My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Royal Ghost Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Little Prince
Zap
Little Prince
Barbarian Barrel
Royal Ghost Electro Wizard Little Prince
The Log
Mini P.E.K.K.A Hog Rider Little Prince
Earthquake
Hog Rider
Arrows
Little Prince
Royal Delivery
Mini P.E.K.K.A Hog Rider P.E.K.K.A Royal Ghost Electro Wizard Little Prince
Fireball
Hog Rider Electro Wizard Little Prince
Poison
Electro Wizard Little Prince
Lightning
Mini P.E.K.K.A Electro Wizard Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Ghost Little Prince Fireball Mini P.E.K.K.A Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Royal Ghost Little Prince Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider The Log Electro Wizard Little Prince
Mini P.E.K.K.A
Hog Rider The Log Electro Wizard Little Prince
Hog Rider
Fireball The Log Mini P.E.K.K.A Electro Wizard Little Prince
P.E.K.K.A
Electro Wizard The Log
The Log
Hog Rider Fireball Mini P.E.K.K.A P.E.K.K.A Little Prince
Royal Ghost
Electro Wizard Little Prince
Electro Wizard
P.E.K.K.A Fireball Mini P.E.K.K.A Hog Rider Royal Ghost
Little Prince
Fireball Mini P.E.K.K.A Hog Rider The Log Royal Ghost

Defense Synergies 4 11

Fireball
The Log Mini P.E.K.K.A Electro Wizard Little Prince
Mini P.E.K.K.A
The Log Electro Wizard Fireball Royal Ghost
Hog Rider
P.E.K.K.A
The Log Electro Wizard
The Log
Fireball Mini P.E.K.K.A P.E.K.K.A Royal Ghost Electro Wizard Little Prince
Royal Ghost
Mini P.E.K.K.A The Log Electro Wizard Little Prince
Electro Wizard
Mini P.E.K.K.A Fireball P.E.K.K.A The Log Royal Ghost Little Prince
Little Prince
Fireball The Log Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Fireball The Log Royal Ghost Electro Wizard
Electro Wizard Fireball Little Prince
Fireball P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Royal Ghost Electro Wizard Little Prince
Electro Wizard Fireball The Log Royal Ghost
Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball The Log Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A The Log Royal Ghost Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Fireball The Log Royal Ghost Electro Wizard Little Prince
The Log Fireball Royal Ghost Electro Wizard Little Prince
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Royal Ghost Fireball Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball P.E.K.K.A Royal Ghost Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A The Log Royal Ghost
P.E.K.K.A Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Mini P.E.K.K.A
Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball Mini P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Fireball The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball
Fireball
Electro Wizard Fireball Mini P.E.K.K.A P.E.K.K.A The Log Little Prince
Fireball Mini P.E.K.K.A P.E.K.K.A The Log Royal Ghost Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Royal Ghost
Fireball The Log Royal Ghost Electro Wizard
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Fireball The Log
Fireball Mini P.E.K.K.A Electro Wizard
Fireball The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log Electro Wizard
Fireball The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Little Prince
Fireball The Log Royal Ghost Electro Wizard
Fireball The Log
Fireball The Log
Fireball Electro Wizard Little Prince
Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Electro Wizard
The Log Fireball
Fireball
P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Royal Ghost Electro Wizard Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: