My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Balloon Electro Wizard Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon
Giant Snowball
Balloon Lumberjack Little Prince
Zap
Dark Prince Balloon Little Prince
Barbarian Barrel
Dark Prince Electro Wizard Lumberjack Little Prince
The Log
Dark Prince Lumberjack Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Dark Prince Balloon Electro Wizard Lumberjack Little Prince
Fireball
Balloon Electro Wizard Lumberjack Little Prince
Poison
Balloon Electro Wizard Little Prince
Lightning
Dark Prince Balloon Electro Wizard Lumberjack Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Little Prince Fireball Dark Prince Electro Wizard Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Little Prince Fireball Dark Prince

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Dark Prince The Log Electro Wizard Mega Knight Little Prince
Dark Prince
Fireball Balloon Electro Wizard Lumberjack Little Prince
Balloon
Lumberjack Dark Prince The Log Electro Wizard Mega Knight Little Prince
The Log
Fireball Balloon Lumberjack Mega Knight Little Prince
Electro Wizard
Fireball Dark Prince Balloon Lumberjack Mega Knight
Lumberjack
Balloon Dark Prince The Log Electro Wizard Mega Knight
Mega Knight
Fireball Balloon The Log Electro Wizard Lumberjack
Little Prince
Fireball Dark Prince Balloon The Log

Defense Synergies 1 16

Fireball
The Log Dark Prince Electro Wizard Lumberjack Mega Knight Little Prince
Dark Prince
Fireball The Log Electro Wizard Little Prince
Balloon
The Log
Fireball Dark Prince Electro Wizard Lumberjack Mega Knight Little Prince
Electro Wizard
Fireball Dark Prince The Log Lumberjack Mega Knight Little Prince
Lumberjack
Fireball The Log Electro Wizard Little Prince
Mega Knight
Fireball The Log Electro Wizard
Little Prince
Fireball Dark Prince The Log Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Lumberjack Dark Prince The Log Electro Wizard Mega Knight
Lumberjack Mega Knight Dark Prince Electro Wizard
Lumberjack Dark Prince Electro Wizard Mega Knight
Fireball Dark Prince The Log Lumberjack Mega Knight
Fireball The Log Dark Prince Electro Wizard Lumberjack Mega Knight
Electro Wizard Fireball Little Prince
Fireball The Log Electro Wizard Mega Knight
Lumberjack
Dark Prince Electro Wizard Lumberjack Mega Knight Little Prince
Electro Wizard Fireball Dark Prince The Log Lumberjack Mega Knight
Fireball Electro Wizard
Lumberjack Mega Knight Fireball Dark Prince The Log Electro Wizard
Fireball Mega Knight Dark Prince The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Fireball The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Fireball Dark Prince Electro Wizard Lumberjack
Fireball Mega Knight Dark Prince The Log Electro Wizard Lumberjack Little Prince
The Log Fireball Dark Prince Electro Wizard Lumberjack Mega Knight Little Prince
Electro Wizard Lumberjack
Dark Prince Mega Knight Fireball The Log Electro Wizard Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Fireball Dark Prince Electro Wizard
Fireball Electro Wizard The Log Lumberjack Mega Knight
Lumberjack Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Lumberjack Mega Knight Fireball The Log Electro Wizard
Dark Prince Lumberjack Mega Knight
Fireball Electro Wizard
Dark Prince Fireball Electro Wizard Lumberjack
Mega Knight Dark Prince Lumberjack
Electro Wizard Mega Knight Fireball Dark Prince The Log
Mega Knight Dark Prince Lumberjack
Mega Knight Fireball Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Fireball Lumberjack
Fireball Mega Knight
Electro Wizard Fireball Dark Prince The Log Lumberjack Little Prince
Mega Knight Fireball Dark Prince The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Dark Prince The Log
Fireball Dark Prince The Log Mega Knight
Fireball
The Log
Fireball The Log
Fireball The Log
Fireball Electro Wizard Lumberjack
Fireball Dark Prince The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Fireball Dark Prince The Log Electro Wizard Mega Knight
Fireball The Log Mega Knight Little Prince
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Dark Prince Mega Knight Little Prince
Fireball The Log Electro Wizard
Fireball The Log Mega Knight
Fireball The Log
Fireball Electro Wizard Little Prince
Electro Wizard Fireball
Fireball
Fireball The Log Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Fireball Dark Prince
Fireball Electro Wizard
The Log Fireball
Fireball Dark Prince Electro Wizard Lumberjack Mega Knight
The Log Fireball
Fireball
Dark Prince Mega Knight
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince The Log Electro Wizard Mega Knight Little Prince
Fireball Mega Knight

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