My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Cage Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army
Giant Snowball
Musketeer Skeleton Army Baby Dragon
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Musketeer Goblin Cage Inferno Tower Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Goblin Cage Skeleton Army
Earthquake
Goblin Cage Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Musketeer Goblin Cage Skeleton Army Baby Dragon
Fireball
Musketeer Goblin Cage Inferno Tower Skeleton Army Baby Dragon
Poison
Musketeer Goblin Cage Inferno Tower Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower Baby Dragon
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Mini P.E.K.K.A Musketeer Goblin Cage Baby Dragon Giant Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant Baby Dragon
Mini P.E.K.K.A
Giant Musketeer Baby Dragon
Musketeer
Giant Mini P.E.K.K.A Goblin Cage Baby Dragon
Goblin Cage
Musketeer Giant Baby Dragon
Giant
Mini P.E.K.K.A Musketeer Fireball Goblin Cage Baby Dragon
Inferno Tower
Skeleton Army
Baby Dragon
Fireball Mini P.E.K.K.A Musketeer Goblin Cage Giant

Defense Synergies 1 15

Fireball
Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower
Mini P.E.K.K.A
Fireball Musketeer Skeleton Army Baby Dragon
Musketeer
Fireball Mini P.E.K.K.A Goblin Cage Inferno Tower Skeleton Army Baby Dragon
Goblin Cage
Fireball Musketeer Inferno Tower Skeleton Army Baby Dragon
Giant
Inferno Tower
Skeleton Army Fireball Musketeer Goblin Cage Baby Dragon
Skeleton Army
Inferno Tower Mini P.E.K.K.A Musketeer Goblin Cage
Baby Dragon
Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Goblin Cage Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Musketeer Goblin Cage
Mini P.E.K.K.A Goblin Cage Inferno Tower Skeleton Army Musketeer
Mini P.E.K.K.A Goblin Cage Inferno Tower Skeleton Army Musketeer
Fireball Mini P.E.K.K.A Goblin Cage Skeleton Army
Fireball Skeleton Army Musketeer Baby Dragon
Musketeer Inferno Tower Fireball Goblin Cage Baby Dragon
Fireball Musketeer Goblin Cage Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Musketeer Goblin Cage Skeleton Army
Skeleton Army Mini P.E.K.K.A Musketeer Inferno Tower
Skeleton Army Fireball Musketeer Baby Dragon
Musketeer Inferno Tower Fireball Baby Dragon
Mini P.E.K.K.A Goblin Cage Inferno Tower Skeleton Army Fireball Musketeer
Fireball Skeleton Army Mini P.E.K.K.A Goblin Cage Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Goblin Cage
Inferno Tower Skeleton Army Fireball Mini P.E.K.K.A Goblin Cage
Fireball Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower Skeleton Army
Fireball Goblin Cage Musketeer Skeleton Army Baby Dragon
Goblin Cage Baby Dragon Fireball Musketeer
Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower
Skeleton Army Fireball Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Goblin Cage Inferno Tower
Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Skeleton Army Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower
Mini P.E.K.K.A Skeleton Army Fireball Musketeer Goblin Cage Inferno Tower
Inferno Tower Mini P.E.K.K.A Musketeer Goblin Cage Skeleton Army
Fireball Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Fireball Musketeer Goblin Cage Inferno Tower
Mini P.E.K.K.A Inferno Tower Goblin Cage Skeleton Army
Goblin Cage Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army Baby Dragon
Inferno Tower Musketeer Goblin Cage Skeleton Army
Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower
Skeleton Army Fireball Goblin Cage
Mini P.E.K.K.A Skeleton Army Fireball Goblin Cage Inferno Tower
Fireball Musketeer Goblin Cage Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Fireball Mini P.E.K.K.A Musketeer Goblin Cage Baby Dragon
Fireball Mini P.E.K.K.A Musketeer Goblin Cage Inferno Tower Baby Dragon
Fireball Goblin Cage Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer
Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Musketeer Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball
Fireball
Fireball Musketeer Skeleton Army
Fireball Musketeer Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon
Fireball

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