My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Valkyrie Wizard Electro Giant Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Goblin Cage Valkyrie Wizard Electro Wizard
The Log
Goblin Cage
Earthquake
Goblin Cage
Arrows
Royal Delivery
Goblin Cage Valkyrie Wizard Electro Wizard
Fireball
Goblin Cage Wizard Electro Wizard
Poison
Goblin Cage Wizard Electro Wizard
Lightning
Goblin Cage Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Goblin Cage Valkyrie Electro Wizard Golden Knight Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Goblin Cage Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Electro Wizard Golden Knight
Goblin Cage
The Log
Valkyrie
Wizard Electro Wizard
Wizard
Valkyrie
Electro Giant
Golden Knight
The Log
Fireball Goblin Cage
Electro Wizard
Fireball Valkyrie
Golden Knight
Electro Giant Fireball

Defense Synergies 1 17

Fireball
The Log Goblin Cage Valkyrie Electro Wizard Golden Knight
Goblin Cage
Fireball Wizard Electro Giant The Log Electro Wizard
Valkyrie
Fireball Wizard The Log Electro Wizard
Wizard
Goblin Cage Valkyrie The Log Electro Wizard Golden Knight
Electro Giant
Goblin Cage Golden Knight
The Log
Fireball Goblin Cage Valkyrie Wizard Electro Wizard Golden Knight
Electro Wizard
Fireball Goblin Cage Valkyrie Wizard The Log
Golden Knight
Fireball Wizard Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Valkyrie Wizard The Log Electro Wizard Golden Knight
Goblin Cage Valkyrie The Log Electro Wizard
Goblin Cage Valkyrie Electro Wizard
Goblin Cage Valkyrie Electro Wizard
Fireball Goblin Cage Valkyrie The Log
Fireball The Log Valkyrie Electro Wizard
Electro Wizard Fireball Goblin Cage Wizard
Fireball Goblin Cage Valkyrie Electro Giant The Log Electro Wizard Golden Knight
Goblin Cage
Valkyrie Electro Wizard
Valkyrie Electro Wizard Fireball Wizard Electro Giant The Log
Fireball Wizard Electro Wizard
Goblin Cage Fireball Valkyrie Wizard The Log Electro Wizard
Fireball Valkyrie Wizard Goblin Cage The Log Electro Wizard Golden Knight
Goblin Cage Electro Wizard
Fireball Goblin Cage Electro Giant The Log Electro Wizard
Wizard Fireball Goblin Cage Valkyrie Electro Wizard
Fireball Goblin Cage Valkyrie Wizard The Log Electro Wizard Golden Knight
Goblin Cage Valkyrie Wizard The Log Fireball Electro Wizard
Goblin Cage Electro Wizard
Valkyrie Wizard Fireball Electro Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Goblin Cage Electro Giant Electro Wizard
Fireball Electro Wizard Valkyrie Wizard The Log
Goblin Cage Valkyrie The Log Electro Wizard Golden Knight
Valkyrie Fireball Goblin Cage The Log Electro Wizard
Goblin Cage Valkyrie
Fireball Wizard Electro Giant Electro Wizard
Fireball Goblin Cage Valkyrie Electro Wizard
Goblin Cage Valkyrie
Goblin Cage Electro Wizard Fireball Valkyrie The Log
Goblin Cage
Goblin Cage Valkyrie Golden Knight
Fireball Goblin Cage Valkyrie Electro Giant The Log Electro Wizard
Fireball Goblin Cage Valkyrie Wizard Golden Knight
Wizard Fireball Goblin Cage Valkyrie Electro Giant
Electro Giant Electro Wizard Fireball Goblin Cage Valkyrie The Log Golden Knight
Valkyrie Fireball Goblin Cage Wizard Electro Giant The Log Electro Wizard Golden Knight
Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Golden Knight
Fireball The Log Electro Wizard Golden Knight
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Electro Giant
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard Golden Knight
Fireball Electro Wizard
Fireball Valkyrie Wizard The Log Electro Wizard Golden Knight
Fireball Wizard
Fireball The Log Golden Knight
Fireball
Fireball The Log
Fireball Wizard The Log Golden Knight
Fireball Wizard The Log
Fireball
Fireball Wizard The Log Electro Wizard
Fireball Valkyrie Wizard Electro Giant The Log Golden Knight
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
Electro Giant The Log Fireball Valkyrie Wizard
Fireball The Log Wizard Electro Wizard Golden Knight
Fireball Wizard The Log Golden Knight
Fireball The Log Golden Knight
Fireball Wizard Electro Giant Electro Wizard
Electro Wizard Fireball Wizard Electro Giant
Fireball
Fireball Wizard The Log
Fireball Electro Wizard
Fireball Wizard The Log
Electro Wizard Fireball
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Valkyrie Wizard Electro Wizard
The Log Fireball Wizard
Fireball Electro Giant
Electro Giant Fireball The Log Electro Wizard Golden Knight
Fireball Electro Wizard
Fireball Electro Giant The Log Electro Wizard Golden Knight
Fireball Wizard

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