My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Wizard Dark Prince Electro Dragon Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Electro Dragon
Zap
Dark Prince
Barbarian Barrel
Goblin Cage Wizard Dark Prince Electro Wizard
The Log
Goblin Cage Dark Prince
Earthquake
Goblin Cage
Arrows
Royal Delivery
Goblin Cage Wizard Dark Prince Electro Dragon Electro Wizard Mother Witch
Fireball
Goblin Cage Wizard Electro Dragon Electro Wizard Mother Witch
Poison
Goblin Cage Wizard Electro Dragon Electro Wizard Mother Witch
Lightning
Goblin Cage Wizard Dark Prince Electro Dragon Electro Wizard Mother Witch
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fireball Goblin Cage Dark Prince Electro Wizard Mother Witch Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Fireball Goblin Cage Dark Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Dark Prince Electro Wizard
Goblin Cage
Mirror Dark Prince
Wizard
Dark Prince
Mirror
Fireball Goblin Cage
Dark Prince
Fireball Goblin Cage Wizard Electro Wizard Mother Witch
Electro Dragon
Mother Witch
Electro Wizard
Fireball Dark Prince
Mother Witch
Dark Prince Electro Dragon

Defense Synergies 2 15

Fireball
Mirror Goblin Cage Dark Prince Electro Wizard
Goblin Cage
Mirror Fireball Wizard Electro Dragon Electro Wizard Mother Witch
Wizard
Goblin Cage Dark Prince Electro Wizard
Mirror
Fireball Goblin Cage Electro Dragon Electro Wizard
Dark Prince
Fireball Wizard Electro Dragon Electro Wizard Mother Witch
Electro Dragon
Goblin Cage Mirror Dark Prince Electro Wizard
Electro Wizard
Fireball Goblin Cage Wizard Mirror Dark Prince Electro Dragon
Mother Witch
Goblin Cage Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Wizard Electro Dragon Electro Wizard
Goblin Cage Dark Prince Electro Dragon Electro Wizard
Goblin Cage Dark Prince Electro Dragon Electro Wizard
Goblin Cage Dark Prince Electro Dragon Electro Wizard
Fireball Goblin Cage Dark Prince
Fireball Dark Prince Electro Dragon Electro Wizard Mother Witch
Electro Wizard Fireball Goblin Cage Wizard Electro Dragon
Fireball Goblin Cage Electro Dragon Electro Wizard
Goblin Cage
Dark Prince Electro Wizard
Electro Wizard Mother Witch Fireball Wizard Dark Prince Electro Dragon
Fireball Wizard Electro Dragon Electro Wizard
Goblin Cage Fireball Wizard Dark Prince Electro Dragon Electro Wizard
Fireball Wizard Goblin Cage Dark Prince Electro Dragon Electro Wizard
Goblin Cage Electro Wizard
Fireball Goblin Cage Electro Wizard
Wizard Fireball Goblin Cage Dark Prince Electro Dragon Electro Wizard
Fireball Goblin Cage Wizard Dark Prince Electro Dragon Electro Wizard
Goblin Cage Wizard Fireball Dark Prince Electro Dragon Electro Wizard Mother Witch
Goblin Cage Electro Wizard
Wizard Dark Prince Fireball Electro Dragon Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Cage Dark Prince Electro Wizard
Fireball Electro Wizard Wizard Electro Dragon
Goblin Cage Dark Prince Electro Dragon Electro Wizard
Dark Prince Fireball Goblin Cage Electro Wizard
Goblin Cage Dark Prince
Fireball Wizard Mother Witch Electro Dragon Electro Wizard
Dark Prince Fireball Goblin Cage Electro Wizard
Goblin Cage Dark Prince
Goblin Cage Electro Dragon Electro Wizard Fireball Dark Prince
Goblin Cage
Goblin Cage Dark Prince Electro Dragon
Fireball Goblin Cage Dark Prince Electro Wizard
Dark Prince Fireball Goblin Cage Wizard
Wizard Fireball Goblin Cage Electro Dragon
Electro Dragon Electro Wizard Fireball Goblin Cage Dark Prince
Fireball Goblin Cage Wizard Dark Prince Electro Dragon Electro Wizard Mother Witch
Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon
Fireball Electro Dragon Electro Wizard
Fireball Electro Dragon
Fireball Dark Prince
Fireball Wizard Dark Prince
Fireball Wizard Mother Witch Electro Dragon
Wizard
Fireball Wizard Electro Dragon
Fireball Wizard Electro Dragon
Fireball Electro Dragon Electro Wizard
Fireball Wizard Dark Prince Electro Dragon Electro Wizard
Fireball Wizard Electro Dragon
Fireball
Fireball Electro Dragon
Fireball
Fireball Wizard Electro Dragon
Fireball Wizard Electro Dragon
Fireball
Fireball Wizard Dark Prince Electro Dragon Electro Wizard
Fireball Wizard Electro Dragon Mother Witch
Fireball
Fireball Wizard
Fireball Electro Dragon
Mother Witch Fireball Wizard Dark Prince Electro Dragon
Fireball Wizard Electro Dragon Electro Wizard
Fireball Wizard Electro Dragon
Fireball
Fireball Wizard Electro Dragon Electro Wizard Mother Witch
Electro Dragon Electro Wizard Fireball Wizard
Fireball
Fireball Wizard Electro Dragon
Fireball Electro Dragon Electro Wizard
Fireball Wizard
Electro Wizard Fireball Dark Prince Electro Dragon
Fireball Wizard Electro Dragon Electro Wizard
Fireball
Fireball Wizard Dark Prince Electro Dragon Electro Wizard
Fireball Wizard Electro Dragon
Fireball
Dark Prince Electro Dragon
Electro Dragon Fireball Electro Wizard
Fireball Electro Dragon Electro Wizard
Electro Dragon Fireball Dark Prince Electro Wizard
Fireball Wizard Electro Dragon

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