My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Valkyrie Giant Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army
Giant Snowball
Goblin Hut Skeleton Army Witch
Zap
Goblin Hut Inferno Tower Skeleton Army Witch
Barbarian Barrel
Goblin Cage Valkyrie Goblin Hut Inferno Tower Skeleton Army Witch
The Log
Goblin Cage Goblin Hut Skeleton Army Witch
Earthquake
Goblin Cage Goblin Hut Inferno Tower Skeleton Army Witch
Arrows
Goblin Hut Skeleton Army Witch
Royal Delivery
Goblin Cage Valkyrie Goblin Hut Skeleton Army Witch
Fireball
Goblin Cage Goblin Hut Inferno Tower Skeleton Army Witch
Poison
Goblin Cage Goblin Hut Inferno Tower Skeleton Army Witch
Lightning
Goblin Cage Valkyrie Goblin Hut Inferno Tower Witch
Rocket
Valkyrie Goblin Hut Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Goblin Cage Valkyrie Giant Goblin Hut Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Goblin Cage Valkyrie

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant
Goblin Cage
Giant Goblin Hut Witch
Valkyrie
Giant Goblin Hut Witch
Giant
Fireball Goblin Cage Valkyrie Goblin Hut Witch
Goblin Hut
Goblin Cage Valkyrie Giant
Inferno Tower
Skeleton Army
Witch
Goblin Cage Valkyrie Giant

Defense Synergies 1 12

Fireball
Goblin Cage Valkyrie Goblin Hut Inferno Tower
Goblin Cage
Fireball Inferno Tower Skeleton Army Witch
Valkyrie
Fireball Goblin Hut Inferno Tower Witch
Giant
Goblin Hut
Fireball Valkyrie Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Fireball Goblin Cage Valkyrie Goblin Hut
Skeleton Army
Inferno Tower Goblin Cage Goblin Hut
Witch
Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Valkyrie Goblin Hut Inferno Tower
Inferno Tower Skeleton Army Goblin Cage Valkyrie Goblin Hut Witch
Goblin Cage Goblin Hut Inferno Tower Skeleton Army Witch Valkyrie
Goblin Cage Goblin Hut Inferno Tower Skeleton Army Witch Valkyrie
Fireball Goblin Cage Valkyrie Skeleton Army
Fireball Skeleton Army Valkyrie
Inferno Tower Fireball Goblin Cage Goblin Hut Witch
Fireball Goblin Cage Valkyrie Inferno Tower
Inferno Tower Witch Goblin Cage Goblin Hut Skeleton Army
Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army Witch Fireball Goblin Hut
Inferno Tower Fireball Goblin Hut Witch
Goblin Cage Goblin Hut Inferno Tower Skeleton Army Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Goblin Cage Goblin Hut Witch
Inferno Tower Skeleton Army Goblin Cage Goblin Hut
Inferno Tower Skeleton Army Fireball Goblin Cage Goblin Hut
Fireball Goblin Cage Valkyrie Goblin Hut Inferno Tower Skeleton Army Witch
Fireball Goblin Cage Valkyrie Goblin Hut Skeleton Army Witch
Goblin Cage Valkyrie Witch Fireball Goblin Hut
Goblin Cage Goblin Hut Inferno Tower
Valkyrie Skeleton Army Fireball Witch
Inferno Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Goblin Cage Goblin Hut Inferno Tower Witch
Fireball Valkyrie
Skeleton Army Goblin Cage Valkyrie Goblin Hut Inferno Tower Witch
Valkyrie Skeleton Army Fireball Goblin Cage Inferno Tower
Inferno Tower Goblin Cage Valkyrie Goblin Hut Skeleton Army Witch
Fireball Goblin Hut Witch
Skeleton Army Fireball Goblin Cage Valkyrie Goblin Hut Inferno Tower Witch
Inferno Tower Goblin Cage Valkyrie Skeleton Army
Goblin Cage Fireball Valkyrie Goblin Hut Inferno Tower Skeleton Army Witch
Inferno Tower Witch Goblin Cage Goblin Hut Skeleton Army
Goblin Cage Valkyrie Goblin Hut Inferno Tower Witch
Skeleton Army Fireball Goblin Cage Valkyrie
Skeleton Army Fireball Goblin Cage Valkyrie Inferno Tower Witch
Fireball Goblin Cage Valkyrie Skeleton Army Witch
Goblin Hut Inferno Tower Skeleton Army Witch Fireball Goblin Cage Valkyrie
Valkyrie Fireball Goblin Cage Goblin Hut Inferno Tower Witch
Fireball Goblin Cage Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball Goblin Hut
Fireball Valkyrie
Fireball Valkyrie
Fireball Witch
Witch
Fireball
Fireball
Fireball
Fireball Valkyrie
Fireball
Fireball Goblin Hut
Fireball
Fireball Goblin Hut
Fireball Goblin Hut Witch
Fireball Goblin Hut
Fireball
Fireball
Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Fireball Valkyrie Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Fireball Witch
Fireball Goblin Hut Witch
Fireball
Fireball
Fireball
Fireball
Fireball Goblin Hut Skeleton Army Witch
Fireball Witch
Fireball
Fireball Valkyrie
Fireball
Fireball
Fireball Witch
Fireball Witch
Fireball Witch
Fireball

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