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Hunter
Royal Recruits Zap
Royal Recruits Hunter
Royal Recruits Dart Goblin Furnace
Royal Recruits Zap Dart Goblin Furnace Hunter
Zap Royal Recruits Dart Goblin Hunter
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin
Zap Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Fire Spirit Zap Furnace
Fire Spirit Zap Dart Goblin Furnace Hunter
Fire Spirit Dart Goblin Furnace
Fire Spirit Zap Dart Goblin Hunter
Zap Dart Goblin
Fire Spirit
Zap Royal Recruits Dart Goblin
Fire Spirit Zap Dart Goblin
Fire Spirit Dart Goblin Hunter
Dart Goblin
Zap Dart Goblin Furnace
Zap Dart Goblin Furnace Hunter
Royal Recruits Dart Goblin Furnace
Fire Spirit Zap Dart Goblin Hunter
Fire Spirit Zap Dart Goblin
Zap Royal Recruits
Zap Fire Spirit Furnace Hunter
Zap Dart Goblin Hunter
Zap
Zap Dart Goblin
Fire Spirit Zap Dart Goblin Furnace Hunter
Zap Dart Goblin
Zap Dart Goblin Hunter
Zap
Zap Fire Spirit Royal Recruits Dart Goblin
Fire Spirit Zap Dart Goblin Hunter
Dart Goblin Hunter
Zap Dart Goblin
Zap
Royal Recruits Dart Goblin
Zap Royal Recruits Dart Goblin
Zap Dart Goblin
Zap Royal Recruits Dart Goblin
Dart Goblin

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