My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Musketeer Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Musketeer Valkyrie Wizard Goblin Barrel Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Wizard Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Musketeer Wizard Goblin Barrel Skeleton Army
Poison
Musketeer Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard
Rocket
Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A Musketeer Valkyrie Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mini P.E.K.K.A
Musketeer Valkyrie Wizard
Musketeer
Valkyrie Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Goblin Barrel Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Goblin Barrel
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
P.E.K.K.A
Musketeer Valkyrie Wizard Goblin Barrel

Defense Synergies 1 13

Fireball
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Fireball Musketeer Valkyrie Wizard Skeleton Army
Musketeer
Valkyrie Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Valkyrie
Musketeer Fireball Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A Musketeer Wizard
P.E.K.K.A
Musketeer Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Musketeer Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A
Fireball Skeleton Army Musketeer Valkyrie
Musketeer Fireball Wizard
Fireball Musketeer Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Skeleton Army Fireball Musketeer Wizard
Musketeer Fireball Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Musketeer Valkyrie Wizard
Fireball Valkyrie Wizard Skeleton Army Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Fireball Mini P.E.K.K.A P.E.K.K.A
Wizard Fireball Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army P.E.K.K.A
Fireball Valkyrie Musketeer Wizard Skeleton Army
Valkyrie Wizard Fireball Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Wizard Skeleton Army Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Fireball P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Valkyrie Wizard
Skeleton Army P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A Fireball Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army
Fireball Wizard Musketeer
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Musketeer Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Skeleton Army P.E.K.K.A Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Musketeer Valkyrie Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Valkyrie Fireball Mini P.E.K.K.A Musketeer Wizard P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Musketeer
Musketeer Wizard
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer Valkyrie Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Wizard
Fireball Valkyrie Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Fireball Musketeer
Fireball Valkyrie Wizard
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Mini P.E.K.K.A
Fireball Musketeer Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Fireball Musketeer Skeleton Army
Fireball Musketeer Wizard
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie Wizard
Fireball Musketeer Wizard
Fireball
Musketeer P.E.K.K.A
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
P.E.K.K.A
Fireball Wizard

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