My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Valkyrie Wall Breakers Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Wall Breakers Balloon
Giant Snowball
Fire Spirit Bats Goblin Gang Wall Breakers Balloon
Zap
Fire Spirit Bats Goblin Gang Wall Breakers Balloon
Barbarian Barrel
Fire Spirit Goblin Gang Valkyrie Wall Breakers
The Log
Fire Spirit Goblin Gang Wall Breakers
Earthquake
Goblin Gang
Arrows
Fire Spirit Bats Goblin Gang Wall Breakers
Royal Delivery
Fire Spirit Bats Goblin Gang Valkyrie Wall Breakers Balloon
Fireball
Goblin Gang Wall Breakers Balloon
Poison
Bats Goblin Gang Balloon
Lightning
Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Wall Breakers Rage Goblin Gang Valkyrie Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bats Zap Wall Breakers

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Wall Breakers Balloon
Bats
Valkyrie Balloon Zap Wall Breakers Rage
Zap
Balloon Fire Spirit Bats Valkyrie Wall Breakers
Goblin Gang
Valkyrie Balloon
Valkyrie
Fire Spirit Bats Wall Breakers Balloon Zap Goblin Gang
Wall Breakers
Valkyrie Fire Spirit Bats Zap Balloon
Rage
Balloon Bats
Balloon
Bats Zap Valkyrie Rage Fire Spirit Goblin Gang Wall Breakers

Defense Synergies 0 7

Fire Spirit
Zap Valkyrie
Bats
Zap Valkyrie
Zap
Fire Spirit Bats Goblin Gang Valkyrie
Goblin Gang
Zap Valkyrie
Valkyrie
Fire Spirit Bats Zap Goblin Gang
Wall Breakers
Rage
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Bats Zap Goblin Gang Valkyrie
Goblin Gang Fire Spirit Bats Valkyrie
Bats Goblin Gang Valkyrie
Valkyrie
Goblin Gang Fire Spirit Bats Zap Valkyrie
Bats Fire Spirit Zap Goblin Gang
Zap Valkyrie
Goblin Gang
Goblin Gang Fire Spirit Valkyrie
Bats Goblin Gang Valkyrie Zap
Bats Zap Goblin Gang
Fire Spirit Bats Zap Goblin Gang Valkyrie
Fire Spirit Valkyrie Bats Zap Goblin Gang
Goblin Gang
Zap Goblin Gang
Bats Goblin Gang Valkyrie
Fire Spirit Valkyrie Bats Zap Goblin Gang
Zap Valkyrie Fire Spirit Bats
Goblin Gang Valkyrie Fire Spirit Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Goblin Gang Valkyrie
Goblin Gang Bats Zap Valkyrie
Goblin Gang Valkyrie Bats Zap
Goblin Gang Valkyrie
Fire Spirit Bats Zap Goblin Gang
Goblin Gang Bats Valkyrie
Valkyrie
Zap Bats Valkyrie
Goblin Gang
Bats Valkyrie
Zap Valkyrie
Goblin Gang Valkyrie
Valkyrie
Goblin Gang Bats Zap Valkyrie
Bats Valkyrie Zap
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Bats Zap
Fire Spirit
Fire Spirit Zap
Zap
Fire Spirit Bats Goblin Gang
Zap Valkyrie
Fire Spirit Zap
Fire Spirit
Zap
Zap
Bats
Fire Spirit Zap
Fire Spirit Zap Valkyrie
Zap
Zap Fire Spirit Valkyrie
Zap
Zap
Zap
Fire Spirit Bats Zap
Zap Bats
Zap
Zap
Zap Fire Spirit Bats Goblin Gang
Fire Spirit Zap
Goblin Gang Valkyrie
Zap
Zap
Zap Bats Goblin Gang
Bats Zap
Zap

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