My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Giant Skeleton
Giant Snowball
Royal Recruits Dart Goblin Hog Rider Little Prince
Zap
Firecracker Dart Goblin Little Prince
Barbarian Barrel
Firecracker Royal Recruits Dart Goblin Bomb Tower Giant Skeleton Little Prince
The Log
Firecracker Royal Recruits Dart Goblin Hog Rider Giant Skeleton Little Prince
Earthquake
Firecracker Bomb Tower Hog Rider
Arrows
Firecracker Royal Recruits Dart Goblin Little Prince
Royal Delivery
Firecracker Royal Recruits Dart Goblin Hog Rider Giant Skeleton Little Prince
Fireball
Firecracker Dart Goblin Bomb Tower Hog Rider Little Prince
Poison
Firecracker Royal Recruits Dart Goblin Bomb Tower Little Prince
Lightning
Bomb Tower Little Prince
Rocket
Bomb Tower Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Little Prince Fireball Bomb Tower Hog Rider Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Dart Goblin Little Prince Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Royal Recruits Dart Goblin Giant Skeleton
Royal Recruits
Firecracker Dart Goblin Hog Rider
Dart Goblin
Firecracker Royal Recruits Hog Rider Giant Skeleton
Fireball
Hog Rider Little Prince
Bomb Tower
Hog Rider
Firecracker Fireball Royal Recruits Dart Goblin Giant Skeleton Little Prince
Giant Skeleton
Firecracker Dart Goblin Hog Rider
Little Prince
Fireball Hog Rider

Defense Synergies 0 10

Firecracker
Royal Recruits Dart Goblin Bomb Tower Giant Skeleton
Royal Recruits
Firecracker Dart Goblin
Dart Goblin
Firecracker Royal Recruits Bomb Tower Giant Skeleton
Fireball
Bomb Tower Little Prince
Bomb Tower
Firecracker Dart Goblin Fireball
Hog Rider
Giant Skeleton
Firecracker Dart Goblin Little Prince
Little Prince
Fireball Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Dart Goblin Fireball
Bomb Tower Firecracker Royal Recruits Dart Goblin
Bomb Tower Royal Recruits Dart Goblin Giant Skeleton
Royal Recruits Bomb Tower Firecracker Dart Goblin
Firecracker Royal Recruits Fireball Bomb Tower Giant Skeleton
Fireball Firecracker Dart Goblin Bomb Tower
Dart Goblin Firecracker Fireball Bomb Tower Little Prince
Royal Recruits Dart Goblin Fireball Bomb Tower Giant Skeleton
Royal Recruits Bomb Tower
Firecracker Royal Recruits Dart Goblin Giant Skeleton Little Prince
Dart Goblin Firecracker Royal Recruits Fireball Bomb Tower Giant Skeleton
Firecracker Dart Goblin Fireball
Royal Recruits Bomb Tower Fireball Giant Skeleton
Fireball Bomb Tower Firecracker Royal Recruits Dart Goblin
Royal Recruits Bomb Tower
Bomb Tower Royal Recruits Fireball
Bomb Tower Firecracker Royal Recruits Fireball
Fireball Bomb Tower Firecracker Royal Recruits Dart Goblin Little Prince
Bomb Tower Firecracker Royal Recruits Dart Goblin Fireball Giant Skeleton Little Prince
Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Firecracker Dart Goblin Fireball Bomb Tower Giant Skeleton Little Prince
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Giant Skeleton
Fireball Firecracker Bomb Tower
Royal Recruits Giant Skeleton Bomb Tower
Royal Recruits Giant Skeleton Fireball
Royal Recruits Giant Skeleton
Firecracker Fireball Dart Goblin Bomb Tower
Royal Recruits Dart Goblin Fireball Bomb Tower Giant Skeleton
Giant Skeleton Royal Recruits Bomb Tower
Royal Recruits Giant Skeleton Firecracker Fireball Bomb Tower
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Bomb Tower Giant Skeleton
Royal Recruits Fireball Giant Skeleton
Royal Recruits Giant Skeleton Fireball Bomb Tower
Royal Recruits Firecracker Dart Goblin Fireball Bomb Tower
Royal Recruits Firecracker Dart Goblin Fireball Bomb Tower Giant Skeleton Little Prince
Firecracker Royal Recruits Dart Goblin Fireball Bomb Tower Giant Skeleton
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Recruits Dart Goblin Giant Skeleton
Firecracker Fireball Dart Goblin
Dart Goblin Fireball Giant Skeleton
Firecracker Royal Recruits Dart Goblin Fireball Giant Skeleton
Fireball Firecracker
Firecracker Fireball Dart Goblin
Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball
Firecracker Royal Recruits Dart Goblin Fireball
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Royal Recruits Dart Goblin Fireball
Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Little Prince
Fireball Giant Skeleton
Fireball
Royal Recruits Fireball
Firecracker Fireball Little Prince
Firecracker Fireball Dart Goblin
Fireball
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball Little Prince
Firecracker Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Firecracker Fireball
Giant Skeleton
Firecracker Fireball
Royal Recruits Dart Goblin Fireball
Fireball Firecracker Dart Goblin
Fireball
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Fireball Giant Skeleton
Firecracker Royal Recruits Dart Goblin
Firecracker Royal Recruits Dart Goblin Fireball Giant Skeleton
Firecracker Dart Goblin Fireball
Firecracker Royal Recruits Dart Goblin Fireball Giant Skeleton Little Prince
Fireball Firecracker Dart Goblin

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