My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Heal Spirit Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Heal Spirit Electro Wizard
The Log
Goblin Gang Firecracker Heal Spirit Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker Heal Spirit
Royal Delivery
Goblin Gang Firecracker Heal Spirit Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Goblin Gang Firecracker Hog Rider Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblin Gang Firecracker Fireball Mini P.E.K.K.A Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Goblin Gang Firecracker Fireball

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Hog Rider Goblin Gang Mini P.E.K.K.A Mega Knight
Heal Spirit
Mini P.E.K.K.A Hog Rider Mega Knight
Fireball
Hog Rider Electro Wizard Mega Knight
Mini P.E.K.K.A
Goblin Gang Firecracker Heal Spirit Hog Rider Electro Wizard Mega Knight
Hog Rider
Goblin Gang Firecracker Fireball Heal Spirit Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Fireball Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Firecracker Heal Spirit Fireball Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 1 10

Goblin Gang
Firecracker Mini P.E.K.K.A Electro Wizard
Firecracker
Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Heal Spirit
Fireball
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Goblin Gang Firecracker Fireball
Hog Rider
Electro Wizard
Mini P.E.K.K.A Goblin Gang Firecracker Fireball Mega Knight
Mega Knight
Firecracker Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Goblin Gang Firecracker Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Goblin Gang Firecracker Electro Wizard Mega Knight
Firecracker Fireball Mini P.E.K.K.A Mega Knight
Goblin Gang Fireball Firecracker Electro Wizard Mega Knight
Electro Wizard Goblin Gang Firecracker Fireball
Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Goblin Gang Electro Wizard Firecracker Fireball Mega Knight
Goblin Gang Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Gang Fireball Electro Wizard
Fireball Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Goblin Gang Electro Wizard Mega Knight
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Goblin Gang Firecracker Fireball Mini P.E.K.K.A Electro Wizard
Fireball Mega Knight Goblin Gang Firecracker Electro Wizard
Firecracker Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Goblin Gang Mega Knight Firecracker Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Knight Fireball Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker Fireball Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A
Goblin Gang
Mega Knight Mini P.E.K.K.A
Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Gang Fireball
Firecracker Fireball Mega Knight
Goblin Gang Electro Wizard Firecracker Fireball Mini P.E.K.K.A
Mega Knight Firecracker Fireball Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Electro Wizard
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard
Firecracker Fireball Electro Wizard
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Electro Wizard
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball
Electro Wizard Goblin Gang Fireball
Fireball Firecracker Electro Wizard
Fireball
Fireball Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard Mega Knight

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