My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Skeleton Army Miner
Zap
Skeleton Army
Barbarian Barrel
Wizard Skeleton Army Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Wizard Skeleton Army Miner Electro Wizard
Fireball
Wizard Skeleton Army Electro Wizard
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Army Miner Fireball Mini P.E.K.K.A Freeze Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Skeleton Army Miner Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Freeze Miner Electro Wizard
Mini P.E.K.K.A
Wizard Mirror Electro Wizard
Wizard
Mini P.E.K.K.A Miner
Mirror
Fireball Miner Mini P.E.K.K.A Skeleton Army Freeze
Skeleton Army
Mirror
Freeze
Fireball Mirror
Miner
Mirror Fireball Wizard Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Miner

Defense Synergies 3 15

Fireball
Mirror Mini P.E.K.K.A Freeze Miner Electro Wizard
Mini P.E.K.K.A
Electro Wizard Fireball Wizard Mirror Skeleton Army Freeze
Wizard
Mini P.E.K.K.A Skeleton Army Freeze Electro Wizard
Mirror
Fireball Skeleton Army Mini P.E.K.K.A Electro Wizard
Skeleton Army
Mirror Mini P.E.K.K.A Wizard Freeze Electro Wizard
Freeze
Fireball Mini P.E.K.K.A Wizard Skeleton Army Electro Wizard
Miner
Fireball
Electro Wizard
Mini P.E.K.K.A Fireball Wizard Mirror Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Mini P.E.K.K.A Skeleton Army Freeze Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Freeze Electro Wizard
Electro Wizard Fireball Wizard Freeze
Fireball Electro Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A Miner Electro Wizard
Skeleton Army Electro Wizard Fireball Wizard Freeze
Fireball Wizard Electro Wizard
Mini P.E.K.K.A Skeleton Army Fireball Wizard Freeze Electro Wizard
Fireball Wizard Skeleton Army Mini P.E.K.K.A Freeze Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Skeleton Army Fireball Mini P.E.K.K.A Freeze Electro Wizard
Wizard Fireball Mini P.E.K.K.A Skeleton Army Electro Wizard
Fireball Wizard Skeleton Army Electro Wizard
Wizard Freeze Fireball Electro Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Skeleton Army Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A Wizard Miner
Skeleton Army Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Skeleton Army Fireball Electro Wizard
Mini P.E.K.K.A Skeleton Army
Fireball Wizard Freeze Electro Wizard
Mini P.E.K.K.A Skeleton Army Fireball Electro Wizard
Mini P.E.K.K.A Skeleton Army
Freeze Electro Wizard Fireball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Fireball Electro Wizard
Mini P.E.K.K.A Skeleton Army Fireball Wizard
Wizard Fireball Skeleton Army
Skeleton Army Electro Wizard Fireball Mini P.E.K.K.A Freeze
Fireball Mini P.E.K.K.A Wizard Freeze Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Miner Electro Wizard
Fireball Miner
Fireball Freeze
Fireball Wizard
Fireball Wizard Freeze
Wizard
Fireball Wizard Freeze
Fireball Miner Wizard
Fireball Mini P.E.K.K.A Electro Wizard
Miner Fireball Wizard Electro Wizard
Fireball Wizard
Fireball Miner
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Freeze
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Electro Wizard
Fireball Wizard Miner
Fireball
Fireball Wizard
Fireball
Freeze Fireball Wizard
Fireball Miner Wizard Electro Wizard
Fireball Wizard Miner
Fireball Miner
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard Freeze
Fireball Mini P.E.K.K.A
Fireball Wizard Miner
Fireball Freeze Electro Wizard
Fireball Wizard
Electro Wizard Fireball Skeleton Army Freeze
Fireball Wizard Electro Wizard
Freeze
Fireball
Fireball Miner Mini P.E.K.K.A Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Freeze Electro Wizard
Fireball Electro Wizard
Fireball Freeze Miner Electro Wizard
Fireball Wizard

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