My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Night Witch Graveyard
Giant Snowball
Hog Rider Furnace Lumberjack Night Witch Graveyard
Zap
Furnace Night Witch Graveyard
Barbarian Barrel
Furnace Wizard Electro Wizard Lumberjack Night Witch Graveyard
The Log
Hog Rider Furnace Lumberjack Graveyard
Earthquake
Hog Rider Furnace Graveyard
Arrows
Furnace Night Witch Graveyard
Royal Delivery
Hog Rider Wizard Electro Wizard Lumberjack Night Witch Graveyard
Fireball
Hog Rider Furnace Wizard Electro Wizard Lumberjack Night Witch
Poison
Furnace Wizard Electro Wizard Night Witch Graveyard
Lightning
Furnace Wizard Electro Wizard Lumberjack Night Witch
Rocket
Hog Rider Furnace Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Hog Rider Furnace Electro Wizard Lumberjack Night Witch Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Hog Rider Furnace Electro Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Graveyard Electro Wizard
Hog Rider
Fireball Furnace Wizard Electro Wizard Lumberjack Graveyard
Furnace
Hog Rider Graveyard
Wizard
Hog Rider Lumberjack
Electro Wizard
Graveyard Fireball Hog Rider Lumberjack
Lumberjack
Hog Rider Wizard Electro Wizard Night Witch Graveyard
Night Witch
Lumberjack Graveyard
Graveyard
Fireball Electro Wizard Hog Rider Furnace Lumberjack Night Witch

Defense Synergies 0 8

Fireball
Electro Wizard Lumberjack
Hog Rider
Furnace
Electro Wizard Lumberjack
Wizard
Electro Wizard Lumberjack
Electro Wizard
Fireball Furnace Wizard Lumberjack Night Witch
Lumberjack
Fireball Furnace Wizard Electro Wizard
Night Witch
Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Electro Wizard
Lumberjack Furnace Electro Wizard Night Witch
Furnace Lumberjack Electro Wizard Night Witch
Lumberjack Night Witch Furnace Electro Wizard
Fireball Lumberjack
Fireball Furnace Electro Wizard Lumberjack Night Witch
Furnace Electro Wizard Fireball Wizard Night Witch
Fireball Electro Wizard
Furnace Lumberjack Night Witch
Electro Wizard Lumberjack Night Witch
Electro Wizard Fireball Furnace Wizard Lumberjack Night Witch
Fireball Furnace Wizard Electro Wizard Night Witch
Furnace Lumberjack Night Witch Fireball Wizard Electro Wizard
Fireball Wizard Furnace Electro Wizard Lumberjack Night Witch
Furnace Electro Wizard Lumberjack
Fireball Furnace Electro Wizard Lumberjack
Wizard Fireball Furnace Electro Wizard Lumberjack Night Witch
Fireball Furnace Wizard Electro Wizard Lumberjack Night Witch
Furnace Wizard Fireball Electro Wizard Lumberjack
Electro Wizard Lumberjack
Wizard Fireball Furnace Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Furnace Electro Wizard
Fireball Electro Wizard Wizard Lumberjack
Lumberjack Furnace Electro Wizard
Lumberjack Fireball Electro Wizard Night Witch
Lumberjack Night Witch
Fireball Furnace Wizard Electro Wizard
Fireball Furnace Electro Wizard Lumberjack Night Witch
Lumberjack
Electro Wizard Fireball
Lumberjack
Fireball Electro Wizard
Fireball Wizard Lumberjack Night Witch
Wizard Fireball Furnace
Electro Wizard Fireball Furnace Lumberjack Night Witch
Fireball Wizard Electro Wizard
Fireball Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Fireball Wizard Furnace
Fireball Wizard Furnace
Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball Electro Wizard Lumberjack Night Witch
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball Furnace
Fireball Furnace Wizard
Fireball Furnace Wizard
Fireball
Night Witch
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball Night Witch
Fireball Wizard
Fireball
Fireball Furnace Wizard
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Furnace Wizard Electro Wizard Night Witch
Electro Wizard Fireball Wizard
Fireball Night Witch
Fireball Wizard Night Witch
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Night Witch
Fireball Wizard Electro Wizard
Fireball
Fireball Wizard Electro Wizard Lumberjack
Fireball Wizard
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Wizard

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