My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Princess Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Balloon Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Ram Rider Sparky
Giant Snowball
Fire Spirit Balloon Princess Ram Rider
Zap
Fire Spirit Balloon Princess Ram Rider Sparky
Barbarian Barrel
Fire Spirit Wizard Princess Sparky
The Log
Fire Spirit Princess Ram Rider Sparky
Earthquake
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Wizard Balloon Princess Ram Rider Sparky
Fireball
Wizard Balloon Princess Ram Rider Sparky
Poison
Wizard Balloon Princess Sparky
Lightning
Wizard Balloon Ram Rider Sparky
Rocket
Wizard Balloon Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard The Log Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Princess Wizard Balloon Ram Rider Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Princess

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Balloon Ram Rider Sparky
Zap
Balloon Ram Rider Sparky Fire Spirit The Log Princess
Wizard
Balloon Ram Rider Sparky
Balloon
Zap Fire Spirit Wizard The Log Princess Sparky
The Log
Zap Balloon Princess Ram Rider Sparky
Princess
Zap Balloon The Log Sparky
Ram Rider
Zap Fire Spirit Wizard The Log
Sparky
Zap Fire Spirit Wizard Balloon The Log Princess

Defense Synergies 0 11

Fire Spirit
Zap The Log Sparky
Zap
Fire Spirit The Log Princess Ram Rider Sparky
Wizard
The Log
Balloon
The Log
Fire Spirit Zap Wizard Princess Ram Rider Sparky
Princess
Zap The Log
Ram Rider
Zap The Log
Sparky
Fire Spirit Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log Ram Rider Sparky
Sparky Zap The Log Ram Rider
Ram Rider Sparky Fire Spirit
Sparky Ram Rider
The Log Princess Sparky
The Log Fire Spirit Zap
Ram Rider Fire Spirit Zap Wizard Princess
Zap The Log Ram Rider Sparky
Sparky Princess
Fire Spirit Sparky
Zap Wizard The Log Princess Ram Rider
Zap Wizard Princess Ram Rider
Sparky Fire Spirit Zap Wizard The Log Ram Rider
Fire Spirit Wizard Sparky Zap The Log Princess
Sparky Ram Rider
Zap The Log Ram Rider Sparky
Wizard Sparky
Fire Spirit Zap Wizard The Log Ram Rider
Zap Wizard The Log Fire Spirit Princess Ram Rider
Sparky Ram Rider
Wizard Fire Spirit The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Sparky
Zap Wizard The Log
Zap The Log Ram Rider Sparky
Zap The Log Ram Rider Sparky
Ram Rider Sparky
Fire Spirit Wizard Zap Princess Ram Rider
Sparky Ram Rider
Sparky
Zap The Log Sparky
Sparky
Sparky
Zap The Log
Wizard Ram Rider Sparky
Wizard Princess Sparky
Sparky Zap The Log
Zap Wizard The Log Princess Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log Sparky
Zap The Log Princess Ram Rider
The Log Sparky
The Log Sparky
Wizard Fire Spirit Zap The Log Sparky
Wizard Fire Spirit Zap Princess Ram Rider
Fire Spirit Wizard The Log Princess Sparky
The Log Fire Spirit Zap Wizard Princess Ram Rider
The Log Zap Wizard Ram Rider
Fire Spirit Sparky
Zap Wizard The Log Princess Ram Rider Sparky
Fire Spirit Zap Wizard Princess
Fire Spirit The Log Princess Sparky
Princess
Princess Zap The Log Sparky
Zap Wizard The Log Princess Sparky
Wizard The Log Princess Sparky
Sparky
Sparky
Fire Spirit Zap Wizard The Log Princess Sparky
Fire Spirit Zap Wizard The Log Princess
The Log Sparky
Wizard Princess
The Log Sparky
Zap The Log
Zap The Log Fire Spirit Wizard Princess Sparky
The Log Zap Wizard Princess Ram Rider Sparky
Zap Wizard The Log Princess Ram Rider Sparky
Zap The Log Sparky
Fire Spirit Zap Wizard Princess Sparky
Zap Wizard
Sparky
Zap Wizard The Log Sparky
Zap Princess Sparky
Sparky
Wizard The Log Princess Sparky
Zap Fire Spirit Princess
Fire Spirit Zap Wizard Princess Ram Rider
The Log
Wizard Princess Sparky
The Log Zap Wizard Princess
Zap Sparky
Sparky
Zap The Log Princess Sparky
Zap Princess
Zap The Log Princess Sparky
Sparky
Wizard Sparky

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