My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard P.E.K.K.A Electro Wizard Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Flying Machine Lumberjack
Zap
Flying Machine Sparky
Barbarian Barrel
Wizard Electro Wizard Lumberjack Sparky
The Log
Lumberjack Sparky
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Wizard P.E.K.K.A Electro Wizard Lumberjack Sparky
Fireball
Flying Machine Wizard Electro Wizard Lumberjack Sparky
Poison
Flying Machine Wizard Electro Wizard Sparky
Lightning
Wizard Electro Wizard Lumberjack Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Flying Machine Electro Wizard Lumberjack Wizard Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Flying Machine Electro Wizard Lumberjack

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Electro Wizard Sparky Mega Knight
Flying Machine
P.E.K.K.A Lumberjack Mega Knight
Wizard
P.E.K.K.A Lumberjack Sparky Mega Knight
P.E.K.K.A
Electro Wizard Flying Machine Wizard Lumberjack
Electro Wizard
P.E.K.K.A Fireball Lumberjack Sparky Mega Knight
Lumberjack
Flying Machine Wizard P.E.K.K.A Electro Wizard Sparky Mega Knight
Sparky
Fireball Wizard Electro Wizard Lumberjack
Mega Knight
Fireball Flying Machine Wizard Electro Wizard Lumberjack

Defense Synergies 0 14

Fireball
Electro Wizard Lumberjack Mega Knight
Flying Machine
P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Wizard
P.E.K.K.A Electro Wizard Lumberjack Mega Knight
P.E.K.K.A
Flying Machine Wizard Electro Wizard
Electro Wizard
Fireball Flying Machine Wizard P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Fireball Flying Machine Wizard Electro Wizard
Sparky
Mega Knight
Fireball Flying Machine Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Wizard Electro Wizard Sparky
P.E.K.K.A Lumberjack Sparky Flying Machine Electro Wizard Mega Knight
P.E.K.K.A Lumberjack Sparky Mega Knight Electro Wizard
P.E.K.K.A Lumberjack Sparky Electro Wizard Mega Knight
Fireball P.E.K.K.A Lumberjack Sparky Mega Knight
Fireball Flying Machine Electro Wizard Lumberjack Mega Knight
Electro Wizard Fireball Flying Machine Wizard
Fireball Flying Machine P.E.K.K.A Electro Wizard Sparky Mega Knight
P.E.K.K.A Sparky Lumberjack
Electro Wizard Lumberjack Sparky Mega Knight
Electro Wizard Fireball Flying Machine Wizard Lumberjack Mega Knight
Fireball Flying Machine Wizard Electro Wizard
P.E.K.K.A Lumberjack Sparky Mega Knight Fireball Flying Machine Wizard Electro Wizard
Fireball Wizard Sparky Mega Knight P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Sparky Electro Wizard Lumberjack Mega Knight
Fireball P.E.K.K.A Electro Wizard Lumberjack Sparky Mega Knight
Wizard Sparky Mega Knight Fireball P.E.K.K.A Electro Wizard Lumberjack
Fireball Mega Knight Flying Machine Wizard Electro Wizard Lumberjack
Wizard Fireball Flying Machine Electro Wizard Lumberjack Mega Knight
P.E.K.K.A Sparky Electro Wizard Lumberjack
Wizard Mega Knight Fireball Flying Machine P.E.K.K.A Electro Wizard Lumberjack Sparky
P.E.K.K.A Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Fireball P.E.K.K.A Electro Wizard Sparky
Fireball Electro Wizard Flying Machine Wizard Lumberjack Mega Knight
P.E.K.K.A Lumberjack Mega Knight Electro Wizard Sparky
P.E.K.K.A Lumberjack Mega Knight Fireball Electro Wizard Sparky
P.E.K.K.A Lumberjack Sparky Mega Knight
Fireball Wizard Flying Machine Electro Wizard
P.E.K.K.A Sparky Fireball Flying Machine Electro Wizard Lumberjack
P.E.K.K.A Mega Knight Lumberjack Sparky
P.E.K.K.A Electro Wizard Mega Knight Fireball Flying Machine Sparky
P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Flying Machine Lumberjack Sparky
P.E.K.K.A Mega Knight Fireball Electro Wizard
P.E.K.K.A Mega Knight Fireball Wizard Lumberjack Sparky
Wizard Fireball Flying Machine Sparky Mega Knight
Electro Wizard Sparky Fireball Flying Machine P.E.K.K.A Lumberjack
Mega Knight Fireball Flying Machine Wizard P.E.K.K.A Electro Wizard Sparky
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Sparky
Fireball Flying Machine Electro Wizard
Fireball Flying Machine Sparky
Fireball Flying Machine Sparky
Fireball Wizard Sparky Mega Knight
Fireball Wizard Flying Machine
Flying Machine Wizard Sparky
Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball Electro Wizard Lumberjack Sparky
Fireball Flying Machine Wizard Electro Wizard Sparky
Fireball Flying Machine Wizard
Flying Machine Fireball Sparky
Fireball Flying Machine
Fireball Flying Machine Sparky
Fireball Flying Machine Wizard Sparky
Fireball Flying Machine Wizard Sparky Mega Knight
Fireball Sparky
Sparky
Fireball Flying Machine Wizard Electro Wizard Sparky Mega Knight
Fireball Flying Machine Wizard Mega Knight
Fireball Sparky Mega Knight
Fireball Wizard
Sparky
Fireball Flying Machine
Fireball Wizard Sparky Mega Knight
Fireball Flying Machine Wizard Electro Wizard Sparky
Fireball Flying Machine Wizard Sparky Mega Knight
Fireball Sparky
Fireball Flying Machine Wizard Electro Wizard Sparky
Electro Wizard Fireball Flying Machine Wizard
Fireball Sparky
Fireball Wizard Sparky Mega Knight
Fireball Electro Wizard Sparky
P.E.K.K.A Sparky Mega Knight
Fireball Wizard Sparky
Electro Wizard Fireball Flying Machine
Fireball Flying Machine Wizard Electro Wizard
Fireball
Fireball Flying Machine Wizard Electro Wizard Lumberjack Sparky Mega Knight
Fireball Flying Machine Wizard
Fireball Sparky
Flying Machine P.E.K.K.A Sparky Mega Knight
Fireball Flying Machine Electro Wizard Sparky
Fireball Flying Machine Electro Wizard
Fireball Flying Machine Electro Wizard Sparky Mega Knight
P.E.K.K.A Sparky
Fireball Wizard Sparky Mega Knight

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