My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Executioner Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Miner
Giant Snowball
Hog Rider Miner Lumberjack Little Prince
Zap
Dark Prince Little Prince
Barbarian Barrel
Dark Prince Executioner Lumberjack Little Prince
The Log
Hog Rider Dark Prince Lumberjack Little Prince
Earthquake
Hog Rider
Arrows
Little Prince
Royal Delivery
Hog Rider Dark Prince Executioner Miner Lumberjack Little Prince
Fireball
Hog Rider Executioner Lumberjack Little Prince
Poison
Executioner Little Prince
Lightning
Dark Prince Executioner Lumberjack Little Prince
Rocket
Hog Rider Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Little Prince Fireball Hog Rider Dark Prince Lumberjack Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Miner Little Prince Fireball

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Dark Prince The Log Miner Little Prince
Hog Rider
Fireball The Log Dark Prince Executioner Lumberjack Little Prince
Dark Prince
Fireball Hog Rider Executioner Miner Lumberjack Little Prince
Executioner
Hog Rider Dark Prince The Log Miner
The Log
Hog Rider Fireball Executioner Miner Lumberjack Little Prince
Miner
Fireball Dark Prince Executioner The Log Lumberjack
Lumberjack
Hog Rider Dark Prince The Log Miner
Little Prince
Fireball Hog Rider Dark Prince The Log

Defense Synergies 1 13

Fireball
The Log Dark Prince Miner Lumberjack Little Prince
Hog Rider
Dark Prince
Fireball Executioner The Log Little Prince
Executioner
Dark Prince The Log Lumberjack
The Log
Fireball Dark Prince Executioner Miner Lumberjack Little Prince
Miner
Fireball The Log
Lumberjack
Fireball Executioner The Log Little Prince
Little Prince
Fireball Dark Prince The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log
Lumberjack Dark Prince Executioner The Log
Lumberjack Dark Prince Executioner
Lumberjack Dark Prince
Fireball Dark Prince The Log Lumberjack
Fireball The Log Dark Prince Executioner Lumberjack
Fireball Executioner Little Prince
Fireball The Log
Lumberjack
Dark Prince Miner Lumberjack Little Prince
Executioner Fireball Dark Prince The Log Lumberjack
Executioner Fireball
Lumberjack Fireball Dark Prince The Log
Fireball Executioner Dark Prince The Log Lumberjack
Lumberjack
Fireball The Log Lumberjack
Fireball Dark Prince Executioner Lumberjack
Fireball Dark Prince Executioner The Log Lumberjack Little Prince
Executioner The Log Fireball Dark Prince Lumberjack Little Prince
Lumberjack
Dark Prince Fireball Executioner The Log Lumberjack Little Prince
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Dark Prince
Fireball Executioner The Log Miner Lumberjack
Lumberjack Dark Prince The Log
Dark Prince Lumberjack Fireball The Log
Dark Prince Executioner Lumberjack
Fireball Executioner
Dark Prince Fireball Lumberjack
Dark Prince Lumberjack
Fireball Dark Prince The Log
Dark Prince Lumberjack
Fireball Dark Prince The Log
Dark Prince Fireball Executioner Lumberjack
Fireball Executioner
Fireball Dark Prince Executioner The Log Lumberjack Little Prince
Executioner Fireball Dark Prince The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Executioner The Log Miner
Fireball The Log Miner
Fireball Dark Prince The Log
Fireball Executioner Dark Prince The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log Miner
Fireball Lumberjack
Miner Fireball Dark Prince The Log
Fireball Executioner
Fireball Executioner The Log Miner
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Fireball Dark Prince Executioner The Log
Fireball The Log Miner Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Dark Prince Executioner Little Prince
Fireball The Log Miner Executioner
Fireball The Log Miner
Fireball Miner The Log
Fireball Executioner Little Prince
Fireball
Fireball
Fireball The Log Miner
Fireball
Fireball The Log
Fireball Dark Prince
Fireball Executioner
The Log Fireball
Fireball Miner Dark Prince Executioner Lumberjack
The Log Fireball Executioner
Fireball
Dark Prince Executioner
Fireball The Log
Fireball Executioner
Fireball Dark Prince Executioner The Log Miner Little Prince
Fireball

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