My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Electro Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Night Witch
Giant Snowball
Goblin Barrel Skeleton Army Electro Dragon Night Witch
Zap
Goblin Barrel Skeleton Army Night Witch
Barbarian Barrel
Goblin Barrel Skeleton Army Night Witch
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Night Witch
Royal Delivery
Mini P.E.K.K.A Goblin Barrel Skeleton Army Electro Dragon Night Witch
Fireball
Goblin Barrel Skeleton Army Electro Dragon Night Witch
Poison
Skeleton Army Electro Dragon Night Witch
Lightning
Mini P.E.K.K.A Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Dragon Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Electro Giant Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Void Fireball Mini P.E.K.K.A Night Witch Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Skeleton Army Void Fireball

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mini P.E.K.K.A
Electro Giant
Goblin Barrel
Skeleton Army
Skeleton Army
Goblin Barrel
Void
Electro Giant
Electro Dragon
Electro Giant
Mini P.E.K.K.A Void
Night Witch

Defense Synergies 0 5

Fireball
Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Skeleton Army Electro Dragon Electro Giant
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A Electro Dragon
Void
Electro Dragon
Mini P.E.K.K.A Skeleton Army
Electro Giant
Mini P.E.K.K.A
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Void Electro Dragon
Mini P.E.K.K.A Skeleton Army Electro Dragon Night Witch
Mini P.E.K.K.A Skeleton Army Void Electro Dragon Night Witch
Mini P.E.K.K.A Skeleton Army Night Witch Electro Dragon
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Electro Dragon Night Witch
Fireball Void Electro Dragon Night Witch
Fireball Void Electro Dragon Electro Giant
Mini P.E.K.K.A Skeleton Army Night Witch
Skeleton Army Mini P.E.K.K.A Night Witch
Skeleton Army Fireball Electro Dragon Electro Giant Night Witch
Fireball Electro Dragon Night Witch
Mini P.E.K.K.A Skeleton Army Night Witch Fireball Electro Dragon
Fireball Skeleton Army Mini P.E.K.K.A Electro Dragon Night Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A Electro Giant
Fireball Mini P.E.K.K.A Skeleton Army Electro Dragon Night Witch
Fireball Skeleton Army Electro Dragon Night Witch
Fireball Electro Dragon
Mini P.E.K.K.A
Skeleton Army Fireball Mini P.E.K.K.A Electro Dragon Electro Giant Night Witch
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Void Electro Giant
Fireball Void Mini P.E.K.K.A Electro Dragon
Skeleton Army Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Skeleton Army Fireball Night Witch
Mini P.E.K.K.A Skeleton Army Night Witch
Fireball Electro Giant Electro Dragon
Mini P.E.K.K.A Skeleton Army Fireball Void Night Witch
Mini P.E.K.K.A Skeleton Army
Void Electro Dragon Fireball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Electro Dragon
Skeleton Army Fireball Void Electro Giant
Mini P.E.K.K.A Skeleton Army Fireball Night Witch
Fireball Skeleton Army Electro Dragon Electro Giant
Skeleton Army Electro Dragon Electro Giant Fireball Mini P.E.K.K.A Night Witch
Fireball Mini P.E.K.K.A Electro Dragon Electro Giant
Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Electro Dragon
Fireball Void Electro Dragon
Fireball Void Electro Dragon
Fireball Void
Fireball
Fireball Electro Giant Electro Dragon
Fireball Electro Dragon
Fireball Void Electro Dragon
Fireball Mini P.E.K.K.A Void Electro Dragon Night Witch
Void Fireball Electro Dragon
Fireball Void Electro Dragon
Fireball Void
Fireball Void Electro Dragon
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Mini P.E.K.K.A Night Witch
Void Fireball Mini P.E.K.K.A Electro Dragon
Fireball Void Electro Dragon Electro Giant
Fireball Void Night Witch
Fireball Void
Void
Fireball Void Electro Dragon
Electro Giant Fireball Electro Dragon
Fireball Void Electro Dragon
Fireball Void Electro Dragon
Fireball Void
Fireball Void Electro Dragon Electro Giant Night Witch
Electro Dragon Fireball Void Electro Giant
Fireball Mini P.E.K.K.A Void Night Witch
Void Fireball Electro Dragon Night Witch
Void Fireball Electro Dragon
Fireball
Fireball Skeleton Army Void Electro Dragon Night Witch
Fireball Electro Dragon
Fireball
Fireball Void Mini P.E.K.K.A Electro Dragon
Fireball Electro Dragon
Void Fireball Electro Giant
Electro Dragon
Electro Dragon Electro Giant Fireball
Fireball Void Electro Dragon
Void Electro Dragon Fireball Electro Giant
Fireball Void Electro Dragon
Void

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