My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner Fisherman
Giant Snowball
Fire Spirit Mega Minion Miner Fisherman
Zap
Fire Spirit Inferno Tower Fisherman
Barbarian Barrel
Fire Spirit Elite Barbarians Inferno Tower
The Log
Fire Spirit Elite Barbarians Fisherman
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Mega Minion Miner Fisherman
Fireball
Elite Barbarians Mega Minion Inferno Tower Fisherman
Poison
Mega Minion Inferno Tower Fisherman
Lightning
Elite Barbarians Mega Minion Inferno Tower Fisherman
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Inferno Tower Rage Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Mega Minion Miner Fisherman Fireball Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Mega Minion Miner

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Elite Barbarians Mega Minion Fisherman
Elite Barbarians
Rage Fire Spirit Fireball
Mega Minion
Fire Spirit Fireball Miner
Fireball
Elite Barbarians Mega Minion Miner
Inferno Tower
Rage
Elite Barbarians
Miner
Fire Spirit Mega Minion Fireball
Fisherman
Fire Spirit

Defense Synergies 0 8

Fire Spirit
Inferno Tower
Elite Barbarians
Mega Minion
Mega Minion
Elite Barbarians Inferno Tower Miner Fisherman
Fireball
Inferno Tower Miner
Inferno Tower
Fire Spirit Mega Minion Fireball Fisherman
Rage
Miner
Mega Minion Fireball
Fisherman
Mega Minion Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Inferno Tower
Elite Barbarians Inferno Tower Mega Minion Fisherman
Inferno Tower Fisherman Fire Spirit Elite Barbarians Mega Minion
Elite Barbarians Inferno Tower Mega Minion Fisherman
Elite Barbarians Fireball
Fireball Fire Spirit Mega Minion
Mega Minion Inferno Tower Fire Spirit Fireball
Fireball Inferno Tower
Inferno Tower Elite Barbarians Fisherman
Elite Barbarians Fire Spirit Inferno Tower Miner Fisherman
Mega Minion Fireball Fisherman
Mega Minion Inferno Tower Fireball
Inferno Tower Fire Spirit Elite Barbarians Fireball
Fire Spirit Fireball Mega Minion
Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Fireball Fisherman
Elite Barbarians Fireball Inferno Tower Fisherman
Fire Spirit Fireball Elite Barbarians Mega Minion Fisherman
Fire Spirit Mega Minion Fireball Fisherman
Elite Barbarians Inferno Tower Fisherman
Fire Spirit Elite Barbarians Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Inferno Tower Fisherman
Fireball Elite Barbarians Mega Minion Miner Fisherman
Elite Barbarians Inferno Tower Fisherman
Elite Barbarians Fireball Inferno Tower Fisherman
Inferno Tower Elite Barbarians Fisherman
Fire Spirit Fireball
Elite Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Elite Barbarians Fisherman
Elite Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Mega Minion
Elite Barbarians Mega Minion Inferno Tower
Elite Barbarians Fireball
Elite Barbarians Fireball Inferno Tower
Fireball
Elite Barbarians Inferno Tower Mega Minion Fireball Fisherman
Elite Barbarians Mega Minion Fireball Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Miner Fisherman
Fireball Miner
Fireball
Fireball Fire Spirit
Fireball Fire Spirit Mega Minion
Fire Spirit
Fireball Fire Spirit
Fireball Miner Fisherman
Fire Spirit Elite Barbarians Fireball Fisherman
Miner Fireball Fisherman
Fireball Fire Spirit
Fire Spirit Elite Barbarians Fireball Miner Fisherman
Fireball Fisherman
Elite Barbarians Fireball Fisherman
Fireball
Fireball
Fireball
Fisherman
Fire Spirit Mega Minion Fireball Fisherman
Fire Spirit Fireball Miner
Fireball
Fireball
Fisherman
Fireball
Fire Spirit Fireball
Mega Minion Fisherman
Fireball Miner Fisherman
Fireball Miner Fisherman
Fireball Miner Fisherman
Elite Barbarians Fire Spirit Fireball
Mega Minion Fireball
Elite Barbarians Mega Minion Fireball
Fireball Miner
Fireball
Fireball
Fire Spirit Fireball
Fireball Fire Spirit Mega Minion
Fireball
Fireball Miner Mega Minion
Fireball
Fireball
Elite Barbarians Mega Minion
Elite Barbarians Fireball
Fireball
Fireball Miner
Fireball

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