My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Prince
Giant Snowball
Bats Guards
Zap
Bats Firecracker Guards Prince
Barbarian Barrel
Firecracker Wizard Guards
The Log
Firecracker Mini P.E.K.K.A Guards Prince
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Wizard Guards Prince
Fireball
Firecracker Wizard
Poison
Bats Firecracker Wizard Guards
Lightning
Mini P.E.K.K.A Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Guards Fireball Mini P.E.K.K.A Golden Knight Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Guards Fireball

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mini P.E.K.K.A Prince
Firecracker
Bats Mini P.E.K.K.A Prince
Fireball
Golden Knight
Mini P.E.K.K.A
Bats Firecracker Wizard
Wizard
Mini P.E.K.K.A Prince
Guards
Prince
Bats Firecracker Wizard
Golden Knight
Fireball

Defense Synergies 0 16

Bats
Firecracker Mini P.E.K.K.A Prince Golden Knight
Firecracker
Bats Mini P.E.K.K.A Guards Prince Golden Knight
Fireball
Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A
Bats Firecracker Fireball Wizard Guards
Wizard
Mini P.E.K.K.A Guards Prince Golden Knight
Guards
Firecracker Mini P.E.K.K.A Wizard Prince
Prince
Bats Firecracker Wizard Guards
Golden Knight
Bats Firecracker Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard Golden Knight
Mini P.E.K.K.A Bats Firecracker Prince
Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince Bats Firecracker Guards
Firecracker Fireball Mini P.E.K.K.A Prince
Fireball Bats Firecracker Guards
Bats Firecracker Fireball Wizard
Fireball Golden Knight
Mini P.E.K.K.A Prince
Guards Firecracker Mini P.E.K.K.A Prince
Bats Guards Firecracker Fireball Wizard
Bats Firecracker Fireball Wizard
Mini P.E.K.K.A Prince Bats Fireball Wizard Guards
Fireball Wizard Bats Firecracker Mini P.E.K.K.A Guards Prince Golden Knight
Mini P.E.K.K.A Prince
Fireball Mini P.E.K.K.A Prince
Wizard Bats Firecracker Fireball Mini P.E.K.K.A Prince
Fireball Bats Firecracker Wizard Guards Prince Golden Knight
Wizard Bats Firecracker Fireball Guards
Mini P.E.K.K.A Prince
Wizard Bats Firecracker Fireball Mini P.E.K.K.A Guards Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Fireball Prince
Fireball Firecracker Mini P.E.K.K.A Wizard Prince
Guards Bats Mini P.E.K.K.A Prince Golden Knight
Mini P.E.K.K.A Guards Prince Bats Fireball
Mini P.E.K.K.A Guards Prince
Firecracker Fireball Wizard Bats
Mini P.E.K.K.A Guards Prince Bats Fireball
Mini P.E.K.K.A Prince
Bats Firecracker Fireball Mini P.E.K.K.A Prince
Guards
Bats Mini P.E.K.K.A Guards Prince Golden Knight
Fireball Guards Prince
Mini P.E.K.K.A Prince Fireball Wizard Guards Golden Knight
Wizard Firecracker Fireball
Guards Bats Firecracker Fireball Mini P.E.K.K.A Prince Golden Knight
Bats Firecracker Fireball Mini P.E.K.K.A Wizard Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards Golden Knight
Firecracker Fireball Golden Knight
Fireball
Firecracker Fireball Guards Prince
Fireball Wizard Firecracker
Firecracker Fireball Wizard Bats
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard Golden Knight
Bats Fireball Mini P.E.K.K.A Guards Prince
Firecracker Fireball Wizard Prince Golden Knight
Fireball Firecracker Wizard
Firecracker Fireball Golden Knight
Firecracker Fireball
Firecracker Fireball Prince
Firecracker Fireball Wizard Golden Knight
Firecracker Fireball Wizard
Fireball
Bats Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Wizard Prince
Firecracker Fireball Wizard Golden Knight
Fireball Prince
Fireball Wizard
Prince
Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard Golden Knight
Fireball Wizard Prince Golden Knight
Fireball Firecracker Golden Knight
Bats Firecracker Fireball Wizard
Bats Firecracker Fireball Wizard Guards
Fireball Mini P.E.K.K.A
Fireball Wizard
Firecracker Fireball
Prince
Firecracker Fireball Wizard
Bats Fireball Guards Prince
Fireball Firecracker Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Wizard Prince
Firecracker Fireball Wizard
Fireball
Firecracker Prince
Bats Firecracker Fireball Guards Golden Knight
Firecracker Bats Fireball
Firecracker Fireball Prince Golden Knight
Prince
Fireball Firecracker Wizard

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