My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Princess Bandit Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Ram Rider
Giant Snowball
Skeleton Army Princess Ram Rider
Zap
Skeleton Army Princess Bandit Ram Rider
Barbarian Barrel
Skeleton Army Executioner Princess Bandit
The Log
Mini P.E.K.K.A Skeleton Army Princess Bandit Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Mini P.E.K.K.A Skeleton Army Executioner Princess Bandit Ram Rider
Fireball
Skeleton Army Executioner Princess Bandit Ram Rider
Poison
Skeleton Army Executioner Princess
Lightning
Mini P.E.K.K.A Executioner Bandit Ram Rider
Rocket
Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Executioner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Bandit Fireball Mini P.E.K.K.A Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Princess Bandit Fireball

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Princess Ram Rider Mega Knight
Mini P.E.K.K.A
Princess Ram Rider Mega Knight
Skeleton Army
Executioner
Bandit Mega Knight
Princess
Fireball Mini P.E.K.K.A Mega Knight
Bandit
Executioner Ram Rider Mega Knight
Ram Rider
Fireball Mini P.E.K.K.A Bandit Mega Knight
Mega Knight
Fireball Mini P.E.K.K.A Executioner Princess Bandit Ram Rider

Defense Synergies 0 18

Fireball
Mini P.E.K.K.A Princess Bandit Ram Rider Mega Knight
Mini P.E.K.K.A
Fireball Skeleton Army Executioner Princess Ram Rider
Skeleton Army
Mini P.E.K.K.A Executioner Princess Bandit
Executioner
Mini P.E.K.K.A Skeleton Army Bandit Mega Knight
Princess
Fireball Mini P.E.K.K.A Skeleton Army Bandit Mega Knight
Bandit
Fireball Skeleton Army Executioner Princess Ram Rider Mega Knight
Ram Rider
Fireball Mini P.E.K.K.A Bandit
Mega Knight
Fireball Executioner Princess Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Ram Rider
Mini P.E.K.K.A Skeleton Army Executioner Bandit Ram Rider Mega Knight
Mini P.E.K.K.A Skeleton Army Ram Rider Mega Knight Executioner Bandit
Mini P.E.K.K.A Skeleton Army Bandit Ram Rider Mega Knight
Fireball Mini P.E.K.K.A Skeleton Army Princess Mega Knight
Fireball Skeleton Army Executioner Bandit Mega Knight
Ram Rider Fireball Executioner Princess
Fireball Bandit Ram Rider Mega Knight
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A Bandit Mega Knight
Skeleton Army Executioner Fireball Princess Bandit Ram Rider Mega Knight
Executioner Fireball Princess Ram Rider
Mini P.E.K.K.A Skeleton Army Mega Knight Fireball Bandit Ram Rider
Fireball Skeleton Army Executioner Mega Knight Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army Bandit Ram Rider Mega Knight
Skeleton Army Fireball Mini P.E.K.K.A Bandit Ram Rider Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Skeleton Army Executioner
Fireball Mega Knight Skeleton Army Executioner Bandit Ram Rider
Executioner Fireball Princess Bandit Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider
Skeleton Army Mega Knight Fireball Mini P.E.K.K.A Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Fireball Bandit
Fireball Bandit Mini P.E.K.K.A Executioner Mega Knight
Skeleton Army Bandit Mega Knight Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Skeleton Army Mega Knight Fireball Bandit Ram Rider
Mini P.E.K.K.A Skeleton Army Executioner Bandit Ram Rider Mega Knight
Fireball Executioner Princess Ram Rider
Mini P.E.K.K.A Skeleton Army Fireball Bandit Ram Rider
Mini P.E.K.K.A Mega Knight Skeleton Army
Mega Knight Fireball Mini P.E.K.K.A Skeleton Army Bandit
Skeleton Army
Mega Knight Mini P.E.K.K.A
Skeleton Army Mega Knight Fireball
Mini P.E.K.K.A Skeleton Army Mega Knight Fireball Executioner Bandit Ram Rider
Fireball Skeleton Army Executioner Princess Mega Knight
Skeleton Army Fireball Mini P.E.K.K.A Executioner
Executioner Mega Knight Fireball Mini P.E.K.K.A Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Executioner Princess Bandit Ram Rider
Fireball Bandit
Fireball
Fireball Executioner Mega Knight
Fireball Executioner Princess Ram Rider
Executioner Princess
Fireball Executioner Princess Ram Rider
Fireball Bandit Ram Rider
Fireball Mini P.E.K.K.A
Fireball Princess Bandit Ram Rider
Fireball Executioner Princess
Fireball Executioner Princess Bandit
Fireball Princess Bandit
Princess Fireball
Fireball Executioner Princess Bandit
Fireball Executioner Princess Bandit Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Executioner Princess Bandit Mega Knight
Fireball Princess Mega Knight
Fireball Mega Knight
Fireball Princess
Fireball
Fireball Executioner Princess Mega Knight
Fireball Executioner Princess Bandit Ram Rider
Fireball Princess Bandit Ram Rider Mega Knight
Fireball Bandit
Fireball Executioner Princess
Fireball
Fireball Mini P.E.K.K.A
Fireball Bandit Mega Knight
Fireball Princess
Mega Knight
Fireball Princess
Fireball Skeleton Army Princess Bandit
Fireball Executioner Princess Ram Rider
Fireball
Fireball Mini P.E.K.K.A Executioner Princess Mega Knight
Fireball Executioner Princess
Fireball
Executioner Mega Knight
Fireball Princess
Fireball Executioner Princess
Fireball Executioner Princess Bandit Mega Knight
Fireball Mega Knight

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