My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Barrel Skeleton Army Executioner Electro Wizard
The Log
Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Executioner P.E.K.K.A Electro Wizard
Fireball
Goblin Barrel Skeleton Army Executioner Electro Wizard
Poison
Skeleton Army Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Fireball Electro Wizard Golden Knight Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Electro Wizard Golden Knight
Goblin Barrel
Skeleton Army P.E.K.K.A Golden Knight
Skeleton Army
Goblin Barrel
Executioner
P.E.K.K.A The Log
P.E.K.K.A
Electro Wizard Goblin Barrel Executioner The Log
The Log
Fireball Executioner P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball
Golden Knight
Fireball Goblin Barrel

Defense Synergies 2 9

Fireball
The Log Electro Wizard Golden Knight
Goblin Barrel
Skeleton Army
Executioner The Log Electro Wizard
Executioner
Skeleton Army The Log
P.E.K.K.A
The Log Electro Wizard
The Log
Fireball P.E.K.K.A Skeleton Army Executioner Electro Wizard Golden Knight
Electro Wizard
Fireball Skeleton Army P.E.K.K.A The Log
Golden Knight
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log Electro Wizard Golden Knight
Skeleton Army P.E.K.K.A Executioner The Log Electro Wizard
Skeleton Army P.E.K.K.A Executioner Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Fireball Skeleton Army P.E.K.K.A The Log
Fireball Skeleton Army The Log Executioner Electro Wizard
Electro Wizard Fireball Executioner
Fireball P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Skeleton Army
Skeleton Army Electro Wizard
Skeleton Army Executioner Electro Wizard Fireball The Log
Executioner Fireball Electro Wizard
Skeleton Army P.E.K.K.A Fireball The Log Electro Wizard
Fireball Skeleton Army Executioner P.E.K.K.A The Log Electro Wizard Golden Knight
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Fireball P.E.K.K.A The Log Electro Wizard
Fireball Skeleton Army Executioner P.E.K.K.A Electro Wizard
Fireball Skeleton Army Executioner The Log Electro Wizard Golden Knight
Executioner The Log Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Skeleton Army Fireball Executioner P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Executioner The Log
Skeleton Army P.E.K.K.A The Log Electro Wizard Golden Knight
Skeleton Army P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Skeleton Army Executioner
Fireball Executioner Electro Wizard
Skeleton Army P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeleton Army
P.E.K.K.A Electro Wizard Fireball Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Golden Knight
Skeleton Army P.E.K.K.A Fireball The Log Electro Wizard
Skeleton Army P.E.K.K.A Fireball Executioner Golden Knight
Fireball Skeleton Army Executioner
Skeleton Army Electro Wizard Fireball Executioner P.E.K.K.A The Log Golden Knight
Executioner Fireball P.E.K.K.A The Log Electro Wizard Golden Knight
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Golden Knight
Fireball Executioner The Log Electro Wizard Golden Knight
Fireball The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log Golden Knight
Fireball Electro Wizard
Fireball The Log Electro Wizard Golden Knight
Fireball Executioner
Fireball Executioner The Log Golden Knight
Fireball
Fireball The Log
Fireball Executioner The Log Golden Knight
Fireball Executioner The Log
Fireball
Fireball Executioner The Log Electro Wizard
Fireball The Log Golden Knight
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Fireball The Log Executioner Electro Wizard Golden Knight
Fireball The Log Golden Knight
Fireball The Log Golden Knight
Fireball Executioner Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Fireball Skeleton Army
Fireball Executioner Electro Wizard
The Log Fireball
Fireball Executioner Electro Wizard
The Log Fireball Executioner
Fireball
Executioner P.E.K.K.A
Fireball The Log Electro Wizard Golden Knight
Fireball Executioner Electro Wizard
Fireball Executioner The Log Electro Wizard Golden Knight
P.E.K.K.A
Fireball

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